
In its current form, the PlayStation Move is a fantastic piece of hardware, and while it might still have a way to go on the software side, the controller itself is remarkably precise and responsive. However, your living room can become pretty cluttered with all the peripherals that are needed to play every title, especially with multiplayer – wouldn’t it be easier if your DualShock 3 and Move were the same controller?
Just as we uncovered a patent showing an incredibly feature-packed Move controller that never came to be, a newly published patent has revealed that Sony experimented with a Move-like add-on for the DualShock 3 – something that would likely have saved on the cost of the device, as well as on the space it took up.
Originally filed back in 2006, and recently published, it’s rather unlikely we’ll ever end up seeing the “DualMove” (our name for it) in the wild, although parts of the concept could possibly be used in the PlayStation 4 as Sony will likely continue pushing motion controls for their next console along with the traditional DualShock.
The patent, called “System and method for interfacing with a computer program” shows several different iterations of the controller combo, such as the clip on Move controller.
Figures 11A and 11B illustrate examples of an interface object connected to a controller, which may be used to interface with a computer program, in accordance with one embodiment of the invention.

In addition to the main concept shown above, the patent also pictures numerous other designs for a DualMove, with some including several Move globes, and one even having a flexible connection. To make it easier, we’ve compiled them into one image:

But how would the DualMove be used? The patent shows someone using the controller in connection with a PlayStation Eye or similar camera:

The patent also revealed some other interesting tidbits, like that the Move controller could have had a cube instead of an orb, or could have had two different orbs:

It is important to note that patent artist’s renditions are often exaggerated in size, so the Move orbs could well have been smaller. Either way, the designs do look rather cumbersome and we’re certainly glad that Sony decided on the standalone Move controller.
Would you have preferred the more compact DualMove, or are you pleased with the Move as it is? Let us know in the comments below.
That would’ve sucked because you couldn’t hold it very well.
When I read the title I was thinking move/dualshock bundle, which I would totally buy considering my left stick is starting to go to shit and I haven’t got the move yet.
As for this concept? Google Hey you Pikachu! for N64, it came with a microphone that looks exactly like 12B except on a N64 controller.
hah, I remember that. I know find myself thinking too… couldn’t the PSEye track the little LED indicators that tell us the controller assignment? Of course, they’re not as big and don’t change colors… but still…
Uhh what for? It couldn’t see it unless it was pointed directly at it, as far as I can tell it wouldn’t even be as useful as sixaxis.
I just thought of a probably not very great in practice but awesome in theory route they could have taken with this thing though. So the regular dualshock comes as 2 parts connected in the middle, with a little locking button like a patio umbrella(random example I know but first I thought of), with the right handle having a similar locking mechanism that allows it to rotate 90 degrees, with R1 and R2 somehow sliding below the connector. So once they are seperated and folded, you attach the move end to the right side and you’re good to go. Probably a little complicated but it sounds a lot more awesome to play a game with a transformer than a controller.
Oh, I wasn’t saying they should. I was just saying they probably could. It was more a thought along the lines of tech possibility, rather than implementation and practicality.
I still want to see a Shooter FPS controller that has a smaller glowing “tube” similar to a flash suppressor, maybe they could make the ball interchangeable… That 3 inch glowing orb just looks funny sitting out their in front of the M4 plastic replica, when I think a smaller light refractor would work as well.
LOL epic fail sony, glad you didnt go that route…
I would buy none of them & fig. 14D remind me of the gameboy color light peripheral
that would have really sucked and completely removed any possibility of intuitive control schemes…having both hands on the DualShock like usual and then, what? Having to move both arms together to control the game?? I’m guessing they figured out how stupid this idea was and that is why we have the Move as it is today, but the fact that this was ever an idea sort of blows my mind.
Well think about if it came around by them saying something like “Ok, we have the move but what if we can have a move attachment for the lower pricerange.” It wouldn’t be so bad. But if somebody out and said “We can’t just copy the wii, what if we just stick it out of the dualshock” which is more likely you’re right it’s pretty crazy.
No, this is just rediculous and it shows you what kind of monkeys are actually brainstorming this crap at Sony R&D. We dont need a dualshock controller with a light ball on the end, or a controller that splits apart like some damn transformer. I’ve seen the concept designs of the sixaxiss controller, where they tried to split the controller in half like the wiimote & nunchuck….and the images are utter crap. I also saw Tivo’s new remote for their satellite TV converter box, and the remote itself features a slide out, qwerty keyboard, LOL. Seriously….people are taking these concepts to rediculous extremes. Im going with the old saying here “If it aint broke….dont fix it.” People need to leave the controllers alone, theyre just fine. Thank god the PS move looks rather decent….for a high tech dildo, lmao. But yeah…some of the crap sony does, makes me wonder.