Final Fantasy XIII Pushes Blu-Ray To Limits

01/15/2010 Written by Kyle P.

With the release of the highly anticipated Final Fantasy XIII in Japan last month, it was only a matter of time before an analysis was done of the information on the Blu-Ray disc (because people enjoy doing that). A recent analysis reveals some surprising revelations about the game.

The game comes in just shy of 40 GB, making it the largest PS3 game to date, a distinction long held by Metal Gear Solid 4. Of the 40 GB, 32.6 GB are just for the video cutscenes, meaning that only 6.8 GB are reserved for actual game content (things like textures and models). If you thought Metal Gear Solid 4 had impressive cutscenes, just wait until the English release of FFXIII.

What are your thoughts about this? This certainly gets us here at PlayStation LifeStyle excited–what about you?






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12 Responses to “Final Fantasy XIII Pushes Blu-Ray To Limits”

  1. victorinox says:

    i hate how Size = better… the cut scenes were nice but nothing thats gonna make me overlook all the flaws

  2. chaisemon says:

    MGS was a 6 gb game? excluding all the cutscenes….wow.

  3. The1Weapon says:

    Imo, this alone proves that the stuff about SE taking out “an entire game’s worth of content” was strictly due to the limitations of the 360 and/or a Microsoft/SE contractual agreement. I mean, take into consideration SE bringing the game to the 360, then announcing that the PS3 version wasn’t going to be released until until the 360 version was complete, then the fact that they took out multi-language tracks and backtracking to previous areas [and tried to qualify that by saying we're still getting the superior version due to having uncompressed audio and video (Pshhhh)], which is probably because they took out all the extra content and made the environments quite linear and the game, overall quite linear, all the junk in between that I’ve forgotten, and now this stuff about 32-33 gigs of space being used up due to the aforementioned audio and video wth only about 6-7 gigs used for actual game content (conveniently small enough to be used for a DVD9) and it’s pretty blatantly obvious they screwed PS3 owners.

  4. The1Weapon says:

    All that talk about “The PS3 version will not be paired down for the 360 version” and so on and so forth….that’s either because they had all this in mind beforehand, or that’s just complete BS like everyone’s been saying since the game was announced multi-plat.

  5. Natiej85 says:

    Well that’s why I can’t stand MGS4, They should have split it fifty fifty so people could have the EXTENDED great gameplay and graphics along with maybe some interactive cutscenes and less plausible HD video cutscenes. And if it was lonely 6gigs, then they should release it for the 360 with flash cutscenes and subtitles. As far as FFVIII goes, as soon as those clowns started talking about a 360 release I gave up on the franchise. But then again I did that back in the day so it was a matter of them adding more fuel to my not purchase tank.

  6. ashik82 says:

    @chaisemon and Natiej85,
    It is FF13 that has 32GB cutscenes,not MGS4,please read the article again..lol…and MGS4 had real time cutscenes done by the game-engine(like all previous mgs games) unlike those shiny FMVs in FF13.So,even it had 9hr+ movies,they can hardly sum up to like ~10GB or less,and dont forget that MGS4 used uncompressed 7.1 audio data weighing around ~12GB.
    Anyway,it is pretty obvious ff13 could easily fit on a PS2 dvd(dual layer) if they just downgraded/compressed the video bitrate.

    I dont mind the cutscenes,but if the game sucks like Hongkong mag said,man ff fans are gonna be so pissed…

  7. Max Murray says:

    Good Lord, do I get tired of people bitching about creators putting more work into a game to make it a better quality product.

    Unbelievable

  8. Richy2k9 says:

    hello …

    i don’t think i’m getting this game. if it is only 6.8 Gb for game data & 32 Gb for Videos, humm it means it’s not as big as it should be …

    i just hope it won’t be a bad game & a deception to those waiting for it.

    cheers!

  9. tau_caste says:

    ok obviously noone actually pays attention. look at that 6.8 gb of actual game.. meaning that 6.8 gb is the world, missions enemies etc. compared to ffX which was on a dvd disc which could have only possibly had what 4.7gb maybe a little more, seriously think about what your saying, 6.8 gb is huge compared to any previous ff game. considering ffVII oculd have onlyy been what under a gigabyte? think about how SE have done it in the past theyve made huge games with very little space to put them, that 32 gb probably includes 90% of the actions / movements etc that are used by the characters.

    and quite obviously the quality of the audio and visual will be 10X better than the xbox because they can only have upto 9 gb on a disc, which means their video audio will be compressed sooooo much its not funny!!! just to fit it on a disc

    rant of the day done

  10. shadowjin says:

    @ ashik82

    lol

    its not all FMV its the ingame engine.. thats an official statement

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