Capcom Attributes Ultimate MVC3′s Early Release to Licensing Restraints

11/01/2011 Written by Alex Osborn

Releasing an expanded version of a game only nine months after its release sounds a bit odd, and Capcom’s Seth Killian agrees. So why is Ultimate Marvel vs. Capcom 3 slated to release so soon after the launch of the original title? Apparently it has to do with conditions of Capcom’s licensing deal.

According to Killian, in an interview with Eurogamer:

We have the license for this specific game, but other companies outside of Capcom have licenses for other Marvel games that impinge. So we have to find specific times where we’re able to release products. It’s on the Capcom side and on the Marvel side. I don’t ask anybody to feel sympathetic about that.

Sounds reasonable enough, right? Then again, with the soaring popularity of downloadable content, why didn’t Capcom simply offer these additional features via DLC instead of shipping an entirely new product? Killian addressed this question by citing the current state of the Japanese market and their adversity to downloadable content.

Capcom obviously has strong roots in the disc based tradition. That’s the way most games are sold in Japan, so this is the way to approach it naturally. Clearly they’re active in a global market, but are putting their toes in the water of shifting tastes for consumers in other places. Having just an all DLC release would be considered a strange move in Japan. Having an all DLC release would be odd.

What do you think of Capcom’s excuse? Share your thoughts in the comments below.






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6 Responses to “Capcom Attributes Ultimate MVC3′s Early Release to Licensing Restraints”

  1. Jeevz says:

    Lame, no buy for me. Offer as a DLC add on!

  2. Rictor says:

    to add to the DLC in Japan defense. Street Fighter 4 Arcade Edition update was released 1 month before the disc game’s release. In Japan, the PSN Store was not online till a week after the disc release of SF4Arcade Edition.

    (I think Ultamite MvsC3 was announced around that time. this may have had an effect on the DLC or disc decision)

  3. giese095 says:

    it sounds to me like his entire defense is based around a downloadable version of the game, I just want to be able to add the new characters into my game I don’t want to download the whole damn thing….there is absolutely no reason whatsoever that they could come up with that would excuse them from offering the new characters to those who already purchased the original game as DLC. Offer the full retail release for those who want it and allow your loyal customers who purchased the game upon release to download the extras…that method should be a win win for everyone because they will at least get some money from individuals, like myself, who refuse to re-purchase an entire game to get 6 new characters or whatever the number is…instead they will get no more money from me.

  4. jroc says:

    Bullshit on bullshit with these assholes pardon my french, they should give everyone who bought their beta 9 months ago a free copy to compensate. I had a gamestop employee actually have the audacity to ask me if I wanted to pre-order this crap when trading the beta in and I told him he could lick the saltiest part of my taint.
    “Capcom obviously has strong roots in the disc based tradition” and now they have a new much more consistent tradition of being thieves great job!

  5. So I take it that EVERY other developer that releases DLC is somehow lower/wrong compared to Capcom? And people wonder why I don’t own any Capcom games. Could you imagine if CoD released a new version of each game EVERY SINGLE TIME they had a new map pack? Granted, Activision would love it, but it’d piss people off even more. This is why I really dislike the MvC series, because Capcom will always find a way to piss you off with the original release and hold off the good stuff until the 2nd release. AKA the “Ultimate” edition… It should be called “What should be included with the disc when you first bought it or offered as a cheaper DLC option” edition.

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