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> <channel><title>Comments on: Trine Finally Makes its Way to the States</title> <atom:link href="http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/feed/" rel="self" type="application/rss+xml" /><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/</link> <description>PS3, PSN and Vita News, Trophies, Reviews, Guides, Cheats and More!</description> <lastBuildDate>Sun, 27 May 2012 00:15:47 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.1.3</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Robotron</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57724</link> <dc:creator>Robotron</dc:creator> <pubDate>Sat, 24 Oct 2009 02:42:06 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57724</guid> <description>@Frozenbyte
Well said. Maybe I&#039;ll just pick this up anyway (I like supporting good games on PSN) and put it on hold until I&#039;m finished my other games (soooo many games and it just won&#039;t quit).</description> <content:encoded><![CDATA[<p>@Frozenbyte</p><p>Well said. Maybe I&#8217;ll just pick this up anyway (I like supporting good games on PSN) and put it on hold until I&#8217;m finished my other games (soooo many games and it just won&#8217;t quit).</p> ]]></content:encoded> </item> <item><title>By: Daily Gaming Tidbits 10/22/09 &#124; Quagmire's Kingdom</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57571</link> <dc:creator>Daily Gaming Tidbits 10/22/09 &#124; Quagmire's Kingdom</dc:creator> <pubDate>Fri, 23 Oct 2009 05:35:06 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57571</guid> <description>[...] like the delayed platformer Trine will finally hit the PSN today. Initially, it was supposed to launch months ago along side the PC [...]</description> <content:encoded><![CDATA[<p>[...] like the delayed platformer Trine will finally hit the PSN today. Initially, it was supposed to launch months ago along side the PC [...]</p> ]]></content:encoded> </item> <item><title>By: kirobz</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57552</link> <dc:creator>kirobz</dc:creator> <pubDate>Fri, 23 Oct 2009 02:50:43 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57552</guid> <description>I really wanted to pick this game up but i&#039;m now down by $10 from my PSN wallet. I understand your frustration about the release of the game but from the PS3 owners prespective, There&#039;s like 4 outstanding exclusives that is really a must pick up for us that came out w/in a month release timeframe (Demon Souls, Uncharted 2, Ratchet &amp; Clank: ACIT, and God of War Collection). I would be really picking this up but not now most likely. We&#039;ll see if I could grab myself a PSN card but as I said, There&#039;s like a lot of games that I really want to pick up.</description> <content:encoded><![CDATA[<p>I really wanted to pick this game up but i&#8217;m now down by $10 from my PSN wallet. I understand your frustration about the release of the game but from the PS3 owners prespective, There&#8217;s like 4 outstanding exclusives that is really a must pick up for us that came out w/in a month release timeframe (Demon Souls, Uncharted 2, Ratchet &amp; Clank: ACIT, and God of War Collection). I would be really picking this up but not now most likely. We&#8217;ll see if I could grab myself a PSN card but as I said, There&#8217;s like a lot of games that I really want to pick up.</p> ]]></content:encoded> </item> <item><title>By: JohnnyTruant5</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57526</link> <dc:creator>JohnnyTruant5</dc:creator> <pubDate>Fri, 23 Oct 2009 00:22:43 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57526</guid> <description>Well, as far as i&#039;m concerned you can mess your next game up purposely if you explain it as well as that haha well done then.</description> <content:encoded><![CDATA[<p>Well, as far as i&#8217;m concerned you can mess your next game up purposely if you explain it as well as that haha well done then.</p> ]]></content:encoded> </item> <item><title>By: Frozenbyte</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57513</link> <dc:creator>Frozenbyte</dc:creator> <pubDate>Thu, 22 Oct 2009 22:49:35 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57513</guid> <description>@JohnnyTruant5:
I was probably a bit unclear somewhere - Trine has always been reasonably bug-free on both PC and PSN. We had some gamepad issues on PC and a couple of minor bugs here and there in both (most notably one in the third level with the big skeleton) but they only affected a very minimal amount of users... We actually had some good testing done and the publisher did some too, and I think the game experience has been fairly good from the first version released... But you can&#039;t &quot;test&quot; the stuff that were the cause of the delays. The PSN &quot;bugs&quot; that we are talking about are stuff that a regular user doesn&#039;t care about for the most part, version numbers and correct checkboxes on the submission document and stuff like that. They are important from Sony&#039;s (and all console manufacturers&#039;) point of view but they&#039;re annoyingly hard to get right the first time due to a myriad of reasons (especially for a first time console developer, I&#039;m sure we&#039;d have much less problems now, so I&#039;m not saying we should be totally excused or anything). I can&#039;t really go to detail on all these but it&#039;s much more difficult to get these right than what it sounds.
When all is said and done, we are very sorry for the delay - we never meant for all this to happen and it&#039;s us who are going to suffer the most by losing a lot of sales and interest. I hope people understand that none of this was done on purpose (which is what I&#039;ve seen suggested a lot, and it&#039;s just crazy). To put it really simple, each week the game was not on sale we lost money. We&#039;re not exactly swimming in cash either, so we really could&#039;ve used all those weeks. I&#039;m sure a few years down the road we&#039;re able to laugh at this and go all &quot;good times&quot; on it, but right now it feels pretty bad when we know that a lot of gamers in the biggest market (North American PSN) have lost a lot of their interest and it&#039;s got very little to do with the actual quality of the game.
Got quite long again, sorry! Anyhow, I hope this explains a bit - I&#039;m off to bed. I hope the update goes live in a few hours and people enjoy the game. I think it&#039;s still a great game no matter what went on behind the scenes. :)
- Joel, Frozenbyte team</description> <content:encoded><![CDATA[<p>@JohnnyTruant5:<br
/> I was probably a bit unclear somewhere &#8211; Trine has always been reasonably bug-free on both PC and PSN. We had some gamepad issues on PC and a couple of minor bugs here and there in both (most notably one in the third level with the big skeleton) but they only affected a very minimal amount of users&#8230; We actually had some good testing done and the publisher did some too, and I think the game experience has been fairly good from the first version released&#8230; But you can&#8217;t &#8220;test&#8221; the stuff that were the cause of the delays. The PSN &#8220;bugs&#8221; that we are talking about are stuff that a regular user doesn&#8217;t care about for the most part, version numbers and correct checkboxes on the submission document and stuff like that. They are important from Sony&#8217;s (and all console manufacturers&#8217;) point of view but they&#8217;re annoyingly hard to get right the first time due to a myriad of reasons (especially for a first time console developer, I&#8217;m sure we&#8217;d have much less problems now, so I&#8217;m not saying we should be totally excused or anything). I can&#8217;t really go to detail on all these but it&#8217;s much more difficult to get these right than what it sounds.</p><p>When all is said and done, we are very sorry for the delay &#8211; we never meant for all this to happen and it&#8217;s us who are going to suffer the most by losing a lot of sales and interest. I hope people understand that none of this was done on purpose (which is what I&#8217;ve seen suggested a lot, and it&#8217;s just crazy). To put it really simple, each week the game was not on sale we lost money. We&#8217;re not exactly swimming in cash either, so we really could&#8217;ve used all those weeks. I&#8217;m sure a few years down the road we&#8217;re able to laugh at this and go all &#8220;good times&#8221; on it, but right now it feels pretty bad when we know that a lot of gamers in the biggest market (North American PSN) have lost a lot of their interest and it&#8217;s got very little to do with the actual quality of the game.</p><p>Got quite long again, sorry! Anyhow, I hope this explains a bit &#8211; I&#8217;m off to bed. I hope the update goes live in a few hours and people enjoy the game. I think it&#8217;s still a great game no matter what went on behind the scenes. <img
src='http://playstationlifestyle.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p><p>- Joel, Frozenbyte team</p> ]]></content:encoded> </item> <item><title>By: wtGp</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57503</link> <dc:creator>wtGp</dc:creator> <pubDate>Thu, 22 Oct 2009 22:40:52 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57503</guid> <description>too late, bad release time</description> <content:encoded><![CDATA[<p>too late, bad release time</p> ]]></content:encoded> </item> <item><title>By: Sneeches</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57501</link> <dc:creator>Sneeches</dc:creator> <pubDate>Thu, 22 Oct 2009 22:40:05 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57501</guid> <description>should i buy this...hmmm.</description> <content:encoded><![CDATA[<p>should i buy this&#8230;hmmm.</p> ]]></content:encoded> </item> <item><title>By: JohnnyTruant5</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57483</link> <dc:creator>JohnnyTruant5</dc:creator> <pubDate>Thu, 22 Oct 2009 21:26:18 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57483</guid> <description>@Jack from Frozenbyte
If you had problems with the PC version as well as the console versions at time of release, Couldn&#039;t you have just taken a step back,  maybe do  a little testing?. I thought game testing was a terrible job because you have to meticulously go through a level to find anything wrong with it, apparently you guys heard that and wanted nothing to do with it.  Game looks good and everything so i&#039;m not just hating, but theres really nothing you could have done other than throw magnets against a fridge till they stuck?(letting sony find the bugs)</description> <content:encoded><![CDATA[<p>@Jack from Frozenbyte<br
/> If you had problems with the PC version as well as the console versions at time of release, Couldn&#8217;t you have just taken a step back,  maybe do  a little testing?. I thought game testing was a terrible job because you have to meticulously go through a level to find anything wrong with it, apparently you guys heard that and wanted nothing to do with it.  Game looks good and everything so i&#8217;m not just hating, but theres really nothing you could have done other than throw magnets against a fridge till they stuck?(letting sony find the bugs)</p> ]]></content:encoded> </item> <item><title>By: PlayStation LifeStyle » Trine Finally Makes its Way to the States&#160;&#124;&#160;Arcade Games</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57474</link> <dc:creator>PlayStation LifeStyle » Trine Finally Makes its Way to the States&#160;&#124;&#160;Arcade Games</dc:creator> <pubDate>Thu, 22 Oct 2009 20:47:46 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57474</guid> <description>[...] Visit link: PlayStation LifeStyle » Trine Finally Makes its Way to the States [...]</description> <content:encoded><![CDATA[<p>[...] Visit link: PlayStation LifeStyle » Trine Finally Makes its Way to the States [...]</p> ]]></content:encoded> </item> <item><title>By: shadowjin</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57473</link> <dc:creator>shadowjin</dc:creator> <pubDate>Thu, 22 Oct 2009 20:46:24 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57473</guid> <description>@Gameingfriek
Trine means 3 in an astrolgical form 3 planets being close to each other.. i guess there meant to represent the 3 hero and to answer your old post.. buy it when its cheaper.</description> <content:encoded><![CDATA[<p>@Gameingfriek</p><p>Trine means 3 in an astrolgical form 3 planets being close to each other.. i guess there meant to represent the 3 hero and to answer your old post.. buy it when its cheaper.</p> ]]></content:encoded> </item> <item><title>By: DGR8Mc187</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57471</link> <dc:creator>DGR8Mc187</dc:creator> <pubDate>Thu, 22 Oct 2009 20:44:30 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57471</guid> <description>Wow thanks for making time, Frozenbyte / Joel, to come here and give us some insight as to why the game has been so long in coming. I&#039;ll be buying it soon (future paychecks willing) and still look forward to playing it.
Does anyone else not mind a reasonable delay in the release of a game to ensure a quality product upon release?
Cause I don&#039;t.</description> <content:encoded><![CDATA[<p>Wow thanks for making time, Frozenbyte / Joel, to come here and give us some insight as to why the game has been so long in coming. I&#8217;ll be buying it soon (future paychecks willing) and still look forward to playing it.<br
/> Does anyone else not mind a reasonable delay in the release of a game to ensure a quality product upon release?</p><p>Cause I don&#8217;t.</p> ]]></content:encoded> </item> <item><title>By: gamingfriek</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57453</link> <dc:creator>gamingfriek</dc:creator> <pubDate>Thu, 22 Oct 2009 19:57:34 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57453</guid> <description>whats &quot;trine&quot;???</description> <content:encoded><![CDATA[<p>whats &#8220;trine&#8221;???</p> ]]></content:encoded> </item> <item><title>By: Frozenbyte</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57452</link> <dc:creator>Frozenbyte</dc:creator> <pubDate>Thu, 22 Oct 2009 19:57:15 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57452</guid> <description>No demo at launch but it&#039;s coming, and this time it&#039;s sooner rather than later. I can&#039;t give any exact details right now though, sorry. (We would&#039;ve liked to give people a chance to try out the game before buying, just like we managed to do on PC, but it will take a while longer.)</description> <content:encoded><![CDATA[<p>No demo at launch but it&#8217;s coming, and this time it&#8217;s sooner rather than later. I can&#8217;t give any exact details right now though, sorry. (We would&#8217;ve liked to give people a chance to try out the game before buying, just like we managed to do on PC, but it will take a while longer.)</p> ]]></content:encoded> </item> <item><title>By: SolidCake_</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57445</link> <dc:creator>SolidCake_</dc:creator> <pubDate>Thu, 22 Oct 2009 19:46:11 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57445</guid> <description>any word on a demo coming out Joel?</description> <content:encoded><![CDATA[<p>any word on a demo coming out Joel?</p> ]]></content:encoded> </item> <item><title>By: Frozenbyte</title><link>http://playstationlifestyle.net/2009/10/22/trine-finally-makes-its-way-to-the-states/comment-page-1/#comment-57440</link> <dc:creator>Frozenbyte</dc:creator> <pubDate>Thu, 22 Oct 2009 19:24:20 +0000</pubDate> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=49239#comment-57440</guid> <description>Hi guys, Joel from Frozenbyte here... I figured I could come here and post a link to our community forums where I posted a lengthy explanation for all the delays and other things.
Here&#039;s the link:
http://frozenbyte.com/board/viewtopic.php?f=15&amp;t=2156
Basically we&#039;re A) happy that the game is finally out on PSN in the US and Europe, B)  very disappointed it&#039;s taken this long. We totally understand the frustration this has caused, and it has been extremely frustrating on our side too.
Anyhow, carry on - I saw some comments in the earlier post about PSN/Trine and I just wanted to give our side of the story. I hope those who buy the game enjoy it! :)
- Joel, Frozenbyte team, developers of Trine</description> <content:encoded><![CDATA[<p>Hi guys, Joel from Frozenbyte here&#8230; I figured I could come here and post a link to our community forums where I posted a lengthy explanation for all the delays and other things.</p><p>Here&#8217;s the link:<br
/> <a
href="http://frozenbyte.com/board/viewtopic.php?f=15&#038;t=2156" rel="nofollow">http://frozenbyte.com/board/viewtopic.php?f=15&#038;t=2156</a></p><p>Basically we&#8217;re A) happy that the game is finally out on PSN in the US and Europe, B)  very disappointed it&#8217;s taken this long. We totally understand the frustration this has caused, and it has been extremely frustrating on our side too.</p><p>Anyhow, carry on &#8211; I saw some comments in the earlier post about PSN/Trine and I just wanted to give our side of the story. I hope those who buy the game enjoy it! <img
src='http://playstationlifestyle.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p><p>- Joel, Frozenbyte team, developers of Trine</p> ]]></content:encoded> </item> </channel> </rss>
