
As you traverse the many different levels of the game, you will at one point or another be with your ghostbusting comrades whether it be as the full team, or if you split up with a single member. The game is linear all the way through, as you push forward you will progress by triggering invisible switches, which prompt cutscenes or attacks from ghosts. Many times, you will need whichever ghostbuster(s) you are with to be along side of you for the next invisible switch to be triggered. Whichever of the group you happen to be pairing up with takes off, leaving the remaining ghostbusters to stand there aimlessly.
Time and time again, I would find myself down a wrong path, only to have to turn around and find my partner who is standing there at the trigger waiting for me. It’s hard to not get frustrated at a game that is designed to be linear, that doesn’t give you any clear indication or direction on where to go next. You can equip your PKE meter, which can help you find those invisible triggers, as well as hidden artifacts and puddles of slime. Using the PKE completely takes you out of the action since you cannot use your weapons. Donning your ecto goggles, the screen turns green and gives you a look at PKE valences that are invisible to the naked eye.

Even when battling the baddies, your teammates are, for the most part, worthless. You will find yourself doing all of the work. Though occasionally they will toss out a trap, or assist in wrangling a ghost into a trap. During battles they will alert you to a ghost that is behind you, or if you need to get to cover. If you or one of your teammates falls in combat, the rest of the team can revive the fallen ghostbuster.
Where the game really shines is the wrangling and trapping of ghosts using the proton stream. It’s like a third person shooter with elements from a fishing game mixed in, as you “reel” in ghosts to the trap you or one of your teammates dropped. The smoothness, and responsiveness of the proton stream, and the special effects of the ghost getting sucked into the trap make for a incredibly satisfying experience. This is the closest you are going to get to your childhood dream of strapping on a proton pack and zapping some ghosts. I cannot stress enough how fun it is.
Bustin makes me feel gooood!
Great review (wow 3 pages?!) and nice retrospective on the Ghostbusters brand of old.
Lastly, where is the Anthony Severino ghostbuster pic from E3?
Good thing I have gamefly, Sounds like the kinda game you want to rent and send back.
is it worth a busy? also thanks for reviewing, im debating on buying it…
everything you pointed out dont seam big enough to not buy it. it sounds positive for the most part.
this is good as an exclusive but with infamous we really have better options atm!!
not my cup of tea, good review, thanks.
Good review, Sev!
horrible review
But that’s just me.
lol was on a cell earlier. i mean is it worth a buy?
irishleprecaun – “this is good as an exclusive but with infamous we really have better options atm!!”
you must be actually from Ireland because it is only exclusive in the PAL territories. Anyway, I think they are a little harsh giving it a 3/5. It looks like a lot of fun to me, who cares if you wander down the wrong way a few times and miss the “invisible trigger.” I’ll get it soon and I’m sure it will be at least a 4/5 in my book.
Great review, so rent for the nostalgia , buy if your a chump?
Good review.
Nice in-depth review Sev!
good review, thanks sev
Sev, how was the Multiplayer aspect???
It’s a shame they’re just finding out the PS3 version is not really HD…
http://www.thesixthaxis.com/2009/06/16/ghostbusters-not-really-hd-on-ps3/
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This game is horrendous lol it deserved a 2/5
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the new patch improved the games visual but it received so much negative press at release time.
Its a good game despite a few bugs like frame drops and slow down and freezing here and there. Kinda short but still worth $20 for what I paid for it.