MAG Patch 1.04A is Ready for Deployment

03/17/2010 Written by Thomas Williams

Even though Zipper Interactive is busy working on SOCOM 4 (and adding PlayStation Move support to boot!), they’re still hard at work making MAG the best 256-player FPS that it can be. Even though an update was recently released on the 12th, yet another update, 1.04A is ready for deployment and has some substantial improvements.

Even back during the Beta phase for MAG, fans complained that the S.V.E.R. faction had an unfair advantage with in the Sabotage mode. The Syr Daria Uplink will no longer have a clear advantage for S.V.E.R. soldiers as things have changed. Check out the updates below.

Gameplay

  • Adjusted player boundaries to limit “spawn camping” exploits in Darien Network, Copper Hills Relay and Syr Daria Uplink maps.

Map – Syr Daria Uplink

  • Pushed in physical defensive boundary for Attacker’s “Alpha Squad” spawns 10 meters.
  • Removed two short staircases in front of Attacker’s “Alpha Squad” spawn.
  • Relocated box truck to block sightline on attacker’s right side at “Objective A” stairwell.
  • Added box truck to block sightline exploit to Attacker’s “Alpha” squad main entrance.
  • Added fence line to Attacker’s right side at “Objective A.”
  • Pushed parachute drop near “Objective C” forward by 25 meters.
  • Added new entrance to “Objective C” building in right corner.
  • Added additional geometry near “Objective C” to block sightline exploits near main door.
  • Added and removed various small object and panel locations to repair or enhance sightlines.
  • Multiple terrain repaints in various locations.

Technical

  • Fixed crash that sometimes occurred when reviving players who died while interacting with objective.

Look for this update starting tomorrow. Now how about some DLC, Zipper Interactive?!?

If you haven’t picked up MAG yet, check out our review and if you do buy it, make sure you read our ‘How to create a better character in MAG’ or ‘A Modern Warfare’s Players Guide to MAG’ guides to become the best MAG player that you can be.

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7 Responses to “MAG Patch 1.04A is Ready for Deployment”

  1. Thank you, Zipper. My crashed so many times when I was getting killed setting explosives. :)

  2. giese095 says:

    there have been so many other games released lately that are must haves that I haven’t had much time with MAG lately…luckily there is a huge lull in good game releases the entire month of April so I should be able to get back into it then

  3. @giese095

    So Super Street Fighter IV won’t be good?? *sadness*

  4. Natiej85 says:

    After I read this article I jumped on PSN just to get this update and then went to bed. I find this game always make me stay up too late so I didn’t want to get to involved.

  5. John Smith says:

    @Thomas Williams

    It will be great, but if someone already owns Street Fighter IV then they may not want to plop down another $40 just to get some extra characters and another stage.

  6. Still having issues with the grenades. I die with a grenade in my hand, someone resuscitates me, and I’m standing with a grenade in my hand and I can’t throw it. Nothing major, but it typically gets me killed again immediately. Love the game, though. Just don’t have time to play it enough.

  7. Xael says:

    I’m happy that MAG gets the support on a monthly basis.

    @AssassinHD

    You’re comment is a little tricky to figure out. I’m not entirely sure if you are including yourself in that mentality that if you bought the original you wouldn’t want to spend 20 bucks less on a brand NEW game, not used, for what has to be the biggest roster inclussion on a game that isn’t even being recognized officially as a true sequel.

    I mean serious fighting game fans would be able to recognize that. But seeing that you did mention that SSFIV will be great, then you understand what makes it great. So I’m not sure if you just made a general comment for others who feel that way about spending money a game that isn’t a sequel, just an “update”. Although at the same time. Anyone who bought Street Fighter 4 and doesn’t see the “steal” in what SSFIV offers and for that price, then they were just casual gamers into the fighting game scene that wanted to piggyback on the success and hype that was surrounding Street Fighter 4,

    and those are the people that I rather not want to see online when I play SSFIV.

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