Archive for April, 2010

Epic Games Opens New Studio in Japan
Friday, April 16th, 2010

Epic Games, the company behind the wildly-successful Unreal Engine 3 physics engine, has announced the opening of its newest studio. Opening in Japan, the location of the new studio allows a greater appreciation for the Asian market. var _CI = _CI || {}; (function() { _CI.counter = (_CI.counter) ? _CI.counter + 1 : 1; document.write(”); var script = [...]

Lord of the Rings: Aragorn’s Quest Box Art Ventures Forth
Friday, April 16th, 2010

One of the first 3rd-party titles to be revealed to feature PlayStation Move support was Warner Bros. Interactive Entertainment’s Lord of the Rings: Aragorn’s Quest, developed by TT Fusions, looks to appeal to long time fans of the series and youngsters alike. The official box art has been unveiled and fans of the highly respected LOTR series should check it out.

Fight for E.D.N. III in New Lost Planet 2 Trailer
Friday, April 16th, 2010

Even though you’ll be playing as different characters throughout Capcom’s Lost Planet 2, Capcom did more than just super size the sequel to the original hit title, as the storyline is going to be a major focus for the game and the newest trailer lays out the story for you. Will you fight to save E.D.N. III or Let the vile military force known as NEVEC drain the planet of its life force? After watching this trailer, I can promise you that you’re going to want to enlist in the Snow Pirate Brigade ASAP.

PSN Update Moves to Tuesday
Thursday, April 15th, 2010

Take that Xbox Live!

“Lara Croft” Staying Digital, Tomb Raider Continuing for Retail
Thursday, April 15th, 2010

Many worried when developer Crystal Dynamics announced a new Tomb Raider early last month. Why? Well, because it wasn’t really a Tomb Raider title at all, but rather a downloadable title called Lara Croft and The Guardian of Light. But those worries thoughts can be put to rest, as the Tomb Raider franchise will not be [...]

PSLS Presents – Dan Connors, CEO and Co-Founder of Telltale
Thursday, April 15th, 2010

Telltale Games has been renowned for its supply of quality episodic graphic adventures since its creation in 2004, namely their Sam and Max series. The studio, formed mainly from former LucasArts employees, have set their sights on the PlayStation Network, intent on replicating the successes they have had on the PC on the Sony console. PlayStation LifeStyle chatted to the CEO and co-founder of Telltale, Dan Connors, about their first venture onto the PlayStation market, Sam and Max: The Devil’s Playground, as well as delving into the difficulties of an episodic game structure, and learning about the company’s future plans for the PS3.

PlayStation Store Global Update 04/15/10
Thursday, April 15th, 2010

Each week Sony brings PlayStation 3 and PlayStation Portable owners new content, add-ons, games and more. PlayStation LifeStyle catalogs the PlayStation Store updates for the major regions across the globe. Check back every Thursday to keep up to date with each week’s PlayStation Store Update. var _CI = _CI || {}; (function() { _CI.counter = [...]

Sony UK Reveals Plans for 3D Dominance
Thursday, April 15th, 2010

Whether you like it or not, 3D home entertainment is upon us, and you better get on board lest you end up stuck with one of those boring, old, 2D sets. At least, that’s what major companies, including Sony, pushing 3D would like you to believe.  In fact, the reality of the public’s opinion regarding [...]

PlayStation Store Top Downloads 04/15/10
Thursday, April 15th, 2010

The update to the top downloads had taken a bit of a hiatus but it is back and back with a vengeance.  This week sees Mushroom Wars pop back into the Top 20 following its recent price drop and MLB 10 The Show Road to the Show Training Points remain strong at number 1.  For a [...]

March NPD Results Revealed
Thursday, April 15th, 2010

The March 2010 NPD Numbers have been released. For ill informed readers, the NPD Group is the leading independent video game research firm, that monitors and tracks video game hardware and software sales in North America.

Official ModNation Racers Details Burn Rubber
Thursday, April 15th, 2010

United Front Games’ ambitions upcoming kart-racing title ModNation Racers is now only about a month away. With a highly customizable content and a diverse multiplayer experience included with the title, it looks to be another beloved addition to PlayStation 3′s Play, Create, and Share family alongside LittleBigPlanet.

Kojima Will Leave Gaming if He Fails Next Project
Thursday, April 15th, 2010

Hideo Kojima’s name should be quite familiar with gamers, as he has been receiving an over-whelming amount of press coverage lately – thanks to his next ambitious project MGS: Peace Walker.  Fans of his work have followed his remarks on his project, as well as his positive outlook for future games.  Although recently, Hideo made [...]

Have your Racket Ready for Everybody’s Tennis
Thursday, April 15th, 2010

The PSP and PSP G0 will be getting a bit more athletic when Everybody’s Tennis releases worldwide this summer.  The game is being developed by Clap Hands, the group behind the popular Hot Shots series and is being published by Sony.  The game will let you use over 500 different customizable items to create your [...]

David Jaffe + ModNation Racers = Success
Thursday, April 15th, 2010

The major feature for the upcoming title ModNation Racers is none other than all of the creative tools at your disposal. You can edit you track, racer, and kart down to the smallest details for some absolutely amazing results. Sony is captilizing on this by releasing a series of video prior to release entitled “Artist Spotlight” featuring some of Sony’s most popular and well known developers talking about their experience and thoughts about the game. Sony went to the bullpen and recruited ‘The Man’ himself, David Jaffe, to talk to the talk about his love for ModNation Racers.

Heavy Rain’s Madison Paige Looks Changed Like the Weather [Update]
Thursday, April 15th, 2010

Heavy Rain is deemed as a pivotal success for gaming as an art form amongst gamers and pundits alike. One of the most intriguing features of Heavy Rain, to many, was the life-like characters, their emotions, and the real-life situations they faced. As with many games, characters may go through a number of changes during [...]