
Fumito Ueda is well known for his eclectic games. Much of the game play is exploration and discovery. The backdrops are almost ethereal in nature. One might wonder what Fumito Ueda thinks of the adrenaline charged first person shooter, well wonder no longer…
During TGS and filtered by translators Fumito Ueda had a few comments about Valve’s Half Life 2. He was very impressed with the way the story would be presented outside of cutscenes.
“There was variation in terms locations, and also the way of storytelling in the game. Usually, you have to incorporate storytelling with constraints, but the way they [Half-Life 2 developer Valve] implemented constraints was something different that I enjoyed, compared to other games.”
“Usually, when it comes to the cut-scenes, you can’t really play — [that] operation isn’t really allowed, that kind of game is something that I don’t want to see. If you’re constrained already even before cut-scene, then you’re in cut-scene, then that’s fine. But you’re in the middle of play, in the middle of the game, then all of a sudden you’re in a cut-scene [and] you’re not supposed to operate at all — that’s not the kind of game I want to do. If there is some other techniques that will not give them that kind of feeling, that’s something I want to implement.”
“I have an interest in making first-person games,”
- Fumito Ueda, Team ICO
[Source]
Yup, I loved that about Half Life 2, and wish Valve wasn’t so openly anti-PS3. Between Half Life and Half Life 2 they have some of the most brilliant FPS campaign moments ever, whether thats the way they tell the story, the different locations, or the puzzles utilizing the environment and realistic physics, either for traversal or battle. Maybe he can inject some fresh blood into this genre thats ever so quickly growing stale. We know valve won’t, they seem to want to live in the past, rather than go forward with progressing technology, which is really a shame.
Great, another first person game… I haven’t seen one of those in about 20 minutes.
@OldBloodAndGuts
Well that may be the case, but i’m kinda confused on how you think it applies to a non-existent game. If this game is coming, it’s coming 2013 at the earliest.
not to mention OldBloodAndGuts it is very narrow minded of you to put all first-person games into one stereotypical group. I very much doubt that Fumito Ueda would make some generic First Person Shooter. Also, we may see a lot of FPS, but the first person viewpoint is the best viewpoint for making you feel like you truly are the character you’re playing. Third person is used mainly in games where the developer is telling you the story of another character, whereas First Person is used to “make you into” that character.
I would give a lot of myself to be able to work for Team ICO someday
If he made an action adventure game couldn’t you then say “Well I havent seen one of those in 10 minutes”? I’m pretty sure you could use that phrase against anything. Also these are “rumors” which is the keyword. I guess you could also use that phrase and say “Oh its a person, I havent seen one of those in 10 minutes, hi mom.” Its time to leave the basement.
@JohnnyTraunt5:
Hush, adults are talking. I’m not going to point out the reason why of just how confused you must be right now.
@geise095:
Valid argument, especially since I’m not really familiar with Fumito Ueda. However, take into consideration the VAST amount FPS’s which have, essentially, the same controller scheme (Halo, any CoD game, Gears of War, BioShock, just to name a few). Narrow minded? Maybe. But it’s not my fault that I’m finding all the similarities with each game (except for the general story line). But it really comes down to the individual gamer’s preference. To quote you “the first person viewpoint is the best viewpoint for making you feel like you truly are the character you’re playing”. Well fine. I’m on the other end of that spectrum, wherein I want to actually see who it is I’m controlling because it gives me a better idea of that character.
Having said all that, I hope you’re right, Geise. I hope Fumito Ueda makes a unique FPS, as redundant as that sounds to me (unique FPS lol) and proves me wrong.
I thought Fumito was talking about first person games and how they weren’t constrained by traditional storytelling as he was used to them. Did he even mention “shooter” ?
@OldBlood
how is JohhnyTruant5 confused when he said a fact? He answered your typical 1 liner response everyones gotten use to seeing.
Fumito said “I have an interest in making first-person games”.
Theres no time frame on that. i dont think theres a reason for you to worry about a TEAM ICO/FPS when there game is out next year, games on average take at lease 1 year if they have a good direction , unless its planned in advance, like Final Fantasy.. The fact that Fumito strives for unique style games he would deviate from the tradition gameplay. No matter which way you spin it, every type of game from fighting, RPG, Action adventure has a a ton of sequels. The only one this gen to suffer has been Role playing games..
nice shot, i like it!
Sincerly,
Sodagod @ Modern Warfare 2 Forums