You may have heard recently that the Bottlerocket, developer of the action horror game Splatterhouse, was fired by Namco Bandai for “performance” issues. Well, it looks like Namco Bandai’s problem wasn’t with the people making Splatterhouse.
Namco Bandai has made due with their internal team taking over the game’s development, but this was apparently just a temporary situation. According to several people involved, Namco Bandai has clandestinely opened a new office in San Diego to finish production on this very game. But here’s the real kicker. They’ve hired roughly 10~20 designers, programmers, artists, and other staff from the original team at Bottlerocket.
Some speculate that management was the issue, though it’s more likely that finishing and releasing Splatterhouse is more financially viable than simply abandoning the project altogether.
lol they have their problems.
Sounds like someone was diddling the maid at bottlerocket.
hahahah politics.
Namco seems a little neurotic these days.
[...] PlayStation LifeStyle » Namco Fires, then Rehires Splatterhouse … [...]
[...] may remember that the development team at Bottlerocket was fired, then subsequently rehired by [shal]Namco Bandai [/shal] to finish up the game, stirring up lots [...]