Archive for July, 2009

Fairytale Fights: Putting a Demonic Twist on Your Childhood
Thursday, July 2nd, 2009

While at E3, we were able to see several games coming from publisher PlayLogic, and Fairytale Fights was just one of them. Now that the embargo has lifted on Fairytale Fights, it’s time for us to show our preview of this wild new game. var _CI = _CI || {}; (function() { _CI.counter = (_CI.counter) [...]

Full Moon Show Outlines Insomniac’s Comic Con 09 Plans
Thursday, July 2nd, 2009

The latest episode of Insomniac’s Full Moon Show, number 39, is out and is a traditional audio show this time around, following up on episode 38′s video podcast. In this episode, the team starts off by revealing Insomniac’s Comic Con 2009 plans, tease the reveal of the weapon contest, and give a quick update on [...]

Naughty Dog Releases Uncharted’s Source Code, Free of Charge
Thursday, July 2nd, 2009

Naughty Dog has never been prone to keeping secrets, even during their PS2 days. They were more than happy to swap technology with notable PS2 developer, Insomniac Games, and work with other developers in order to get the most out of the hardware. And thanks to the efforts of Phil Harrison, this generous behavior has [...]

Tekken 6 Director Says Unlockables Are KO’d
Thursday, July 2nd, 2009

The director of [Tekken 6, Katsuhiro Harada, recently discussed the practice of locked characters in fighters such as BlazBlu and Steet Fighter, and had a few choice words to say about the practice, calling the idea “outdated”.

Ratchet & Clank Future: ACiT Preorder Clarification
Thursday, July 2nd, 2009

As Ratchet & Clank Future: A Crack in Time nears its fall release date, Sony Computer Entertainment America as went ahead and revealed the game’s pre-order incentives across four retailers, Gamestop, Amazon.com, Best Buy, and Game Crazy. However, as the information let out, fans became defensive and none other than James Stevenson gave us some [...]

Eidos: “No Room For Mediocrity This Holiday Season”
Thursday, July 2nd, 2009

Eidos President Ian Livingstone recently spoke about the immense pressure this upcoming holiday season is putting on developers and, more specifically, his own company.

Sony Adds Hundreds of New Tracks to Vidzone
Thursday, July 2nd, 2009

Tired of the default tracklist for Vidzone? Already watched everything you could possibly click on? Well SCEE has done a massive update for their free music video service, adding more than 500 new tracks to their already extensive library.

PS3 Review – Guitar Hero: Smash Hits
Thursday, July 2nd, 2009

Guitar Hero is one of those games that eventually becomes hard to review. Every few months, we end up getting a new addition to the genre and series. With Guitar Hero: World Tour, Metallica and Aerosmith all releasing in the last year, not to mention all of the Rock Bands, it’s hard for one iteration [...]

UMD-less PSP Has Always Been in the Works
Thursday, July 2nd, 2009

Speaking in a recent interview, Sony product planning division lead Naoya Matsui, had revealed that it was always Sony’s intention to remove the UMD drive from their PSP.

Universal Hoping to Make an Impact with Asteroids Movie
Thursday, July 2nd, 2009

These days movie adaptations of video game franchises have become the norm.  Mostly using action heavy, story driven, multi-sequel franchises.

Tekken 6 Set to Knockout Your Wallet
Thursday, July 2nd, 2009

Namco Bandai has just announced the two Collector’s Editions for Tekken 6.

Activision Eyeing EA’s Sports Dominance
Thursday, July 2nd, 2009

EA has long dominated the sports genre by securing multi-billion dollar deals with national sports leagues, but another large publisher is considering giving them some much needed competition. Michael Griffith, CEO of Activision Blizzard was asked in a recent interview whether his company would ever look into entering the Sports genre, and this is what [...]

PS3 Review – Fight Night Round 4
Thursday, July 2nd, 2009

When Fight Night Round 3 released in December of ’06 for the PS3, the graphics were almost lifelike. I actually had friends walk in when I was playing and they thought it was an actual fight (for a few seconds anyway). The game play was a little stiff, and the wall between the fighters seemed [...]

Call of Duty: World at War is Getting Doubled
Thursday, July 2nd, 2009

In celebration of the 4th of July, Treyarch is giving double XP for their WWII shooter, Call of Duty: World at War, all this weekend.