

Critter Crunch was first released back in July of 2008, for the incredibly popular iPhone platform. Capybara Games has now brought the title to the PlayStation Network as of October 8, 2009.
When Critter Crunch for the PlayStation Network was debuted earlier this year, we were immediately smitten with its hand drawn animation and hilarious concept, but is this “critter” really worth crunching into?
The premise for Critter Crunch although very simple, is great fun. The player takes control of a creature known as Biggs. Biggs is a somewhat large, furry creature that feeds on the jewel droppings of other creatures in the game. To get these jewels, the player must feed other smaller critters to larger creatures, and complete a necessary food chain. Biggs uses his massive tongue to suck up creatures, and spit them out at their appropriate hunters. By feeding two of these creatures to their hunters, the hunters will then pop, and give you their precious jewel droppings. Be quick though, as the critters will slowly climb down the vines to get at Biggs.
Collecting jewel droppings gives you more energy into your hunger bar, and when that fills up, the player is done the level. Popping large chains of enemies will get the player more points, and popping a massive chain will get a small Biggs, ready for a feast. The player must run over to the little Biggs, press the O button, and begin puking in it’s mouth. It’s disgustingly cute.

Critter Crunch is possibly one of the most addicting titles on the PlayStation Network. From it’s massive single-player, to it’s fun multiplayer modes, there is no reason to not go back. The first mode, appropriately titled Adventure, has the player going through 22 stages. Each stage is filled with numerous Puzzles, Challenges, and Adventures to take up your sweet time. The single-player mode is good in a sense, that it never does get old, because something new is introduced each time. The second mode is called Puzzle. This mode gives you all the puzzles from the Adventure mode into one nice menu. The goal of the Puzzle mode is easy: to completely rid the board of critters in a certain number of moves. The third mode, titled Challenges, features numerous amounts of different, well, challenges. They usually contain a certain time limit for the player to get rid of all the critters. Survival mode is as simple as it sounds, and that is surviving for as many levels as possible. While Survival mode is not in Adventure mode, both puzzles and challenges are. Since the Adventure mode already has them, the menus used for both Puzzle and Challenges are just shortcuts; to get to them more quickly.
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s/addicting/addictive/
This game is very addicting and for 6.99 its a steal. The gameplay varies much more than meets the eye and they continue to add more to the gameplay as you advance. For 6.99 you’re crazy to pass this game up, its well worth 7 bucks.
Thanks for this review Dan. I was on the fence about this title, but your review has convinced me to go ahead and purchase it. Nicely done!
The review is spot on, EXCEPT, for the last sentence. It definately IS one of the best games on PSN and hands down the BEST PUZZLE GAME on PSN. Alot of reviews I’ve read had Lumines Supernova as the consistently highest rated puzzle game on PSN and its a great game don’t get me wrong I like it alot but, Critter Crunch IMO is much more “fun”, its alot cheaper than lumines and CC has online play, something lumines should have but does not.
Everyone should get this game.
great review.. this game is a steal at the price
I’ve been wanting a new casual game to pick up & play, I’ll look into this later.
ty for the review
how is the soundtrack btw, no mention of that
also, “there is no reason to not go back”
what in tarnation does that mean?
agreed, this game is great. one of the best titles on the PSN, a great puzzler and yes very addicitve.
The animation is superb, and barfing has never been so much fun.
Get it!
good review… this is by far the best puzzle game out.. luminus was boring
“also,’there is no reason to not go back’”
It means, there is no reason for the player to not go back.
Picked this up last night and played it with my wife. Great, great game. I only wish the tutorials carried over to multiplayer. My wife and I sat down to play together for the first time and we didn’t have a clue what the hell was what. We are now taking turns going through single player stages which is my only disappointment with the game. A minor complaint.
nice read! I just got my new PS slim last week, it’s pretty good
Sincerly,
Sodagod @ Modern Warfare 2 Forums
I recommenced it to a few people after finally beating it..anyone still in debate mode should just buy it. the cartoon look adds to the atmosphere.
@shadowjin
i agree, i liked the intro freefall. lol
[...] Critter Crunch released October 8th in North America to much acclaim from many top gaming publications, earning an extremely positive metascore of 86. Critter Crunch is due to launch in Europe and Australia on November 19. To coincide with Critter Crunch’s PAL launch, we caught up with Capybara Games’ Nathan Vella to talk about all things Critter Crunch as well as the history and future plans for the Toronto-based development team. [...]