Posts Tagged ‘GDC’

GDC Preview: inFamous 2
Thursday, March 10th, 2011

We recently got hands on with Infamous 2′s new weapons and new modes and we came away very impressed.

GDC Preview: SOCOM 4
Thursday, March 10th, 2011

With many of us reeling from the after effects and trauma of Socom: Confrontation, in steps Zipper Interactive to save the day with Socom 4.

GDC Preview: Transformers: Dark of the Moon
Thursday, March 10th, 2011

I recently got a behind closed doors look at Dark of the Moon and came away feeling very satisfied with what looks to be a good game.

GDC Preview: Uncharted 3: Drake’s Deception
Tuesday, March 8th, 2011

Learn about our time with Uncharted 3: Drake’s Deception

GDC Preview: Ratchet & Clank: All 4 One
Tuesday, March 8th, 2011

Ratchet and Clank are back, and this time they’re not alone. All 4 One was announced over six months ago at gamescom last year, but has only made few, if any playable appearances. Fortunately for us, GDC 2011 was one of those places.

Why Twisted Metal Missed GDC
Tuesday, March 8th, 2011

With the events of GDC behind us, many were shocked to find out that the PlayStation 3 exclusive Twisted Metal didn’t make it to the show. David Jaffe, creative mind behind Twisted Metal, recently took to his blog and answered the burning question of why his game missed its GDC appointment.

GDC 2011 Sees Record Number of Visitors, 2012 Event Dated
Monday, March 7th, 2011

While the Game Developer’s Conference may not be filled with the same level of megaton announcements as E3, the event is host to numerous developer focused sessions, as well as a yearly keynote, which all play a vital part in the growth of the games industry. On top of the sessions, publisher’s hold many preview [...]

Alice: Madness Returns Gameplay Footage
Sunday, March 6th, 2011

Courtesy of IGN, the footage finds Alice trying to make her way through one crazy looking world and even crazier looking enemies.

Batman in Full Gear for Arkham City
Sunday, March 6th, 2011

GDC has given us plenty of new details for upcoming games, including bits about The Last Guardian, Dragon Age II and Infamous 2. Adding one more to the list, Rocksteady Studios, the group behind Batman: Arkham City, also made an appearance to deliver a highly sought after answer about the Bat’s previous arsenal.

Bungie Jumping into MMO Genre
Friday, March 4th, 2011

After Halo developer Bungie struck an absolutely astounding 10-year partnership deal with mega publisher Activison, fans of the AAA developer have been eager to hear about the “groundbreaking new game universe” that will mark the company’s first multiplatform title since their partnership with Microsoft ended. Built with an entirely new engine, little has been revealed [...]

Jaffe Thinks Day One Patches Are Twisted
Friday, March 4th, 2011

Creator of the Twisted Metal and God of War series, David Jaffe, is often very vocal about his opinions; anyone who follows his Twitter account should be well aware of that. During a GDC “micro talk” panel, Jaffe gave a five-minute speech about how developers should use patches.

Mirror’s Edge Not Dead, But On Shaky Footing
Friday, March 4th, 2011

Late last year, there were rumors that a Mirror’s Edge 2 may be in the works. Last month, EA studio general manager, Patrick Soderlund, ended all the rumors by saying the game had been put on indefinite hold. This news devastated fans of the original game, but it seems that, at least for now, gamers shouldn’t [...]

Dragon Age II Gets Side Tracked
Thursday, March 3rd, 2011

Dragon Age: Origins was a traditional Bioware RPG that received a lot of praise from critics and fans – here at PlayStation LifeStyle we gave it a 9/10. The game had a main story length around 15-20 hours, but because of all the side quests available, many gamers put in over 40 to 50 hours [...]

Move.Me Coming This Spring, Will Allow For PlayStation Move Applications
Thursday, March 3rd, 2011

Earlier in the year, it was rumored that Sony would open Move development to the public, and allow academics and hobbyists to tinker with the precise motion controller. Speaking at this year’s Games Developer’s Conference, John McCutchan, Senior Engineer of SCEA’s Developer Support team confirmed that the company would indeed be allowing aspiring developers to [...]

David Cage Working on Two Projects, Wants to Create “Emotional War Game”
Thursday, March 3rd, 2011

Heavy Rain pushed the envelope of emotional gaming and the medium as an art form, creating new experiences for gamers that resonated with the maturer PlayStation audience. Ever since the game’s release, fans of creator David Cage have been waiting with baited breath for any news on his next project, which was promised to push [...]