Archive for July, 2009

Demon’s Souls Deluxe Edition Now Available for Pre-Order
Wednesday, July 8th, 2009

The latest RPG/Dungeon crawler from Atlus has just been made available for pre-order.  Demon’s Souls will be released on October 6th, and promises to help fill the RPG gap on the PlayStation 3. var _CI = _CI || {}; (function() { _CI.counter = (_CI.counter) ? _CI.counter + 1 : 1; document.write(”); var script = document.createElement(‘script’); [...]

Sony: PSN No Longer Playing “Catch up” With Xbox Live
Wednesday, July 8th, 2009

Sony Computer Entertainment America’s director of PSN Operations, Eric Lempel, recently stated that the PlayStation Network is no longer playing “catch up” to Xbox Live, and currently offers items and services that do not exist on XBL. var _CI = _CI || {}; (function() { _CI.counter = (_CI.counter) ? _CI.counter + 1 : 1; document.write(”); [...]

Media Molecule Diligently Designing New LBP Levels
Wednesday, July 8th, 2009

This week, Media Molecule’s David Smith talked exclusively with Play Magazine. In the interview, Smith touched on such issues as motion control, the potential for a sequel to LittleBigPlanet, the development of LBP PSP, and new Media Molecule levels. var _CI = _CI || {}; (function() { _CI.counter = (_CI.counter) ? _CI.counter + 1 : [...]

PS3 Review – Red Faction: Guerrilla
Wednesday, July 8th, 2009

Developers have long lured us with talk of fully destructible environments for quite some time now, and Battlefield: Bad Company was one of the first titles to actually have a destructible feel to it. Unfortunately, the game wasn’t fully destructive. Sure, you could blow a chunk through the wall of a building, and the wall [...]

Howard Stringer on Activision’s CEO: “He Likes to Make a Lot of Noise”
Wednesday, July 8th, 2009

Speaking at the Allen & Company Sun Valley Conference, Sony CEO Sir Howard Stringer recently addressed the mounting pressure from 3rd party developers to cut the PS3′s price. Leading the charge was Activision CEO Bobby Kotick, who literally threatened to drop all support for Sony consoles, if they did not lower the PS3′s initial pricepoint.

BioWare “Really Pumped” for PS3 Development
Wednesday, July 8th, 2009

Bioware, the famous developer behind Mass Effect and Jade Empire, is known for its extensive work on PC and [shal]Xbox 360[/shal], and traditionally hasn’t had much experience with [shal]PlayStation hardware[/shal]. But all this is changing with their new multiplatform [shal]RPG[/shal], Dragon Age: Origins.

Media Molecule Hearts the Idea of LittleBigPlanet 2
Wednesday, July 8th, 2009

Many PlayStation gamers would eventually like to see the idea of LittleBigPlanet 2 come to fruition. Even though we’ll be seeing the likes of LittleBigPlanet on PSP, many would like the title to grace the PS3 once again. Now, Media Molecule co-founder Alex Evans has shed some light on the subject.

NCAA Football 2010 Pre-Orders Touch Down on Release Date
Wednesday, July 8th, 2009

Amazon.com goes for the extra point by offering release date delivery on NCAA Football 2010.  So you can sit back and wait to “intercept” your order, rather than having to “rush” to your local retailer.

Rumored PS Store Content for 07/09/2009 [Update]
Wednesday, July 8th, 2009

This week’s shining star is the long anticipated Battlefield: 1943, other than that, it looks as though we are getting a normal dose of DLC.  Expect some PSP titles to round out the update. Trine developers Frozenbyte have stated they we shooting for a July 9th release date.  The PC version has already been released [...]

Monster Hunter Freedom Unite Surpasses Expectations
Wednesday, July 8th, 2009

Capcom Co., Ltd. (Capcom) is pleased to announce that “Monster Hunter Freedom Unite” and “Monster Hunter Freedom Unite PSP The Best” for the PSP® (PlayStation®Portable) system has shipped over 3.5 million copies combined in Japan.

Ico Creator Loves and Hates Technical Limitations
Wednesday, July 8th, 2009

Fumito Ueda, creator of such legendary games as Ico, Shadow of the Colossus and the upcoming The Last Guardian, recently talked about his love and hate for a console’s technical limitations.

LBP’s Final Fantasy DLC Coming in Due Time
Wednesday, July 8th, 2009

It’s been nearly 10 months since Sony first announced that they would be bringing Metal Gear Solid and Final Fantasy to the popular creation game, LittleBigPlanet. And though the MGS Premium Costume and Level Packs were released in December, the Final Fantasy content is nowhere to be found. But fortunately, Sony is assuring us that [...]

Two Worlds II a Possibility for PS3
Wednesday, July 8th, 2009

The RPG game Two Worlds for PC and Xbox 360 gained little traction to gameplay issues and technical shortcomings. But developer Reality Pump is intent on turning what was originally going to be an expansion pack to Two Worlds into a full-fledged sequel. And the company mentioned something interesting in its press release for their [...]

Fight Night Round 4 Wins its First Round of DLC
Wednesday, July 8th, 2009

EA Sports has announced the first round of downloadable content (DLC) that is enroute to all Fight Night Round 4 gamers for free. The release date is slated as ‘early August’ so we will have to wait for an official date. But until then, here’s all the awesome details on what will be included in [...]

MAG Empowers Players with Elaborate Command System
Wednesday, July 8th, 2009

[shal]Zipper Interactive[/shal]‘s massive 256-player online [shal]FPS[/shal] has captured the imagination of the gaming community with its allure of being able to partake not just in battles, but full-scale wars on PSN. But the question of how such a [shal]large scale battle[/shal] could be quickly and easily controlled has been largely unanswered, save for a short [shal]E3[/shal] demo. Thankfully, [...]