PS3 Review – Killzone 2: Steel & Titanium Map Pack

07/17/2009 Written by Kyle P.

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When Killzone 2 released in February, the online portion of the game was considered one of best. Developer Guerilla Games released the first round of downloadable content, but did it meet the high quality that the original maps put forth?

Retailing for $5.99, the Steel & Titanium map pack features two new maps for players to duke it out on. Vekta Cruiser puts players on an ISA cruiser, while Wasteland Bullet takes place on a freight train, where players have to continually dodge environmental obstacles. Wasteland Bullet does a good job of creating a very tense and hazardous environment, as players have to watch out for the enemy, as well as deadly obstacles. Thankfully, when a player either misses a jump, or gets hit by an object, a death will be added to the total count; however, no negative suicide points are handed out.

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Vekta Cruiser is an exact recreation of the ISA Cruiser found within the Single Player. There are two floors, with a huge circular pathway found within the center of the map and long corridors stemming from multiple sides. The map is good for all game modes, as it offers some instances of tight, corridor shooting, while at the same time offering players the feeling of an open map.

On the other hand, Wasteland Bullet is modeled off of the Helghan Troop Train found within the Single Player. This is an interesting map, as players can jump between train cars, offering a new whole gameplay element. If you miss the jump or get hit by one of the high speed obstacles, you’re dead. Traversing the map is difficult, as the intense wind makes running a whole lot slower. This is somewhat annoying, because if you are trying to speed back to your home base, you’ll find the slow-paced running to be a real hassle.

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The good thing about Wasteland Bullet is that it is hard to snipe. In fact, the environment in both maps make it hard for snipers to camp out and pick off unassuming targets. Another thing is that players cannot use aerial support in either map, as Vekta Cruiser takes place indoors and Wasteland Bullet is on a speeding train. This is great since players won’t always have to worry about shooting down annoying sentry bots, and can concentrate on the ongoing battle.

While each map offers a fresh, new environment, the DLC doesn’t really bring anything new to the table. No new gameplay modes, no new weapons, no new classes; absolutely nothing. Not to mention, two new maps for $6 is quite hefty, especially with no new gameplay features. However, for all the trophy hunters, you’ll find that the DLC brings 10 new, and incredibly easy, trophies for players to “try” and get. If you’re a hardcore Killzone 2 fan, you will probably enjoy most of what this map pack has to offer; otherwise, don’t waste your money on this one.

PlayStation LifeStyle’s Final Score


Map designs shut down snipers, and blocks usage of Sentry bots.

DLC pack brings nothing new to the table in terms of features or weapons.

A few easy trophies are included, but the price tag for two maps is way too high.

4 out of 10





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10 Responses to “PS3 Review – Killzone 2: Steel & Titanium Map Pack”

  1. I hope you guys review the last two map packs released, those looked way more promising. Sadly us people who hate seeing something is not 100% on the trophies list will end up getting it >.>

    Oh yeah, I think I can speak for everyone when I say we all appreciate reviews of DLC and such.

  2. KwietStorm says:

    I never actually bought Steel & Titanium, though the Cruiser does look great for a multiplayer map. I love Beach Head and Southern Hills though. Great, diverse layouts. As far as additional content, I don’t think they should charge for new classes or game modes anyway. They should make a new class and some other form or game changing content in a patch, for all to use.

  3. ThatBoyTim says:

    I like the map packs – they are a bit pricey but they are well executed additions and the handful of extra trophies encourages you quickly to try out the different classes on each. Steel and Titanium was not the best but the 2nd lot of DLC was much better. I am now contemplating the “napalm and cordite” maps but I the price is still a little high for two maps IMHO.

    The addition of the bolt gun is cool, but not enought for me to buy the maps just yet.

  4. Jeneric says:

    i still dont know how to feel about killzone 2 anymore. i was in love with the beta and then when the game came out it was like yeah they wanted to make people happy so they tweaked it but at some point you have to stick to your guns gg.

    its like every fucking day they arent just fixing problems but they are changing things… like making armor less or changing the spawn invinsibility… how about fixing the lag problem because of your shitty ass frame rate. yeah i said it. the frame rate being at 30fps makes the game lag. its as simple as that… the game has ALWAYS lagged and ALWAYS will.

    i mean i used to be in a clan before our entire strategy that we had been working on for months gets shit on by gg cause they decided to change everything about the game…

    i just dont know how to feel about it… i am happy for the support but cant you just fix problems and not change the whole fucking game? i cant say ive played killzone since the last patch because i wanted to play killzone 2… not killzone 2.127 or whatever!

  5. shadowjin says:

    @ Jeneric

    that is really odd. The game very rarely lagged ………for me.

  6. DGR8Mc187 says:

    Yeah I do believe there is some lag in KZ2, only because if I hit someone point blank with the shotgun and the don’t die that is not cool.
    I might be poppin in KZ2 for a bit tonight.

  7. 6 dollars isn’t really pricey. I mean how many people have spent that much on some LBP costumes they never used? Or some Burnout cars they never used? If I still played Killzone 2 I’d buy these.

    The major thing is I never really noticed lag issues. Sometimes ya, but not usually. Oh Jeneric are you on a cable modem? I mean that could be a problem. DO you have 6 or more meg connection? If not that could be a problem. I’ve heard some very positive things about the lag.

    Do you know why they change stuff though Jeneric? Cause people keep complaining. Why don’t they just stick to their guns? Because they want you to have a game that you can play 1 year later and still find a game without setting one up before hand!

    It’s simple basic stuff really.

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  9. [...] Killzone 2: Napalm & Cordite is better then “Steel & Titanium”, however not as good as “Flash & Thunder” (which you can also expect a review [...]

  10. Psmgamer says:

    Glad I passed on this as I heard it was not worth buying.

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