PAIN Producer’s post on the PlayStation.Blog

06/18/2008 Written by StalkingSilence

Alliteration aside, I found this post by Travis Williams, Senior Producer at SCEA.  The post was taken down at the time this was published.  Original link is here: http://blog.us.playstation.com/2008/06/18/new-updates-bring-the-pain/

Below you will see the contents of the post (thanks Google Reader!):

Whatup!

My name is Travis Williams and I am the Senior Producer for PAIN for the PlayStation Network. It’s been a while since I last posted on the Official PlayStation blog. Every time I have it’s been a great experience. You all have shown me “da-love” so I wanted to make sure that when there was something cool to share with you that I would be back. I want to tell you what we’ve been doing with PAIN and why you should pay attention to us in the months to come.

PS3 MGS Bundle

Before I continue let me say welcome to the new PAIN users that have come via the Metal Gear Solid PlayStation 3 bundle. We’re happy to have you. Between your covert world saving missions you might want to take some time to pass a little gas. I won’t tell.

Snake SNAKE SNAAAAAAAAAAAKE!

Ahem…. Where was I? Oh yeah….

Tomorrow, the 19th of June we are releasing our next free update to PAIN. This will be a two-week process where each week we release new features and content to PAIN. This is a two-week process because we are perfecting our content delivery process. We have always had this goal with PAIN that we should be able to move faster with our content delivery than most games. If you are a normal PAIN blog reader you might laugh at that comment. They have been waiting for months for us to pick up the pace. Some of them were wondering where I’ve been lately.

While we are not completely done with this exercise I believe we have come a long way in making sure that the PAIN content delivery process is ironed out. In the coming months you will see new modes, characters, environments, and content options that everyone has been asking (or demanding) since we released in November (in the US). The great part about all of our future work is that it is worldwide. If I knew it was going to be this hard I would have shut my face before making such bold comments.

Oh well.. at least I am finally makin good right? Right?!

PAIN_Ginger_02

So what’s in the 6-19 update then? Here you go…

    Jukebox Play – Now you can play your own tunes inside of PAIN. If you have some time go back to my previous blog posts and you will see where you users took us to task about including this option. So it’s DONE.New Downtown Layouts – We have new configurations for downtown. Demolition and Block Party. Go to the trophy room after your update and you will see how to unlock these areas. You can also play these areas in HORSE now too.

    Multiple Character Selection
    – Many of our players wanted to play two player games with different characters. So there you go.Logo Skip – Now you don’t have to wait for the logo sequence to get right to the game.

PAIN_Ginger_01

The next PAIN update will happen a week later… This will include…

    Nigel – A nod goes out to Sony Europe for helping us make a hoodlum the right way. Nigel will be available for download.Platinum Club – If you are awesome at PAIN and earned all your Platinum medals then you will get brand new layouts for Spank The Monkey, Mime Toss and Fun with Explosives. You even have an exclusive leader board. Now that’s elite. If you are in the Platinum Club trust me… you have skillz.

That’s all for now. The PAIN content train is gaining speed. I’ll be back next month to tell you all about our brand new “Abusement” Park and how we are still as ridiculous as we were when we made Downtown.

I really should have more supervision… *Evil Laugh*

Peace

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16 Responses to “PAIN Producer’s post on the PlayStation.Blog”

  1. stalkingsilence Says:

    Maybe we won’t see the PAIN content in tomorrow’s update then… at least maybe not Nigel & theme.

  2. Chris Rah Osiris Says:

    I still haven’t picked up PAIN, but I just might after the update

  3. stalkingsilence Says:

    I would recommend getting it once the amusement park comes out. It is a lot of fun, but a little short-lived for me. The developer support is phenomenal though. Check out http://www.painps3.com

  4. sev1512 Says:

    We dont just delete peoples post for no reason.

  5. Fersis Says:

    yeah ,that impersonating stuff is childish, not only that but he was being rude to one of the sources.

  6. stalkingsilence Says:

    You can also email sev (http://playstationlifestyle.net/contact-us/)

  7. sev1512 Says:

    @ fersis
    Yup, I cant allow someone to bad mouth one of our insiders.

  8. BigPete7978 Says:

    Good to hear. I haven’t touched PAIN in a while now. Lack of updates was keeping me from that. I’m looking forward to the new things released.

  9. Prolo Says:

    Pain for me was a GREAT purchase. It’s fun for a group of people, two people, or even by yourself. This update is really really nice. I dont know if i would wait for the Amusement park or not really. Its a worthy game.

  10. Manbearpig Says:

    Hmmm…I wonder if FW 2.40 is required for the Jukebox feature. I remember reading somewhere that custom songs on the iPod in MGS4 required 2.40, maybe PAIN is the same way. Sony could have shut him up because 2.40 won’t be ready by tomorrow, so the new PAIN content won’t be ready.

  11. kingofthedead Says:

    You cant make a new account and not tell a Soul… I kid I kid, do you have any room on your psn?

    The above poster has a good point. That would suck if they delayed the update cause 2.40 isnt out yet

  12. Xbot Says:

    I loved this game when it 1st game out it really took some of my time away its really fun and addictive.

  13. Stallone1993 Says:

    This will be tomorrow, before in-game XMB. Custom Soundtracks is sometimes a plus because you still hear sound effects and dialogue, just the music is turned off and your music is played. However, in-game xmb if there is in-game music will presumably play over the ENTIRE audio of the game…but that’s just speculation no confirmations.

  14. Manbearpig Says:

    It appears the post is back up on the blog. I guess it’s official now.

  15. Ryangp Says:

    its sed trophie room

  16. stalkingsilence Says:

    Anyone compare the two posts? Maybe they wanted to post it after the MGS database announcement for some strange reason? Is the content different in any way?

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