
Motion control has been drawing in a lot of attention as of late, with Sony detailing their motion controller, gamers have wondered if it would be applied to GOW3. Stig Asmussen from Santa Monica Studios’ confirms whether you God Of War III will receive motion control features.
Stig Asmussen spoke to NowGamer earlier and confirmed that exclusive God Of War III will not be integrated with motion control.
You won’t be seeing that. That would, in my opinion, be messing with something that doesn’t need to be messed with. I think motion control demands games made with motion control in mind and God of War is designed for the PS3 (or PS2) controller.
But Asmussen did admit the studio briefly considered the idea:
We thought about it a little bit. We looked at it and talked about it, but you’re gonna sit down and play the game for eight, ten, 15, 20-plus hours… and you’ve got to be whipping those things around.
A motion controlled God Of War game may be possibility in the future:
If we wanted we could do, say, a God of War spin-off designed for motion controllers that wasn’t this epic game that requires you to spend so much time focussed on the TV screen. I think, for me, that’s the biggest problems with motion controls – it just works better in a more arcade-type experience.
God Of War III will be released worldwide in March. GameStop has revealed that the exclusive will receive a March 16 US street date release.
March 16! Marking this down
I agree. No one wants to be swinging their arms around like Kratos does and if they allow you to move your arms more slowly while Kratos is going crazy on screen it just wouldn’t have the same effect. I do not agree with him saying Motion control is better suited for arcade games…I think you could easily apply motion control to a AAA shooter, whether it be first or third person or other adventure games. Some game where you have to slice people’s heads off with a sword would be really awesome with motion control, and according to the demo we saw at E3 it would work amazing with a bow and arrow as well.
glad they didn’t. Lets just get this game released to the public now so l can play it
damn right. geez, I’d only be able to play an hour a day if I had to do that. I think hes right about the arcade style thing (@giese – shooters are pretty arcadish… look in any arcade), if the game is intended for long term play and motion controls, it kinda kills half the point of video games – which is I like to have fun without expending tons of energy, otherwise I would just go play a sport.
Who in their right mind would want to play GOW3 with a motion controller? Or any game for that matter? BigWoopMagazine makes a good point about video games being about fun without using much energy! I’d hate to be breathless and out of stamina after an epic fight with 150 skeleton soldiers, only to reach the end of the level, and bee too tired to defeat the boss you’ve worked so hard just to get to!
This motion controller fad the wii started is really grating these days! Nintendo only did it cos they couldn’t compete with Sony and Micro$hafts level of technology, and aimed their console at kiddies and fatties (who bought them in a desperate hope to lose weight- which granted most did). Motion control and video games are like politics and sport- THEY SHOULD BE KEPT SEPERATE AT ALL TIMES! lol
Have they incorporated the SIXAXIS motion technology into the game? For flying or whatever? I figure they’d add that in before they bothered jumping onto the ARC thing.
Foolish Mortals. Kratos is not amused by waggle!
usong ps move with gow3 would be sooooo fun