<?xml version="1.0" encoding="UTF-8"?><rss
version="2.0"
xmlns:content="http://purl.org/rss/1.0/modules/content/"
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:atom="http://www.w3.org/2005/Atom"
xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
> <channel><title>Comments on: Tecmo Koei Focusing on Western Markets</title> <atom:link href="http://playstationlifestyle.net/2009/07/07/tecmo-koei-focusing-on-western-markets/feed/" rel="self" type="application/rss+xml" /><link>http://playstationlifestyle.net/2009/07/07/tecmo-koei-focusing-on-western-markets/</link> <description>PS3, PSN and Vita News, Trophies, Reviews, Guides, Cheats and More!</description> <lastBuildDate>Sat, 26 May 2012 22:32:10 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.1.3</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: DGR8Mc187</title><link>http://playstationlifestyle.net/2009/07/07/tecmo-koei-focusing-on-western-markets/comment-page-1/#comment-35988</link> <dc:creator>DGR8Mc187</dc:creator> <pubDate>Tue, 07 Jul 2009 22:02:02 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=33339#comment-35988</guid> <description>I&#039;ve got a western market they can FOCUS on, lol</description> <content:encoded><![CDATA[<p>I&#8217;ve got a western market they can FOCUS on, lol</p> ]]></content:encoded> </item> <item><title>By: shadowjin</title><link>http://playstationlifestyle.net/2009/07/07/tecmo-koei-focusing-on-western-markets/comment-page-1/#comment-35956</link> <dc:creator>shadowjin</dc:creator> <pubDate>Tue, 07 Jul 2009 19:33:04 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=33339#comment-35956</guid> <description>@sobrguy
exclusives on 1 platform might bring out the systems strength BUT your limited when your a 3rd party developer.........which they are. (KT) and Activision.
Kill zone is a first party game owned by Sony. i think the statement holds more ground if its something like SF4 or DMC4. Naught dog gives away there trade secrets to 1rst party designers and programmers. 3rd parties don&#039;t have that luxury. Its always going to be an investment. You have to take into account that hes answering based on Activision cutting Sony out of the picture which would leave you with the 360... 1 type of audience. Regardless of how much thought is put into exclusive and non exclusives you have to take into account they want to make money. It has been made aware that Japanese games dont sell well on the 360. have you noticed that the 360 exclusives are bland and not anything new? while Sony&#039;s are constantly shining.
Fable 2 is a textbook example of what happens when ideas are larger than the media format used to express them. From the weak visuals, small world, and technical problems it’s difficult to decide exactly where the blame for Fable 2 lies, with the lazy developers at Lionhead, or with the underpowered, last-gen 360? The 360 is straight forward to program for so they should be awing us with graphics, sounds etc especially since its a 1rst party game. While the PS3 is not hard to program for (depending on the developer) it is for some and having an exclusive is a financial risk. Than theres a matter of hit or miss... did they please the audience? Rockstar can afford to risk making a Sony exclusive because they have money to fall back on from that DLC M$ bought from them. I think gamers want the best from there system&#039;s so in there head multiplatform is bad. When there not funding none of these projects.
Sony has alot of exclusives but there from 1rst party developers.. while MS sits on multi platform games and a few exclusives..</description> <content:encoded><![CDATA[<p>@sobrguy</p><p>exclusives on 1 platform might bring out the systems strength BUT your limited when your a 3rd party developer&#8230;&#8230;&#8230;which they are. (KT) and Activision.</p><p>Kill zone is a first party game owned by Sony. i think the statement holds more ground if its something like SF4 or DMC4. Naught dog gives away there trade secrets to 1rst party designers and programmers. 3rd parties don&#8217;t have that luxury. Its always going to be an investment. You have to take into account that hes answering based on Activision cutting Sony out of the picture which would leave you with the 360&#8230; 1 type of audience. Regardless of how much thought is put into exclusive and non exclusives you have to take into account they want to make money. It has been made aware that Japanese games dont sell well on the 360. have you noticed that the 360 exclusives are bland and not anything new? while Sony&#8217;s are constantly shining.</p><p>Fable 2 is a textbook example of what happens when ideas are larger than the media format used to express them. From the weak visuals, small world, and technical problems it’s difficult to decide exactly where the blame for Fable 2 lies, with the lazy developers at Lionhead, or with the underpowered, last-gen 360? The 360 is straight forward to program for so they should be awing us with graphics, sounds etc especially since its a 1rst party game. While the PS3 is not hard to program for (depending on the developer) it is for some and having an exclusive is a financial risk. Than theres a matter of hit or miss&#8230; did they please the audience? Rockstar can afford to risk making a Sony exclusive because they have money to fall back on from that DLC M$ bought from them. I think gamers want the best from there system&#8217;s so in there head multiplatform is bad. When there not funding none of these projects.</p><p>Sony has alot of exclusives but there from 1rst party developers.. while MS sits on multi platform games and a few exclusives..</p> ]]></content:encoded> </item> <item><title>By: SolidCake_</title><link>http://playstationlifestyle.net/2009/07/07/tecmo-koei-focusing-on-western-markets/comment-page-1/#comment-35936</link> <dc:creator>SolidCake_</dc:creator> <pubDate>Tue, 07 Jul 2009 18:08:52 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=33339#comment-35936</guid> <description>I read that Japanese game sales are down 25%, thats a lot.</description> <content:encoded><![CDATA[<p>I read that Japanese game sales are down 25%, thats a lot.</p> ]]></content:encoded> </item> <item><title>By: sobrguy</title><link>http://playstationlifestyle.net/2009/07/07/tecmo-koei-focusing-on-western-markets/comment-page-1/#comment-35933</link> <dc:creator>sobrguy</dc:creator> <pubDate>Tue, 07 Jul 2009 17:57:50 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=33339#comment-35933</guid> <description>i agree with his comments on Activision, but i do not completely agree with his thoughts on multi-platform games. if you cater to the strengths of a particular console, you&#039;ll likely reach a larger audience within that demographic. while multi-platform games have the potential of reaching a larger audience, it also limits potential by being forced to comply with the lowest common denominator. not to say that the game will suck. (look at COD4 and 5.) it just gives a game less of a chance to REALLY shine. if Killzone 2 was a multi-platform game (not that that would or could ever happen.) it would still be a damn good game, it just wouldn&#039;t be nearly as great as it is. both exclusive and multi-platform have their pros and cons. but exclusives tend to do something epic.</description> <content:encoded><![CDATA[<p>i agree with his comments on Activision, but i do not completely agree with his thoughts on multi-platform games. if you cater to the strengths of a particular console, you&#8217;ll likely reach a larger audience within that demographic. while multi-platform games have the potential of reaching a larger audience, it also limits potential by being forced to comply with the lowest common denominator. not to say that the game will suck. (look at COD4 and 5.) it just gives a game less of a chance to REALLY shine. if Killzone 2 was a multi-platform game (not that that would or could ever happen.) it would still be a damn good game, it just wouldn&#8217;t be nearly as great as it is. both exclusive and multi-platform have their pros and cons. but exclusives tend to do something epic.</p> ]]></content:encoded> </item> <item><title>By: shadowjin</title><link>http://playstationlifestyle.net/2009/07/07/tecmo-koei-focusing-on-western-markets/comment-page-1/#comment-35921</link> <dc:creator>shadowjin</dc:creator> <pubDate>Tue, 07 Jul 2009 17:22:50 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=33339#comment-35921</guid> <description>No.. i think he means making (every game) exclusive for (1 platform) is a risky because each console has a specific type of gamer. By them cutting out the Playstation Brand would limit Activison to 1 type of audience (the 360).. the Wii isn&#039;t on the same level (graphically). Even if it has a large install the gamers are not the same so the product might not be received well. By creating games for multiple platforms you can see what sells. Hes answering by imagining that Sony was cut out of the picture (a what if?). A game might sell well on the PS3 than on the 360. it really depends on the audience. Ive noticed most 360 gamers like FPS than a RPG.</description> <content:encoded><![CDATA[<p>No.. i think he means making (every game) exclusive for (1 platform) is a risky because each console has a specific type of gamer. By them cutting out the Playstation Brand would limit Activison to 1 type of audience (the 360).. the Wii isn&#8217;t on the same level (graphically). Even if it has a large install the gamers are not the same so the product might not be received well. By creating games for multiple platforms you can see what sells. Hes answering by imagining that Sony was cut out of the picture (a what if?). A game might sell well on the PS3 than on the 360. it really depends on the audience. Ive noticed most 360 gamers like FPS than a RPG.</p> ]]></content:encoded> </item> </channel> </rss>
