EA Redwood Stops Being a Nancy Boy, Gets Visceral

05/05/2009 Written by Richard Allen

visceral-games-webcap

Bay Area Studio Behind Heart-Pounding Action Franchises Dead Space and Dante`s Inferno is Renamed, Redefined

Electronic Arts Inc. today announced that its award-winning EA Redwood Shores Studio has been renamed and rebranded Visceral Games to better reflect the studio’s culture, identity and focus on creating intense action-oriented intellectual properties. Visceral Games is focused on developing best-in-breed action games with state-of-the-art technology, visuals, audio, gameplay and a relentless focus on excellence that spawned the breakthrough, award-winning franchise Dead Space. The studio is currently working on the highly anticipated games, Dante`s Inferno and Dead Space: Extraction, and two other unannounced titles.

Visceral Games is part of the EA Games Label and is led by Vice President and General Manager Glen Schofield. The studio falls under the auspices of Senior Vice President Nick Earl who manages all Games Label studios in California including Maxis, EALA and Pandemic.

“Action, intensity, excellence. It isn`t just in our DNA, it`s in our blood,” said Glen Schofield, VP and GM of Visceral Games. “For the past two years, we have adopted a new culture that prizes excellence above all else. Primal action is the beating heart of the studio and now our new name reflects that.”

Visceral Games is located in Redwood Shores, California at the same site location as the EA corporate headquarters. The same location is also home to The Sims Studio. Visceral Games has a branch office in Melbourne, Australia. The two teams work in partnership to create the next generation of action games. For more information about Visceral Games, please visit: www.visceralgames.com.

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10 Responses to “EA Redwood Stops Being a Nancy Boy, Gets Visceral”

  1. nimnom Says:

    Nice new logo for them, I’m about to get Dead Space to see what all the hype’s about.

    Richard Allen says

    DeadSpace is a great game, but like most survival horror games the movement is a bit “tanky” but at least they explain it a bit in with the fact that you have a big space suit on.

    I am no survival horror fan, but DeadSpace does the genre justice and then some.

  2. TheMadGreek Says:

    You are about to have a hell of a good time.

  3. Sneeches Says:

    ok, ea is branching out to make more shitty games, yippee!!!

    Richard Allen says

    EA has a bad wrap, but this is an original IP, so you have to give them that.

    It seems when they don’t make sequels they don’t sell. DeadSpace and Mirrors Edge largely sold less then EA was expecting, while Sequels raked in the cash.

    Sure everyone dogs EA, but at the end of the day, you all buy their games.

  4. SolidCake_ Says:

    @nimnom- there used to be free D/L stuff for Deadspace on the PSN, not sure if it’s still there.
    check it out when you have time.

    Richard Allen says

    It was free for a period of time, now it runs $2.99 or something.

    You can buy some weapons boosts. If you aren’t a survival horror enthusiast it may come in handy.

  5. nimnom Says:

    Thanks, will definitely check it out.

  6. OldBloodAndGuts Says:

    @Sneeches:
    For once I can agree with you 100%

    We all know how bad EA and their support is, but no matter how much they try to break down and rebuild, they’re still EA. Screw you EA, if your FNR4 game is NOT the s%#t, I’m through with you for a good while.

    Good info, thanks!

  7. DGR8Mc187 Says:

    I guess it’s better than Blood’n'Guts Inc.
    Amirite?

  8. GunaK Says:

    The logo is perfect.

  9. smokey_vols Says:

    I’m guessing these devs listen to metal music and drink Monster energy drink all day lol. All of their interniews are like “we want to make really bloody, hardcore stuff” I like them, allthough “It isn`t just in our DNA, it`s in our blood” is really, really corny lol.

  10. OldBloodAndGuts Says:

    LOL Blood’nGuts Inc…. ’sgotta good ring to it, I like it.

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