Bethesda Details Skyrim Patch 1.4

There’s no doubt that The Elder Scrolls V: Skyrim is a truly remarkable game, with an unparallelled level of scale and depth – but it is also a very buggy game. Since launch, Bethesda have released a slew of patches to try and fix the problems that plague the game, and have now detailed the next patch, v1.4.
Over on the Bethblog, the developer listed the changes and fixes for patch 1.4, which is currently undergoing testing:
Current 1.4 Changelog (all platforms unless noted)
NEW FEATURES
- Skyrim launcher support for Steam Workshop (PC)
BUG FIXES
- General optimizations for memory and performance
- Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
- Improved compiler optimization settings (PC)
- Long term play optimizations for memory and performance (PS3)
- Memory optimizations related to scripting
- Fixed crashes related to pathing and AI
- Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
- Fixed rare crash with loading saved games
- Fixed issue with accented characters not displaying properly at the end of a line
- Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
- Fixed issue where dragon priest masks would not render correctly
- Fixed issue where quests would incorrectly progress after reloading a save
- Fixed issues with placing and removing books from bookshelves in the player’s home
- Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
- Fixed issue where the player house in Windhelm would not clean up properly
- Fixed crash related to giant attacks and absorb spells
- Fixed issue with ash piles not cleaning up properly
- Fixed occasional issue where overwriting an existing save would fail
- Fixed memory crash with container menu
- Fixed infinite loop with bookshelves
- Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
- Fixed issue where transforming back to human from werewolf would occasionally not fail
- Bows and daggers will display properly when placed on weapon racks
QUEST FIXES
- The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
- In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
- Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
- Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
- Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
- In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
- In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
- Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
- In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
- “The White Phial” will now start properly if player already has a briar heart in their inventory
- Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
- Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
- In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
- In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
- “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
- Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
- “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
- Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
- In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
- Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
- Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
- “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
- Fixed rare issue where “Dampened Spirits” would not start properly
- Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
- Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
- Fixed numerous issues with “Blood on the Ice” not triggering properly
- In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
- In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
- Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
- Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.
Does the upcoming patch fix all the problems you may have faced with Skyrim? Share your happiness or disappointment in the comments below.
You can skip to the end and leave a response. Pinging is currently not allowed.
Leave a Reply
You must be logged in to post a comment.
Looks very promising, Lets hope it fixes the lag cause games unplayable for me and I had to take a long break because of it. Plus if its fixed then I’ll enjoy the DLC because I ain’t buying DLC if the games still broken.
^^^
Agreed
sounds good to me…hopefully it works and doesn’t create other issues in the process
cant wait til this is out. hope it fixes the lag permanently.
Great news even for me who plays on the 360 because the lag issue just cropped on me over there too, I gotta admit i’m quite happy with bethesda getting on the ball to iron this issue out. Hopefully more serious issues don’t pop up.
I just want the framerate/lag to be dealt with.. As the first poster said, my purchase of any dlc is dependent upon this.
The main glitch for me was ‘Blood on the Ice’ not starting.. And that doesn’t seem to be addressed.. No matter.. Got the plat. I just want to play with a consistent frame-rate above 5 on the expansions/dlc..
I hope this really fixes the lag issues.
Prove the doubters wrong Bethesda!!
This update seems worthy but I’m still suspicious about Bethesda’s quality control.
last night i turned on my ps3, started skyrim. played about 3 minutes, and it froze up. so i power down, turn it back on, do the file system fix thing again, it restarts, i load up skyrim again, play about 4 minutes, and the ps3 shuts off! flashing red light, i freak out. let it sit for a few minutes. turn it off, then back on, and thank god it works. but now i’m scared to play this game. if it kills my ps3 i dont have the money to replace it. and it’s a new one. a 120gb. i did some research, and im not the only person this has happened to. i say, if this game is bricking ps3′s those effected should file a class action law suit against bethesda to replace their playstations and refund the game. maybe then they will learn how to make a damn game. and i know i can choose to simply not play the game, and i didnt play it through december. but they keep saying it’s ok. before the game came out they said that we wouldn’t see the same problems we did with oblivion and fallout 3, and with each patch they said they’ve fixed the game, and it’s ok to play. so under their assurance i play. and under their incompetence the game is slowly killing my ps3.
sorry for the long rant.
I wonder if they will ever fix the bug where the HUD cannot be seen because if is too high up.
Well I hope it really works and also comes out soon. I was just starting to get lag problems this week; I know there are things I can do to help though. I also had a bug which I believe is related to the Season Unending they mention, since I hadn’t chosen sides early on.
I really can’t wait to play this game, however, I’ve been reading a lot about the glitches, bugs, lags, etc, to even consider really buying it. Hopefully, this will solve the problems and I can join in the fun.
I have the same issue with skyrim! But not just one time it’s been at least two times that my system has froze but my ps3 has prolly shut off by its self with the blinking red light prolly around 5-6 times. I love skyrim and it’s hard to just stop playing it. But if my ps3 crashed I have no clue what I would do! But it doesn’t do this all the time. Only when there’s something big goon on during the game or right after. Does any one know when the next patch is due to fix this prob? I believe it’s making my ps3 over heat. And any ideas how to fix that too? And I have the phat ps3 (old 40 gb). Never had any problems besides this too!