Ghostbusters Game Had Puft-Sized Budget

07/22/2009 Written by Kyle P.

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Ghostbusters: The Video Game recently released to a mass of criticism and frustration, as not only was the PS3 version graphically inferior by a big margin, developer Terminal Reality had previously proclaimed that PlayStation 3 was the lead platform for the game.

This, however, did not stop the game from selling over a million units, according to recent data from the Star-Telegram. Not only that, the game only had a reported budget of $15 million. That’s typically a budget allocated to a game built for just one gaming platform, not two.

Still on the fence about this one? Click here to read our review of the game.

[Source/Via]






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5 Responses to “Ghostbusters Game Had Puft-Sized Budget”

  1. Jeneric says:

    this game was awful and boring

  2. Another lazy developer. If you’re going to ask the consumer to purchase your product for $60, please put effort into it. Your reputation will precede you.

  3. shadowjin says:

    good luck on breaking the 15 million dollar barrier .. LMFAO

  4. Graey says:

    I liked this game, the only gripe I’d have to say was the early levels(library) where there was some graphical glitching. Other than that I thought it had a nice story. Kinda ended a little short but it did take me back to the movie days. Ole well I’m hoping for DLC, but I’m pretty sure that’s not going to happen.

  5. SolidCake_ says:

    never bought this one, maybe i’ll try the demo.

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