Tekken 6, Now With More Motion Blur

05/24/2009 Written by Paulmichael Contreras

tekken-6-cover-01

Tekken 6 has been out in the Japanese arcades since November 26, 2007. It is currently making its way over (very slowly) to console owners in North America and Europe. Game Director/Producer Katsuhiro Harada had a few things to say about the technology behind this console port, with an emphasis on what motion blur does for this game.

Katsuhiro elaborated on how full motion blur is being used:

“With TEKKEN, we implemented full-time variable motion blur; the first time for a fighting game. This makes the game look smooth and dynamic in motion; something not noticeable in a screenshot. This isn’t artificial or partial motion blur as seen in past games, but motion blur applied to the full character model that varies in intensity depending on the speed and type of motion, and rendered in real-time. Not only is this applied to the attacking character, but also the character being attacked, as they are spinning through the air or the screen shaking. This adds to the overall visual impact.”

So while the game will look good in-motion, screenshots will actually have blurred-out models. Which do you prefer, motion blur or no added effects to your games?

[Source]

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15 Responses to “Tekken 6, Now With More Motion Blur”

  1. KnaveX Says:

    great.

  2. shadowjin Says:

    cool ,

    this is a repeat video from the “destructible environment” trailer. i thought it might have been a new one. ill say it again:

    thats some shitty construction.. lol

  3. John VanderSchuit Says:

    Please, the more eye candy you can throw in there without destroying the game’s FPS…I’m all for it ;)

  4. sobrguy Says:

    ooohhh…aaaahhh…

  5. Kain81 Says:

    After seeing some gameplay, i say this is the worst Tekken of all Time, its not Next Gen-quality.
    THX Namco for dumping it down really Thanks

  6. shadowjin Says:

    @Kain81

    honestly dude, your correct. theres something this games missing… it kinda looks like polished Tekken Dark Ressurection.

  7. KnaveX Says:

    man look at all those destructible enviroments, boy lets grab the floor, divide it into shapes that make it look like it blew up and make them fall somewhere else, making all the stuff dissapear, so much time out into working int he game and they cant be a little more detailed, we’re not on the PS2 anymore.

  8. shadowjin Says:

    @KnaveX

    yeah, you’d thin that by now they could keep the floor destroyed.. at least for the duration of the round.

  9. Sneeches Says:

    cool :) But I dont like fighting games…and is this game dummied down cuz it’s multi plat?? I’d put my money on YES.

  10. Kain81 Says:

    @Sneeches

    I put my money on that too

  11. Jeneric Says:

    so the game looks better while youre moving? not a bad thing since i wont ever be standing still muhahaha. couldnt be more pissed that this went multiplat.

  12. GunaK Says:

    cool video.

  13. OldBloodAndGuts Says:

    Nov 27th?!? Wow. Slow transition. That video looked really good. I’ll give it a rent, as I’m more of the Street Fighter and Mortal Kombat (older MK’s at least).

    Paulmichael Contreras says

    Slow is an understatement – that’s November 27th of 2007!

  14. MakaiOokami Says:

    The destructible environements make me go even more “meh” over the game than before. *KoF FTW*

  15. DGR8Mc187 Says:

    I know you guys won’t buy it cause you don’t want me to own you online and I understand , but I will be buying this I love me some Tekken.

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