Ben “Yahtzee” Crowsaw, creator of the renowned Zero Punctuation films, did a special video comparing inFamous to Prototype and came to the conclusion that they were different games with different strengths and weaknesses, thus labeling the comparison as a draw. However, as a joke, he instated a challenge to both Sucker Punch and Radical and to Yahtzee’s surprise, both developers came through.
The sardonic challenge was for either developer to remodel the competing game’s main character into a woman. Shown below are Cole MacGrath and Alex Mercer rendered by the opposing studios for the Zero Punctuation faceoff:
Miss MacGrath by Radical
Miss Mercer by Sucker Punch Productions
After resisting the temptation of calling another draw (and risking another tie-breaker), Yahtzee crowned inFamous the winner of the Prototype vs. inFamous Challenge.
“It’s a close call, but I’m going to declare Sucker Punch the winner by one lovingly-rendered pair of breasts. Also their unicorn is a much prouder, mightier steed, and Alex’s expression is delightfully coquettish. Therefore InFamous must be the better game. Buy InFamous.”
All jokes aside, Prototype and inFamous are both triple-A titles of this year that any sandbox fan should have.
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lol that is HILARIOUS
That guy is a riot.
Sucker Punch goes all out… even when it comes to funny charicatures. That prototype one is so imaginative… “Let’s give him a Unicorn!”
Radicals female version of Cole is the ugliest thing I have ever seen. I would have chosen inFAMOUS right away anyway. Even though they are a very different experience, I enjoyed my time with inFAMOUS much more. The graphics were more polished, mainly because the buildings actually had texture unlike in Prototype, and the gameplay I thought was just overall more fun. I’m not one who enjoys just a bunch of chaos all over my screen and being attacked by numerous enemies that aren’t even on my screen.