
Time Crisis: Razing Storm is the latest entry in the long-running on-rails shooter series of games. At the recent gamescom convention, developer Namco Bandai essentially stated that the Kinect’s lack of a true controller is the reason for the game only launching on the PlayStation 3.
In speaking with gamingunion, Producer Norihiro Nishimura explained that Namco considered the pros and cons of both the PlayStation Move and 360 Kinect, and ultimately decided the Move was a better fit for the game:
“One of the reasons [the PS Move was chosen] was it’s easier to play this type of game with an accessory than it is with Kinect.”
So it has become apparent that shooters will be quite tough to develop for play on the Kinect system, and obviously more natural with the PS Move. Will shooters be one of the killer apps for the Move, and will the lack of any sort of real accessory for the Kinect spell its downfall? Where do you see the future of motion control going? Let us know in the comments below, or better yet shoot us an email to either the Community Mailbox or our new Cross Game Chat podcast. Time Crisis: Razing Storm is due to launch this September in North America and October in Japan.
Kinect will be the greatest gaming fiasco since the Sega 32X…but hey, at least the 32x had a couple of decent games
thats kinda funny, considering that xboxers are known for loving their shooters… but yea how would that work? track the direction of my finger pointing? what if I do spirit fingers, do I get to fire ten guns at once?
Just as Kevin Butler predicted on his trip to the future.
@ Paranoimia
What you said. Thread over. haha
pew, pew, pew!
Yeah Kinect is more for like dancing and whatever. It can’t really work with Shooters. Move can actually work with any type of game
@themule
you sure you don’t mean the sega menacer?
now, i do have to say though, one game does not equate to becoming “apparent that shooters will be quite tough to develop for play on the Kinect system”. although, it does seem quite likely considering. see above accessory. XD
@vesra
It kinda does equate to that. If Kinect can’t handle what is going to be a relatively simple shooter, with this being an on rails kinda game, how is it ever going to come close to handling Halo, CoD or Gears?
Kinect just looks ridiculously limited, though as I’ve said before on other sites it’s definitely a cool remote control….if only it worked with my PS3 since that’s where I watch all my movies lol.
I have to say I really have no idea where M$ is trying to go with Kinect. It’s basically a more complicated PS Eye and look at all the uses that Sony found for the Eye before they came up with the Move controller (absolutely nothing worth while). I feel like M$ is behind its competitors with this one and I think the XBox loyalists are going to figure that out really quickly when we are having an awesome time using motion controls playing hardcore shooters like SOCOM and they are left driving a car with their arms bent like chicken wings or whatever other stupid demos they have released so far. I feel like M$ is trying to capture some of the Wii crowd while Sony is trying to progress motion controls by appealing to the Wii crowd and hardcore gamers alike.
M$ is doing this on the cheap, you must remember that they bought the company whose hardware was rejected by Sony because it was to slow in doing 3D. Sony then went to Logitech to create the first EyeToy camera for the PS2. Although it did not do well in the retail market it lead to the Motion Controls we have today.
Remember the PS2 EyeToy was the Kinect with one lens and it pulled it off for around $39.99 in hardware cost to the consumer not $150. Harmonix the company that is working on the dance game for the X-box 360 first created a motion game for Sony called Anti-Grav, the advertising on the box claims to use your body as the controller. Sound familiar??? (I have this title and camera included). And Sony with help from Nike Motionworks created an excersize title called Kinetic that used the camera to put you into an excersize video and it would calculate your energy level and calorie burn, sound like Wii Fit, it did not need a weight bearing board to function just the camera and software… Plus there were other titles that used the EyeToy, but they did not do as well and now M$ wants to redo what Sony did and get a different result??? NUTS
@ Paul and Karum
i only say that due to the fact it has yet to release. i compared it to the sega menacer strictly for this article, being as the menacer is a light gun that had horrible support and the idea of playing shooters with kinect. i would think they (microsoft) have something in mind shooter wise. even sony thinks so (pew pew pew), not saying they would be AAA titles. maybe a handful of horrible shooters with poor and/or lackluster controls. much in the vain of the sega menacer. also, this is just one company that has had the game in development for i would assume a while before either motion controler (or lack there of) was announced.
don’t get me wrong, i am almost positive it will fail, and hard. but it has yet to release and i, for one, have no idea whats in the pipeline for it as far as game support goes. for all i know there will never be any shooters made for it at all. i’m all for waiting and watching it slow burn into oblivion, possibly.
It’s whatever, they need to sale games and the kinect will sale games no matter how lame they are.
it is easier to develop it for the Move
It has always just been on Playstation console wise. Arcades are what they focus on.
Yeah I did say multiply times that the kinect won’t work as well as the playstation move for the simply fact that it’ll be too hard to make games for. I actually think Microsoft should have had their E3 event after Sony so their representative could have heard Sony’s representative actually say that for motion gaming to work you need a physical button,
Their copying a product that didn’t work. The Eye Toy was a load of crap. Sony only had a few games on it and they let the product slowly die, you ever wonder why Eye Play didn’t get a sequal for the PS3? That’s right! IT SUCKED THE BIG ONE!
I think anyone who has watched a Kinect demo with any sort of critical eye knows that shooters are completely out of the question. All it can do is pick up large body movements and translate them into pre-rendered actions on screen. With a second or so of lag. Tracking the motion of a person’s hand with enough accuracy and speed to aim at something on screen is like asking a chimpanzee to do algebra.
i remember e3 ’08 when they showed the “natal” video, they made it seem as though you can literally scan any item relevant to your game (like a skateboard) and use it in game. what ever happened to that, i wonder. over hyping “natals” true potential?
i highly believe that kinnect will have nothing more than simple body movement/voice command games. just like the rest of you though, its gonna be entertaining watching this thing fail, or surprisingly not…