
Uncharted: Drake’s Fortunewas praised for its fantastic gameplay, but more than once, was shot down for its ‘short length’ of 8 to 10 hours. When asked if Uncharted 2: Among Thieves would carry a longer story than the first, Evan Wells gave a surprising response.
“The single player campaign is definitely going to be longer than Uncharted: Drake’s Fortune. We have over 90 minutes of cinematics alone! And of course we have the competitve and co-op multiplayer modes too!”
Evan Wells continued with this:
“For me, it’s the overall cinematic presentation and the quality of storytelling we’ve been able to achieve. It’s really a tribute to everyone’s efforts, because all elements of the game have to come together to create a really seamless cinematic experience. We’re always striving to push the envelope and break new ground in cinematic storytelling, so it’s been really gratifying to see how excited people are about this aspect of the game.”
Metal Gear Solid 4, unfortunately, was attacked by the populace for having way too many cutscenes (for some strange reason), but we doubt they’ll have anything to fear from Uncharted 2. After all, the ending of MGS4 is still longer than all of Uncharted 2′s cutscenes combined. We should be fine, especially since Uncharted 2: Among Thieves will have so many incredible gameplay moments.
Stay with PlayStation LifeStyle for all your news on Uncharted 2: Among Thieves. Also, you can check out PlayStation LifeStyle’s E3 interview with Naughty Dog right here.
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Always a good sign when they put story first, then all the gee whiz graphics, etc.
this is shaping up to be a grreat game
the beta showed us this, i was so relieved and frikin hyped when i saw the first transition from cutscen to gameplay in co-op. I was hoping itd be like that, and not like R2. But i didnt imagine co-op would look that amazing.
GoTY for sure…
glad to hear that its only 90 min. Metal Gear is a great game to play, but the movies drag it down
I’m really not sure why somebody always has to bring up Metal Gear Solid whenever this new bit of Uncharted info is mentioned. They are 2 different games, and every game in the MGS series has a reason for the long cutscenes. It is because it has a much deeper and complex story than Uncharted. So many people complained about the cutscene in Metal Gear Solid 4, when every other game in the series also has long cutscenes. MGS4 just has longer ones because it is a longer game overall.
Yeah it’s funny people are like ” I want a longer game” and then you give them one and they complain as well about something else.
BTW this game will be EPIC
8-10 hours isn’t short if you’re playing it on 2 or more difficulties…
well personally i dont mind a short game since it will be easier to trophy on : )
^ lame
if their single player plays as bad as their multiplayer then they are gonna break my heart this fall. I have really really high hopes for this game.
8-10 hours ? Took me longer maybe 12. I have a life outside of my PS3 (wish I didn’t) and this means that picking a game up once or twice a week for a few hours is all I get. This and KillZone were shorter than say Resistance 2 or World at War but as far as I am concerned “8-10 hours” is fine.
I also agree with a previous comment about replay on different levels. I played U:DF on Normal, then Hard to unlock Crushing which I am about half way through. So please don’t make them too long!
Cinematic is great – U:DF was superb for this – just don’t do a KillZone 2 and over cook it so the game pauses to load content midway through a set piece.