God of War 3 Fact Sheet
07/31/2009 Written by
Kyle P.
closeAuthor: Kyle P. Name: Kyle P.
Email: kyle.phillips@playstationlifestyle.net
Site: PlaystationLifeStyle.net
About: I've been a lifelong Playstation and Sony fan all my life. However, I don't let that get in my way of reporting unbiased news.See Authors Posts (674)
Fact Sheet
Publisher: Sony Computer Entertainment America (SCEA)
Platform: PLAYSTATION®3 (PS3™)
Genre: Action-Adventure
Players: Single-Player
Release: March 2010
Rating: “RP” for Rating Pending
OVERVIEW
Developed exclusively for the PLAYSTATION®3 (PS3™) system, God of War® III is the final installment of the multi-million unit-selling trilogy. Developed by Sony Computer Entertainment’s Santa Monica Studios, God of War III will bring epic battles to life with stunning graphics and an elaborate plot that puts Kratos at the center of carnage and destruction as he seeks revenge against the Gods who have betrayed him.
Set in the realm of brutal Greek mythology, God of War III is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he scales through the intimidating heights of Mt. Olympus and the dark depths of Hell to seek revenge on those who have betrayed him. Armed with double-chained blades, and an array of new weapons and magic for this iteration of the trilogy, Kratos must take on mythology’s darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus.
Utilizing a new game engine built from the ground up and state-of-the-art visual technologies, the development team behind God of War III has made standard-setting strides in giving players the realistic feel of actually being on the battlegrounds. With texture resolutions quadrupling since God of War II on PlayStation®2 computer entertainment system, God of War III, in its debut on the PS3 system, will feature fluid, life-like characters, as well as dynamic lighting effects, a robust weapon system, and world-changing scenarios that will truly bring unmistakable realism to Kratos’ fateful quest. Players will have a chance to join battles on a grand scale that is four times larger than its predecessor.
KEY FEATURES
- ONLY ON THE PS3 SYSTEM- The award-winning development team leverages the processing power and technology of PLAYSTATION 3 system to make God of War III one of the most-graphically advanced next gen titles available, with even the dramatic cut screens running off the in-game engine.
- GROUNDBREAKING DEPTH OF SCALE – Kratos will explore areas up to 4 times larger than those found in God of War II, as well as carve through entire armies while navigating on the back of Titans- living, moving, breathing levels as tall as the Empire State Building.
- STYLIZED REALISM – Players will battle in detailed and unique 3D worlds lit by thousands of dynamic lights and textures with quadruple the resolution, which allows for realistic muscle striations, detailed facial expressions, and new heightened levels of brutality and gore.
- SIGNATURE GAMEPLAY – Brutal combat, intricate puzzles, exploration of awe-inspiring worlds, and a compelling and satisfying ending to Kratos’ epic story.
- SOPHISTICATED STORYLINE – The God of War III storyline is the epic conclusion to the trilogy; the storyline will be told in a way that is true to traditionalist roots in Greek mythology, from moral consequences to brutal battles against the Gods.
- RIDEABLE CREATURES – Several of the menacing creatures of Greek mythology in God of War III can now be manipulated against their will, as Kratos uses them to cross chasms, inflict blind rage against enemies, reveal puzzles and secrets, and as tools of complete annihilation.
- NEW WEAPONS AND COMBAT SYSTEM- New deadly weapons such as the Cestus — powerful metal gauntlets with devastating strength — and other brutal instruments of war that will allow Kratos to learn ruthless new techniques such as grappling with enemies and launching explosive wall-to-ground attacks.
- LIGHTING TECHNOLOGIES – The dynamic lighting solution employed in GOW III is only feasible through the computing power provided by the Cell SPUs. For example, using the High Dynamic Range Lighting (HDRL) technology, the camera – when using Krato’s sightline – will emulate the human retina, causing players to feel a sharp brightness when Kratos exits a dark area and enters a sunlit area, similar to how the human eye would need to adjust.
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can’t wait to get my hands on this game. march cannot be any farther right now : (
rideable creatures ftw
keep it single player only please
OMG The graphics!!! This game is looking sooo good. Day 1 buy for me and anyone else over 18. lol
that lighting techonology sounds unreal! and the overall mass of this game is going to be something to behold!
sweet cannot wait
This game is gonna murder the others on release..
Top of my list.
Tippy Top of my list.
Additional generic God of War hype comment!
i think you should change that rating from RP (rating pending) to RC (Refused Classification).
come on we all know whats going to happen, well here in australia at least.
looks like another game im getting off ebay.
lets hope this time it doesnt take 6 weeks to get here!
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