
Sucker Punch really succeeded in creating a living, breathing, changing world with inhabitants (including the bosses) that are truly three dimensional. As my Karma rank became more and more evil, citizens would start running out of my way, with a few even taking photos like a bunch of tourists. Everything about this game is absolutely enjoyable. The pace is very quick, and the environment is perfectly designed. As Cole’s powers increase, you can start to see the environment from a grander perspective and traverse it much faster. As he becomes more good or more evil, his companions, and the world as a whole, treat him as such.
The production values are high, the graphics are incredible, and the physics interactions are addictive to watch. Though there is some noticeable LOD (level of detail) pop in at times, the framerate stays rock solid during even the most intense combat situations. Sucker Punch has taken the core concepts they established with Sly Cooper on the PS2 and matured them. This is evident in the platforming, more than anything. Cole’s journey is very lengthy, yet never feels overdrawn or misdirected. There’s enough freedom in the story progression that you feel both liberated and comfortable in how you decide to push through the story. The Karma system only serves to enhance this, making every runthrough unique. This is one of the best game releases of the year, and secures Sucker Punch’s reputation as an innovative and incredibly talented development team.
PlayStation LifeStyle’s Final Score
Liberating traversal and combat systems. Redefines what open world games should offer in terms of size and accessibility. |
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May 25th, 2009 at 4:18 PM
@John Draisey
well Written, it was a Good read.
first i thought that Sev has wrote the Review, cause he submitted to N4G.
PSLS sould do more Reviews.
Infamous is in my opinion the best open world game yet.
May 25th, 2009 at 4:20 PM
Great review, John!
May 25th, 2009 at 4:22 PM
Great review. I wish more sites used the 5 scale system instead of 10 or 100. Less arguments over how a game deserved a 9.3 instead of an 8.9 would be great.
05/25/2009 at 4:25 PM
Glad to make your lives easier.
May 25th, 2009 at 4:23 PM
Awesome review. Getting this game Thursday … I was suppose to get it tomorrow
May 25th, 2009 at 4:25 PM
Thanks, guys! =]
May 25th, 2009 at 4:43 PM
Great Review John
May 25th, 2009 at 4:47 PM
Thanks for the well written review John, much appreciated. Have been playing the demo and thoroughly enjoying it. Definitely a first day purchase for me, although we don’t get it in New Zealand till the 4th June.
May 25th, 2009 at 6:10 PM
I can’t wait till tomorrow! Good review!
May 25th, 2009 at 6:37 PM
@jasperloons
I’m sorry but i’d have to disagree, i hate the ‘out of 5′ system the most. 100 is too nit picky as well. i find out of 10 is the best (as long as you keep it as whole number, i totally agree with the whole 8.9 or 9.3 thing) it allows a broader and closer representation of the score your trying to get across. A 9 out of 10 is more valuable to me than a 4/5, it shows perhaps there is near perfection but the effort put in makes it worthwhile but 4/5 to me sounds as if there is definite room for improvement
May 25th, 2009 at 7:12 PM
Sweet! Nice review, John. Can’t wait for tomorrow.
May 25th, 2009 at 7:13 PM
Good review, hope to get this baby tomorrow
May 25th, 2009 at 11:02 PM
great review. The evil side looks stronger as always.
May 26th, 2009 at 1:13 AM
Excellent review. The demo sold me on this game, I am picking it up tomorrow for sure.
May 26th, 2009 at 1:15 AM
This is such a great review! Keep up the good work John!
I want to play so badly now!
May 26th, 2009 at 3:50 AM
Good review, young padawan
I’ll be playing InFAMOUS very soon, and I am almost positive my sentiments will echo these.
May 26th, 2009 at 4:14 AM
Thanks for the review, looking forward to Friday when I get my SE copy.
May 26th, 2009 at 8:08 AM
Good review. I think I need to play the Demo again. I thought the graphics were fantastic and I like Cole’s ‘weapons’ I just wonder if the game will get a bit repetitive.
May 26th, 2009 at 9:37 AM
nice review
May 26th, 2009 at 12:19 PM
Great review – I liked the demo and will possibly pick the game up this week.
May 26th, 2009 at 4:16 PM
I’d say make it out of 7 -
that you’d piss everybody off
May 26th, 2009 at 4:21 PM
God this review was horrible, j/k
loved the review and I will be playing this baby 2nite as it is in my posession right now.
But yeah Draisey Great Review!
May 27th, 2009 at 2:30 PM
I have preordered this game from play.com (I’m European, Portuguese to be more specific) and I’ll be getting it by monday or tuesday
May 27th, 2009 at 3:07 PM
This game for sure looks very interesting … can’t wait to get my hands on this one!
May 31st, 2009 at 12:45 AM
I don’t think this game should get a 5 out of 5 at all. It is not even close, the graphics weren’t that amazing, the story mode was kind of just the same thing, the game also got boring kind of fast. Don’t get me wrong it is a good game but It is not 5 out of 5 maybe a 3 or 3.5
June 2nd, 2009 at 1:49 AM
So I finally got around to freeing up some space on my OS3 so I could play the demo. From that demo, I’d rate it a 4/5, but then again… I’m just rating a demo. I’ll definitely get around to renting this before Terminator Salvation.
June 4th, 2009 at 9:54 PM
I have to agree with bond2e2, this is a wonderful game and one of my new favs on the PS3. However, there are some graphical glitches such as pop-in and clipping that hold the game back a bit and keep it from being a 5/5 game, I would say its a solid 4/5 imho. Nice review overall though, good work.
June 6th, 2009 at 2:27 PM
I’m glad I own this game! The only issues I have with it are fences. They just tick me off!
June 8th, 2009 at 9:28 AM
good review im in love with this game its just so awesome cant wait to play it again
June 22nd, 2009 at 6:33 AM
Excellent review, I have played the demo this weekend and will be looking to pick the full version up soon! Although Prototype seems tempting too, but allas, no demo
July 4th, 2009 at 1:57 PM
[...] Crowsaw, creator of the renowned Zero Punctuation films, did a special video comparing inFamous to Prototype and came to the conclusion that they were different games with different strengths and [...]
July 9th, 2009 at 2:01 PM
Thanks for the feedback, everyone! =]
July 19th, 2009 at 12:46 PM
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November 3rd, 2009 at 9:58 PM
the price is also drooping on Dec from what i hear its a greatest hits in less than 1 year.
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