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> <channel><title>Comments on: Bioware Foresees Decline in Video Game Violence</title> <atom:link href="http://playstationlifestyle.net/2009/07/07/bioware-foresees-decline-in-video-game-violence/feed/" rel="self" type="application/rss+xml" /><link>http://playstationlifestyle.net/2009/07/07/bioware-foresees-decline-in-video-game-violence/</link> <description>PS3, PSN and Vita News, Trophies, Reviews, Guides, Cheats and More!</description> <lastBuildDate>Fri, 10 Feb 2012 13:58:52 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.1.3</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: DGR8Mc187</title><link>http://playstationlifestyle.net/2009/07/07/bioware-foresees-decline-in-video-game-violence/comment-page-1/#comment-35986</link> <dc:creator>DGR8Mc187</dc:creator> <pubDate>Tue, 07 Jul 2009 21:58:23 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=33307#comment-35986</guid> <description>A good story is always best , but a good story with well done action in it is a bonus.</description> <content:encoded><![CDATA[<p>A good story is always best , but a good story with well done action in it is a bonus.</p> ]]></content:encoded> </item> <item><title>By: SolidCake_</title><link>http://playstationlifestyle.net/2009/07/07/bioware-foresees-decline-in-video-game-violence/comment-page-1/#comment-35934</link> <dc:creator>SolidCake_</dc:creator> <pubDate>Tue, 07 Jul 2009 17:57:55 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=33307#comment-35934</guid> <description>If the story supports a violent scene/battle then I&#039;m all for it.
But just mindless violence gets tired quickly.
Although blowing heads off mutants in slo-mo never got tired in Falllout 3
I think the game needs to be big enough so you can choose what kind of path you want.</description> <content:encoded><![CDATA[<p>If the story supports a violent scene/battle then I&#8217;m all for it.<br
/> But just mindless violence gets tired quickly.<br
/> Although blowing heads off mutants in slo-mo never got tired in Falllout 3<br
/> I think the game needs to be big enough so you can choose what kind of path you want.</p> ]]></content:encoded> </item> <item><title>By: shadowjin</title><link>http://playstationlifestyle.net/2009/07/07/bioware-foresees-decline-in-video-game-violence/comment-page-1/#comment-35877</link> <dc:creator>shadowjin</dc:creator> <pubDate>Tue, 07 Jul 2009 13:36:25 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=33307#comment-35877</guid> <description>has bioware ever been able to produce a violent/good game?</description> <content:encoded><![CDATA[<p>has bioware ever been able to produce a violent/good game?</p> ]]></content:encoded> </item> <item><title>By: MakaiOokami</title><link>http://playstationlifestyle.net/2009/07/07/bioware-foresees-decline-in-video-game-violence/comment-page-1/#comment-35867</link> <dc:creator>MakaiOokami</dc:creator> <pubDate>Tue, 07 Jul 2009 09:35:31 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=33307#comment-35867</guid> <description>I think that too over the top violence lowers it&#039;s appeal to people without raging testosterome. I think that too much story detracts from people with problems focusing, or who just want an escape into a world...
People like Prototype for completely different reasons than people like Infamous. Of course there are games that can strike the center of Infamous and Prototype&#039;s spectrum. The point is who are you catering to? I&#039;d rather have more Infamous, with an occasional Prototype.</description> <content:encoded><![CDATA[<p>I think that too over the top violence lowers it&#8217;s appeal to people without raging testosterome. I think that too much story detracts from people with problems focusing, or who just want an escape into a world&#8230;</p><p>People like Prototype for completely different reasons than people like Infamous. Of course there are games that can strike the center of Infamous and Prototype&#8217;s spectrum. The point is who are you catering to? I&#8217;d rather have more Infamous, with an occasional Prototype.</p> ]]></content:encoded> </item> </channel> </rss>
