The Tech Behind inFamous

05/14/2009 Written by John Draisey

We all know [shal]inFamous[/shal] is a powerhouse title that shows off what the [shal]PS3[/shal] is capable of, and is a showcase for what the [shal]Cell[/shal] and [shal]RSX[/shal] chips can really do. But many have asked where all that power is delegated to, and what it enables. Luckily, the staff at [shal]Sucker Punch[/shal] were willing to show what goes on behind all the fast paced destruction.

[Source]

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5 Responses to “The Tech Behind inFamous”

  1. SolidCake_ Says:

    The open world aspect looks great, I’ll spend a lot of time not playing the game. I call it the Fallout 3 Syndrome. It’s when you wander around and get side-tracked from the game not doing any thing your supposed to be doing.
    Here’s to the exploring side of gamers, hip, hop, hooray!

  2. Sneeches Says:

    man I can’t wait for this game lol.

  3. ZemaOner Says:

    “The PS3 is kinda like a very deep well. And I have never seen the bottom of it yet, performance wise.”!!!

  4. DGR8Mc187 Says:

    Freakin sweet So want this game , but I am worried it will be like other sanbox games that are fun for about the first 10 hours and then repetetive for the rest of the game.

  5. GunaK Says:

    good post! The video is cool. 5/5

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