
Although Respawn Entertainment haven’t announced their game yet, the company will ask for fan feedback regarding their title’s design aspects.
The developer’s co-founder, Vince Zampella, who was also joined in the company by former Infinity Ward head Jason West, told USA Today:
We’ve kind of been underground a little bit by design because we don’t have that much exciting to talk about. But we are getting there. We recently re-launched the Respawn website. We have our forums on there, so we are starting to engage the community and get the fans excited. That will eventually fold into once we start talking about the game and what the features are we will have a dialogue with the fan base to see what they want and what they don’t.
Zampella continued:
We’re over 60 people now. We’re at the point where we are locked into an idea. Our deal with EA Partners is a publishing deal, but we maintain the ownership of the intellectual property. So for us it is important because we can now take the IP wherever we want it to go and we can make decisions based on what is the best thing for the franchise not just for some bottom line. Obviously, we would like to do both.
While Respawn have kept silent on their new game, EA Games Label president Frank Gibeau said back at E3 this year that the game is a “sci-fi shooter”.
I want to see something newer and innovative. Sci-Fi shooter needs to be more than a Halo clone and could be something like Dust-514 and not Starhawk. But what ever it will be called it should be good right out of the box considering the team of Respawn.
It looks like EA/Respawn will be battling against Activision/Bungie’s game since it’s almost certain Bungie is making another Sci-Fi FPS.
I’d like to see this science fiction touch upon new ground. Do something other FPS games have never done before. I’d like to see them use the tactics they’ve used on Call Of Duty to immerse the gamer into the gameplay.
Though I don’t like the idea of putting this to the gamer as I get the idea there’d be a lot of people who would misunderstand what they meant and just put something along the lines of “The style of Killzone” or “The style of Halo” instead of putting forward ideas. That’s why I like games designers to come up with the ideas.
That being said I think they should really try and go for a style that appeals to them. I’ve found from developer interviews that the people who make the best games (E.I – Cliff Bleszinski, Ken Levine) are those who make something that their really passionate about so if their finding it hard to get a stepping stone then maybe Repsawn should consider not making a sci-fi shooter and should start spinning ideas till they get a theme and visual style they’ll enjoy making.
As long as it doesn’t feature a damn race of aliens that convert people, that’s one theme I can’t stomach seeing in another sci-fi game Halo:Flood, Resistance:Chimera, Gears of War:Lambent, Dead Space:Necromorphs, Starhawk:Mutants Quake:Strogg the conversion theme imo has been played out waaaay too much. It’s a shame they couldn’t get the rights to Advent Rising and expand upon that, it was a very great 3rd person sci-fi shooter that was under appreciated and featured a great story unforunately the 360 launch over shadowed it and it lost attention(it came out around the same time as psychonauts an shared the same fate) sadly for some reason there was some problem for whoever made it to do a sequel. Whatever they do hopefully it’s fresh.