No Plans for a Heavy Rain Sequel, Cage isn’t “in this Business to Make Money”

09/28/2011 Written by Alex Osborn

Those hoping for a direct sequel to the quick time event heavy adventure game Heavy Rain are out of luck, because Quantic Dream’s David Cage has no plans to make a followup.

Speaking to Develop, Cage explained the reasoning behind his decision, emphasizing the fact that the allure of money will not play a part in what his development team does next.

Let me be stupid for one second; I’m not in this business to make money. I wrote Heavy Rain because I was excited about it, because there was something to say. Yeah I could make Heavy Rain 2, but I’ve said what I’ve had to say about it. That’s the strength of Quantic Dream, to have the capacity to create new ideas, to make something that breaks ground.

As far as his plans for the future, Cage went on to add:

I don’t know what to say. I guess I don’t have a long-term strategy for my career. It’s certainly not to make as much money as possible though. I see myself as an author, really. I just trust my instinct. I think fans of what I do want me to do that too.

I’m an old game creator. I’m 42 this year. There are so many old game designers who have passion when they are young and they get a bit a bit older and the passion falls away. They get a family, and suddenly they think ‘okay I need to make as much money as I can for my family – this is what matters.’ I’ve not reached that stage yet.

I still think I’m doing something important. That may sound naïve in this industry, but I still think I’m here to be creative. I just have a company because I need that structure to develop my ideas.

This is good news for fans of Cage’s work. The fact that he won’t compromise his artistic integrity for a couple of bucks speaks volumes to the dedication he and his team have at Quantic Dream to move the industry forward. I don’t know about you, but I can’t wait to see what they come up with next.






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16 Responses to “No Plans for a Heavy Rain Sequel, Cage isn’t “in this Business to Make Money””

  1. Is that why he was complaining about “lost sales” a couple of weeks ago?

  2. Umm. I think the title stands and doesn’t really need a continuation of story or anything of the sort. Sometimes stories just freaking end. I know it’s hard to believe but Star Wars is over. The story is OVER. No more. And spin offs are just cash out pieces of shit that the real creator doesn’t approve of usually.

    • Azaria says:

      What does Star Wars have to do with Heavy Rain? Everything Star Wars related, even the games, has some affiliation with George Lucas, whether he writes, produces, or directs. It’s mostly to keep the series alive, it’s a HUGE money-maker, so yes, they’ll continue to make things from it. It’s not really a story set in stone.

  3. heckteck says:

    David Cage will be raking it in once Sony absorbs them lol

  4. Joan says:

    its it me or does it feel like they’re working for a psvita exclusive

  5. heavy rain only needs one..and that was a well crafted story masterpiece and that score ooof was good

  6. Azaria says:

    It’s a fantastic game, and the only way to continue it would be if it didn’t have different endings. It’d be kinda hard since in some endings, some characters die and others they don’t.

    I do hope they do something though, they showed a LOT of potential with Heavy Rain, I’m sure SOMETHING could follow up Heavy Rain, I loved the way you played it.

  7. giese095 says:

    I don’t think there needs to be a direct sequel, but something similar could be made that had similar gameplay mechanics and an amazing emotional story-driven experience.

  8. Richy2k9 says:

    hello …

    I agree some developers (not all) shall do like he said, a unique game with specific concept with great replay value & then basta.

    the best we could wish for Heavy rain is for the sale to continue, ‘chi va piano, va sano’ …

    sometimes having a sequel do boost the same of the prequel, for some games remain unseen until a new blockbuster like sequel appears. I can say so for games like Uncharted in ‘some’ zones, where UC2 drove the sales of UC1 & same for Team ICO collection, being driven mostly because of TLG while those IPs could stand on their own, they were just unknown gems waiting to be discovered.

    HR is the kind of game that should remain unique & memorable. I wouldn’t mind of David Cage/QD working on another game with similar gameplay / concept but with whole new story / characters.

    I can’t wait to see what they will bring & certainly hope SONY will buy the studio so he can still have some (oh yeah) money … if not, well they can create exclusive IP on each & every platform with the same love for artistic gaming …

    cheers!

  9. ‘Heavy COD FIFA Rain 2012′ ;d

  10. ‘Heavy COD FIFA Rain 2012′ :D

  11. Good because it was the biggest waste of my time when I played it. Worst game I’ve played in years

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