
Black Rock Studio’s Nick Baynes recently flaunted his studio’s latest game, Split/Second, and claimed that it has the most advanced vehicle damage system ever put into a game. This is a lofty claim, considering Polyphony Digital may be implementing vehicle damage into their next game, Gran Turismo 5.
“We (Black Rock) have a damage system which is more advanced than any other racer to date.
“Cars fully deform based on angle and intensity of collision; body parts swing, crumple and fall off – you can even rip the entire car in two!”
At this year’s E3 convention, Split/Second managed to take home the prestigious “Best Racing Game”. This is the 2nd consecutive “Best Racing Game” award for Black Rock, as they took home the accolade during E3 2008, with their racer, PURE.
“We’re doing something new, and very fresh. Some people who maybe left the genre a while ago will hopefully be tempted back as we’re offering something they won’t have played before in a racing game.
“It sometimes feels like innovation in the genre is always relatively subtle – we’re doing something much bigger than that.”
Split/Second is racing to the PlayStation 3 sometime in early 2010.
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Well, well done really and can’t wait to see more, although i still want GT5 more.
cool
Maybe they can put pressure on PD for a really comprehensive damage model, but this game is still to much like Death Race 2000 style game play and I would like to see a PURE racer that does not have attibutes that are outside the normal “racing” genre, Wipeout HD is a futuristic racer with weapons and other games in that I consider a different and not really a racing game…
Rip the car in half hmmmmmmm sounds like fun.
i’m really excited for this game.. maybe it’ll be what burnout should have been!
I would still lean on GT5. I may have to look out for this though.
sounds great
If they could implement this into GTA5 it would make it so much more fun. The damage system in GTA4 is good but it’s not touchy enough. If you run into a wall at 200+ MPH in GTA4, you will most likely be able to drive away. But in GTA5 they should make the car crunch and compact like in Burnout. (And in result, kill your character)