
Silent Hill: Homecoming is a fairly good looking game. The creatures and characters both look great, and the animations are well executed. The game does suffer from some low-quality textures, but the shadows help mask this setback. The shadows do a great job of creating an incredibly eerie environment, and it’s hard not to flinch when you see your own shadow stretch across a wall. Silent Hill: Homecoming might not be the true next-generation visual leap that many expected from the series, but overall it does a great job.
As many fans can attest, the audio work is what really defines the Silent Hill series. The sound effects in this title are outstanding, and environmental audio really lays the foundation for the creepy experience. The soundtrack is also terrific, and each song bodes well with the theme and vibe. A few of the songs really drive the experience, and are designed to evoke specific emotions from the player. What’s disappointing is that the voice acting is standard fare, and while several characters sounded believable, a few were done poorly, resulting in awkward sounding interactions.

Silent Hill: Homecoming is a scary game, and that by itself makes it a good buy for fans of the series. However, there is very little reason to go back and play through a second time. While there are five endings and about half a dozen unlockables, there simply isn’t enough to give this game any true replay value. The game also lacks any form of multiplayer or co-operative experience, and trophies are also missing. To summarize, Silent Hill Homecoming is a game you will likely only want to play through once.
Silent Hill: Homecoming packs a very interesting story, but is very limited in gameplay. You will likely beat the game and never return to it again. Silent Hill Homecoming is not a fleshed-out experience, and while the story, visuals and audio are all well-executed, the gameplay and value is missing. With that said, the story is compelling and that alone makes this a game worth renting.
PlayStation LifeStyle’s Final Score
Gameplay is lacking, and the controls feel outdated. Great puzzles, but the lack of extras leaves little replay value. | ![]() |
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Played the first one – loved it. Played the second… liked it. Played the third… never finished it. It seems like the Silent Hill games found a formula with game one and tried to stick very close to it over the years,,, which worked in PSone days, but just doesn’t anymore. Its too bad… I wonder how the movie will be tho? The stories and environments were always genuinely creepy, for sure. Just the fun didn’t last.
great review Jonathan same cant be said for the actual game though, I love the silent hill series and ive high hopes for shattered memories but they really need to give it back to the original team in japan and start over
Siren is a better choice currently
Silent Hill 1 & 2 were great…10 years ago
Good review never played the game though.
Great review!
I’ve been wanting to pick this game. hhhmmmm…
I’ve heard this game isn’t making it to Japan, might wanna look that up PSLS(if you’d like)
But the reason this game wasn’t too amazing was, it drew too much away from the horrible movie and added stuff that didn’t need to be added….
The transitions looked cool at first, but the transitions were just bland and boring.
It didn’t actually add anything to the series at all, and I was thinking of soo much that could be done with the next-gen consoles for Silent Hill >.>
If only it was the original team.
l still haven’t got the chance to play this
I love silent hill, I have got to say – it look’s better then some of the game’s out there,
there have put work in to this game, just look at the photo’s at the top of the page,
Now if you say that’s bad, then your not playing game’s from 2009,
My review is not as big, as i am adding to the top review,
Signed,
[...] been almost three years since the terrifying Silent Hill series graced the PlayStation platform. We’ve seen some [...]