
It looks as though Rockstar Games may be participating in the karma system phenomenon, as an email from Play Insights details that Grand Theft Auto could be getting it.
The question asks:
Do you think the Grand Theft Auto series would benefit from having a “karma” system or “good” vs “evil” actions mechanism that allowed you to choose your overall path by doing good or bad actions, where those actions have a cumulative impact on how the game unfolds? When answering, please consider the idea of being “good” or “evil”, NOT the particular execution / how this feature would be implemented.
How do you think Grand Theft Auto would work with a karma system implemented? Leave your comments below.
[Source]
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May 2nd, 2009 at 1:16 PM
Sounds like an interesting concept but I tend to see GTA games as a string of bad actions that usually end in a good ending. That the character needs to kill, steal, etc in order to do good. Maybe that is what goes through my mind when I am beating up a gang member/ drug dealer.
May 2nd, 2009 at 1:52 PM
I’ve always felt that you should be able to be a cop, a criminal, someone playing both sides, or someone who has no friends at all and is fighting against the world.
May 2nd, 2009 at 2:12 PM
Yep I alwys saw GTA like it was your character against the world a gray man to be exact.
May 2nd, 2009 at 2:12 PM
Yep I always saw GTA like it was your character against the world a gray man to be exact.
May 2nd, 2009 at 2:14 PM
It’d be cool if the next GTA played off of The Shield and did a similar concept. In Rockstar’s hands, that would be fun to play.
May 2nd, 2009 at 2:45 PM
Yes that would be cool especially because it would offer replay ability. There could be two different storylines (good and evil.)
May 2nd, 2009 at 4:44 PM
i think it would be really cool, this way you could play the game again and everything would be different!
May 2nd, 2009 at 5:06 PM
I wouldn’t like it. Not for GTA. All the GTA games from GTA III has followed the same easy principle. Starting out small and shooting your way up in the ranks so to speak. I’d like them to keep it that way.
May 2nd, 2009 at 6:16 PM
As long as the new karma system didn’t ruin the game ending, like in Fallout 3, I wouldn’t care.
May 2nd, 2009 at 6:41 PM
i hate good or evil scenarios…..GTA4 had a great storyline. You never really knew if what you were doing was good or bad and (SPOILER) the fact that no matter what you do at the end, things are still f***ed up makes the story great…..having it be good or evil will take out all the subtlety.
May 2nd, 2009 at 8:10 PM
yeah the wedding in GTA4 bummed me out, so I became evil. My point is, give me a reason to be good or evil and I’d like to choose. Usually I play as the good guy in games btw.
Fallout 3 I played good, but to get all trophies you needed to level as bad, man that was fun!
May 3rd, 2009 at 11:13 AM
I would NOT like a karma system. It’s already been stated in numerous of the above posts, but the ambiguity of the main character’s sense of good/evil has always been one of the best parts of the game. Since GTA:IV, I haven’t been liking the direction this series has seemingly taken. Yeah, the graphics were great, but there’s still a lot they can improve upon and now this news. This news sounds like RockStar is contemplating some major changes in the series. Change is not necessarily always a good thing.
May 3rd, 2009 at 11:50 AM
who cares. everything you do in gta4 is evil. what would be a good karma step for him? not klling someone and then they come back and screw you later in the game. scratch that! um ill pass on a karma system for gta.
May 4th, 2009 at 8:21 AM
I am so sick of GTA games…jesus…
July 18th, 2009 at 11:49 AM
All want is a freakin patch so I don’t have 2 play throw the whole game again 4 trophies I’ve already accomplished.
November 5th, 2009 at 10:32 AM
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