
While BioWare’s Mass Effect franchise is undoubtedly one of the most beloved game series of this generation, there is still a considerable amount of room for improvement with the third game. Fortunately, the development team recognizes this fact and isn’t playing it safe with ME3. At this year’s Comic-Con, Executive Producer Casey Hudson assured fans that they’re improving upon the elements of choice, forcing the player to make decisions that will have extreme ramifications.
Speaking with Destructoid, Hudson laid out the goals they had in mind for the prior titles, and the direction in which they plan to take the third:
With the first one, we’re kind of launching everything, and we’re kind of throwing up these huge threads to the later stories. And then with the second one, we’re kind of in between. It’s actually the toughest one to make, because it has to work with previous stuff and still tie in with other stuff a little bit later.
But with Mass Effect 3, this is really the opportunity to do whatever we want with the reminder of the story – which means players can do whatever they want with the remainder of the story. Your decision can have much bigger consequences, things that you’ve done earlier can have much bigger consequences. So we can really throw around a lot of big impacts from your decisions, from prior games and from decisions you’ll make in Mass Effect 3. It’s really astronomical. The number of different ways that you can play it, the combinations of different decisions that you can make, and then all the different ways that the story can end up depending on what you’re doing.
Considering BioWare’s track record, Mass Effect 3 will likely serve as a satisfying conclusion to the massively popular space epic. Look for it in stores when it launches in March next year.
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That’s good to know, cause I’m playing through right now trying to make my perfect Shepard, and I already have two faults. His first romance is the chick that hates aliens, which is lame, it should be Liara instead. Also, his default appearance is just kinda bland, I want to make him look like more of a badass. The helmet hides it most of the time, but still, I’d like to change it.
I always thought the default Shepard was the best Shepard, I heard that its the model that has the most facial animations… Seems like every Shepard I tried to customize just ended up looking like Conrad Verner.
And while the Liara romance does fit the story more (at least more than the Tali romance), I never thought Ashley was that bad… Given her family history with aliens, her xenophobia was a bit justified IMO.
Yea, I guess the problem is I never played the first, and this run through was the first time I was able to use the interactive comic (my first run was while PSN was down, and so I couldn’t download it), so it ended up being a guessing game between the two. I had to wiki the characters, and I associate her hatred of aliens with racism, which just doesn’t fly with me, even in a video game. Therefore, Ash is on my shit list, heh.