
Shatter, the brick-breaking game that ‘shattered’ our expectations, is easily one of our most favorite PSN titles to date. Even though Shatter was created using Sony’s PhyreEngine, Sidhe may be bringing the title to other platforms.
Speaking to Gamasutra, Sidhe‘s Managing Director Mario Wynands spoke about their promotional strategy for Shatter, the equal-value pricing across all regions, and how Shatter is NOT a PSN exclusive.
“We have always had a very platform agnostic approach, but have moved quickly when opportunity arises. Shatter is not exclusive to PSN, but Sony is offering the combination of good royalties, strong technology, and a well defined process for getting content to market. PSN was an ideal first landing place for Shatter.”
“We haven’t ruled out any other platforms at this stage.”
This is good for gamers, since more people could eventually get their hands on this amazing game. But it’s bad for Sony’s PSN exclusive category, since one of their best offerings would be ‘breaking’ through to other platforms.
Sidhe, while you’re at it, why not bring it over to the PSP?
[Source]
Good news/Bad news, yeah it won’t stay exclusive but with Sony’s continual support and great overall policy regarding development of Network games it may help other devs to bring it here first as in the case with this game.
they should make it part of the PSP Go package at launch. gg
I wouldnt call it bad news, allowing a great game to get out and other people the ability to enjoy it seems like a good thing. I just bought this last night and its well worth 8 dollars
If it comes to the PSP I don’t really care if it goes to other platforms like PC/360 or whatever else. I’d just love a PSP version…would have sooooo many hours of fun with it on PSP.
watch it be on the Wii now..
This was as surprising to me as Castle Crashers coming to the PS3…
I.E. Not at all.
well… think of it this way, we’re getting castle crashers, so i’m fine with it.