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xmlns:media="http://search.yahoo.com/mrss/"> <channel><title>PlayStation LifeStyle &#187; Heavenly Sword</title> <atom:link href="http://playstationlifestyle.net/tag/heavenly-sword/feed/" rel="self" type="application/rss+xml" /><link>http://playstationlifestyle.net</link> <description>PS3, PSN and Vita News, Trophies, Reviews, Guides, Cheats and More!</description> <lastBuildDate>Sat, 26 May 2012 22:04:12 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.1.3</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>Heavenly Sword Sequel Rumored to be in Development</title><link>http://playstationlifestyle.net/2011/05/08/heavenly-sword-sequel-rumored-to-be-in-development/</link> <comments>http://playstationlifestyle.net/2011/05/08/heavenly-sword-sequel-rumored-to-be-in-development/#comments</comments> <pubDate>Sun, 08 May 2011 23:09:17 +0000</pubDate> <dc:creator>Cameron Teague</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Heavenly Sword]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=145438</guid> <description><![CDATA[According to the latest issue of UK PlayStation Magazine, PlayGamer, the sequel is in development and takes place 10 years after the events of the first game.]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-103382" title="Heavenly-Sword-feature2" src="http://playstationlifestyle.net/wp-content/uploads/2010/08/Heavenly-Sword-feature2.png" alt="" width="685" height="300" /></p><p>The pre-E3 rumor mill has begun to churn, and with it comes a sequel to <em>Heavenly Sword</em>, one of the most underrated games for the PlayStation 3 which many feel lost out as it was released during the troubled launch of the PlayStation 3.  According to the latest issue of the UK PlayStation Magazine, PlayGamer, the sequel is in development and takes place 10 years after the events of the first game.</p><p><span
id="more-145438"></span></p><p>According to the magazine it will be an open-world sandbox title featuring re-playable missions and interactive environments.  The magazine goes on to say that the <em>Heavenly Sword</em> weapon will not be available from the start of the game and you will have to work your way to obtaining it by mastering different martial arts.</p><p>Seeing as how Ninja Theory, the developer behind the original game went on to multiplatform titles, a sequel would have to be worked on by another team.  Now again this is just a rumor so take it for what it&#8217;s worth but we do have to hope this is one of those rumors that come true.</p><p>[<a
href="http://www.gamers-corner.co.uk/#/heavenly-sword-2-details/4551197474" target="_blank">Via</a>]</p><hr
/><p><small>© Cameron Teague for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2011. | <a
href="http://playstationlifestyle.net/2011/05/08/heavenly-sword-sequel-rumored-to-be-in-development/">Permalink</a> | <a
href="http://playstationlifestyle.net/2011/05/08/heavenly-sword-sequel-rumored-to-be-in-development/#comments">29 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2011/05/08/heavenly-sword-sequel-rumored-to-be-in-development/&title=Heavenly Sword Sequel Rumored to be in Development">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2011/05/08/heavenly-sword-sequel-rumored-to-be-in-development/feed/</wfw:commentRss> <slash:comments>29</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/06/feature-heavenly-sword-170x75.png" width="170" height="75" medium="image" type="image/png" /> </item> <item><title>Enslaved Writer Got &#8216;F***ing Sick&#8217; of His PS3</title><link>http://playstationlifestyle.net/2010/10/06/enslaved-writer-got-fing-sick-of-his-ps3/</link> <comments>http://playstationlifestyle.net/2010/10/06/enslaved-writer-got-fing-sick-of-his-ps3/#comments</comments> <pubDate>Wed, 06 Oct 2010 18:30:46 +0000</pubDate> <dc:creator>Zak Islam</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Enslaved]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Ninja Theory]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=113770</guid> <description><![CDATA[The man who penned 28 Days Later and Enslaved has stated that he only played Heavenly Sword after meeting Ninja Theory because of him being "f***ing sick" of his PlayStation 3.]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-99035" title="Enslaved_boom_feature" src="http://playstationlifestyle.net/wp-content/uploads/2010/07/Enslaved_boom_feature.png" alt="" width="685" height="300" /></p><p>The man who penned <em>28 Days Later</em> and <em>Enslaved</em> has stated that he only played <em>Heavenly Sword</em> after meeting Ninja Theory because of him being &#8220;f***ing sick&#8221; of his PlayStation 3.</p><p><span
id="more-113770"></span>Alex Garland told <a
href="http://www.next-gen.biz/features/interview-alex-garland-part-one?page=0%2C0" target="_blank">Edge</a> during an interview:</p><blockquote><p><em>&#8220;I had not played Heavenly Sword at the  moment I met Tameem, then I went and bought it. The reason I hadn&#8217;t  played it is because I&#8217;d bought a PlayStation 3 along with an Xbox 360,  and by the time I met Tameem I&#8217;d already stopped playing on the  PlayStation 3 because I was so f*cking sick of it. There weren&#8217;t any original games that really blew me away. I  was really into Xbox Live; I was much more into playing Call Of Duty 4  on Xbox Live. So Xbox really had its claws into me, and I just never  bought Heavenly Sword.&#8221;</em></p></blockquote><p>Shortly after meeting with developer Ninja  Theory Garland played <em>Heavenly Sword</em> and as a result, was impressed  enough that he decided to write the story behind <em>Enslaved</em>. The game is now out in North American retailers; expect PlayStation LifeStyle&#8217;s review very soon.</p><hr
/><p><small>© Zak Islam for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/10/06/enslaved-writer-got-fing-sick-of-his-ps3/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/10/06/enslaved-writer-got-fing-sick-of-his-ps3/#comments">25 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/10/06/enslaved-writer-got-fing-sick-of-his-ps3/&title=Enslaved Writer Got &#8216;F***ing Sick&#8217; of His PS3">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/10/06/enslaved-writer-got-fing-sick-of-his-ps3/feed/</wfw:commentRss> <slash:comments>25</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/10/feature-Alex-G-170x75.jpg" width="170" height="75" medium="image" type="image/jpeg" /> </item> <item><title>Enslaved&#8217;s Monkey, Andy Serkis, Wants Your Questions</title><link>http://playstationlifestyle.net/2010/09/22/enslaveds-monkey-andy-serkis-wants-your-questions/</link> <comments>http://playstationlifestyle.net/2010/09/22/enslaveds-monkey-andy-serkis-wants-your-questions/#comments</comments> <pubDate>Wed, 22 Sep 2010 16:54:46 +0000</pubDate> <dc:creator>Ray Conley</dc:creator> <category><![CDATA[Developer]]></category> <category><![CDATA[Industry Events]]></category> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Enslaved]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Namco-Bandai]]></category> <category><![CDATA[Ninja Theory]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=111129</guid> <description><![CDATA[Actor, Andy Serkis, is really starting to turn heads with his versatility in the entertainment biz.  Beginning his now famous debut as Gollum from Lord of the Rings, Serkis has used his performance as a platform to launch himself into cinematics for game design.  He has proven that he had the grit to pull off [...]]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-111136" src="http://playstationlifestyle.net/wp-content/uploads/2010/09/Andy-Serkis-Feature.png" alt="" width="685" height="300" /></p><p>Actor, Andy Serkis, is really starting to turn heads with his versatility in the entertainment biz.  Beginning his now famous debut as Gollum from Lord of the Rings, Serkis has used his performance as a platform to launch himself into cinematics for game design.  He has proven that he had the grit to pull off the amazing portrayal of King Bohan in <a
href="http://playstationlifestyle.net/tag/heavenly-sword">Heavenly Sword</a>, and now seeks to show his flamboyance with Monkey from<a
href="http://playstationlifestyle.net/tag/enslaved"> Enslaved</a>.  Are you still curious about this man?<span
id="more-111129"></span></p><p><img
class="alignright size-full wp-image-111134" src="http://playstationlifestyle.net/wp-content/uploads/2010/09/andy-serkis-thumb.png" alt="" width="150" height="150" />Andy Serkis will be <a
href="http://community.eu.playstation.com/t5/PlayStation-3-General-Discussion/The-People-vs-Andy-Serkis/td-p/11546635">taking questions directly</a> from his fans and answering them in his own &#8220;precioussssss&#8221; style.  But you better put on your thinking cap.  Only the best questions that are submitted will be selected, and there is no given limit as to the number of questions that will be picked.  After all the questions are gathered, the answers will all be posted at <a
rel="nofollow" href="http://eu.playstation.com/" target="_blank">http://eu.playstation.com</a>.</p><p><a
href="http://community.eu.playstation.com/t5/PlayStation-3-General-Discussion/The-People-vs-Andy-Serkis/td-p/11546635" target="_blank">Jump on over to the EU PlayStation forums</a> and start getting your questions posted if you desire the mighty Serkis to solve the mysteries of the universe.  No time limit has be given as to when the questions will no longer be accepted, which could end sooner than you think.  Better not wait too long!</p><hr
/><p><small>© Razor for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/09/22/enslaveds-monkey-andy-serkis-wants-your-questions/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/09/22/enslaveds-monkey-andy-serkis-wants-your-questions/#comments">3 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/09/22/enslaveds-monkey-andy-serkis-wants-your-questions/&title=Enslaved&#8217;s Monkey, Andy Serkis, Wants Your Questions">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/09/22/enslaveds-monkey-andy-serkis-wants-your-questions/feed/</wfw:commentRss> <slash:comments>3</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/09/Andy-Serkis-Feature-170x75.png" width="170" height="75" medium="image" type="image/png" /> </item> <item><title>PS3 Preview &#8211; Enslaved: Odyssey to the West</title><link>http://playstationlifestyle.net/2010/07/30/ps3-preview-enslaved-odyssey-to-the-west/</link> <comments>http://playstationlifestyle.net/2010/07/30/ps3-preview-enslaved-odyssey-to-the-west/#comments</comments> <pubDate>Fri, 30 Jul 2010 21:59:13 +0000</pubDate> <dc:creator>Sarah LeBoeuf</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[Enslaved]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Namco-Bandai]]></category> <category><![CDATA[Ninja Theory]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=101468</guid> <description><![CDATA[In 2007, Sony and Ninja Theory released Heavenly Sword, one of the earliest big-budget exclusives for the PS3, released within a year of its launch. The game had a huge marketing push, and was often described as “God of War with a chick”, but Heavenly Sword failed to achieve the sales, critical acclaim, and notoriety [...]]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-101435" title="Enslaved_chase_feature" src="http://playstationlifestyle.net/wp-content/uploads/2010/07/Enslaved_chase_feature.png" alt="" width="685" height="300" /></p><p>In 2007, Sony and Ninja Theory released Heavenly Sword, one of the earliest big-budget exclusives for the PS3, released within a year of its launch. The game had a huge marketing push, and was often described as “God of War with a chick”, but Heavenly Sword failed to achieve the sales, critical acclaim, and notoriety of Sony’s mythological franchise. It wasn’t a complete disaster, and many reviews seemed to like it enough to see the potential of a possible sequel, but instead Ninja Theory began working on a new project: the multiplatform post-apocalyptic action-adventure game Enslaved: Odyssey to the West. With Enslaved only a few months from release, Namco-Bandai let some members of the press get a look at it earlier this month, and Ninja Theory’s distinct style was definitely present.</p><p><span
id="more-101468"></span></p><p>Much like Majin and the Forsaken Kingdom, another upcoming Namco-Bandai game, Enslaved puts you in control of two main characters who must work cooperatively to survive. Loosely based on the Chinese novel Journey to the West, the setting is about a hundred and fifty years in the future, a time when robots rule the land and the human race is all but extinct. Amidst the post-apocalyptic chaos, a physically strong man named Monkey teams up (against his will and better judgment) with Trip, a woman with strong technological skills. Though Trip’s ability to manipulate electronics and make useful tools comes in handy, she must be protected by Monkey throughout their journey. They need each other to survive, and if one dies, the game is over.</p><p>The whole post-apocalyptic, post-human race setting is nothing new in this industry, but that doesn’t mean there isn’t room for more games that want to present their own vision of a less-than-ideal future. Ninja Theory’s design style is very distinct, especially when it comes to their characters; while observing Enslaved, I was reminded of how strongly I felt about Heavenly Sword’s Nariko and Kai, and perhaps Monkey and Trip have the potential to be just as memorable. The environments are also quite interesting, as the main characters use a combination of technological know-how and martial arts to further their journey and stay alive.</p><p>Heavenly Sword wasn’t perfect, but it was certainly a good stepping stone for Ninja Theory. Three years later, the developer is hoping to use the lessons it learned on its next title, and it appears that they are on the right path. I love a good post-apocalypse story, and I think Ninja Theory can take an old idea and make it feel new again. . I can’t say that it’s my most anticipated game of the year, but I’m definitely interested in seeing more.</p><hr
/><p><small>© Sarah for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/07/30/ps3-preview-enslaved-odyssey-to-the-west/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/07/30/ps3-preview-enslaved-odyssey-to-the-west/#comments">5 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/07/30/ps3-preview-enslaved-odyssey-to-the-west/&title=PS3 Preview &#8211; Enslaved: Odyssey to the West">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/07/30/ps3-preview-enslaved-odyssey-to-the-west/feed/</wfw:commentRss> <slash:comments>5</slash:comments> </item> <item><title>Ninja Theory Talks Heavenly Sword Release</title><link>http://playstationlifestyle.net/2010/07/30/ninja-theory-talks-heavenly-sword-release/</link> <comments>http://playstationlifestyle.net/2010/07/30/ninja-theory-talks-heavenly-sword-release/#comments</comments> <pubDate>Fri, 30 Jul 2010 15:21:08 +0000</pubDate> <dc:creator>Kyle P.</dc:creator> <category><![CDATA[Developer]]></category> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Ninja Theory]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=101342</guid> <description><![CDATA[In a recent interview, studio head Tameem Antoniades talked about the immense pressure his studio was feeling, and how the entire experience wasn't "enjoyable".]]></description> <content:encoded><![CDATA[<p
style="text-align: center;"><img
class="alignnone size-full wp-image-94639" title="feature-heavenly-sword" src="http://playstationlifestyle.net/wp-content/uploads/2010/06/feature-heavenly-sword.png" alt="" width="685" height="300" /></p><p>The first year of the <a
href="http://www.playstationlifestyle.net/tag/playstation-3/">PlayStation 3&#8242;s</a> life proved to be a hard one, as the console was clouded by constant reports of inferior multiplatform games and of worsening hardware and software sales. When <a
href="http://www.playstationlifestyle.net/tag/heavenly-sword/">Heavenly Sword</a>, a title by <a
href="http://www.playstationlifestyle.net/tag/ninja-theory/">Ninja Theory</a>, hit the market, exclusively, for the PlayStation 3, in September of 2007, gamers finally got their hands on a title that actually took advantage of the PS3&#8242;s unique architecture. Up until that point, there were only a handful of titles worth purchasing.<br
/> <span
id="more-101342"></span><br
/> With a bare market for quality software, the heat was on for Ninja Theory to pump out a good title. In a recent interview, studio head Tameem Antoniades talked about the immense pressure his studio was feeling, and how the entire experience wasn&#8217;t &#8220;enjoyable&#8221;. <a
href="http://www.computerandvideogames.com/article.php?id=257797/">Speaking to CVG</a>, Antoniades said his studio performs much better when the gaming world&#8217;s spotlight is not on them.</p><blockquote><p><em>&#8220;I personally feel much more comfortable now we&#8217;re lower profile. It&#8217;s better to be the underdog so you can surpass expectations.&#8221;</em></p></blockquote><p>Continuing, Antoniades added:</p><blockquote><p><em>&#8220;I think all the hype surrounding PlayStation 3 wasn&#8217;t particularly enjoyable for us, and the other reason I like to underplay things is that &#8211; despite what anybody says &#8211; on a creative project, you just never know if it&#8217;s gonna work until it all comes together right at the very end.&#8221;</em></p></blockquote><p>Certainly makes sense. Ninja Theory&#8217;s newest game, Enslaved, is multiplatform, and releases later this year.</p><hr
/><p><small>© Kyle for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/07/30/ninja-theory-talks-heavenly-sword-release/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/07/30/ninja-theory-talks-heavenly-sword-release/#comments">9 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/07/30/ninja-theory-talks-heavenly-sword-release/&title=Ninja Theory Talks Heavenly Sword Release">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/07/30/ninja-theory-talks-heavenly-sword-release/feed/</wfw:commentRss> <slash:comments>9</slash:comments> </item> <item><title>Ninja Theory: Heavenly Sword 2 Was On The Cards</title><link>http://playstationlifestyle.net/2010/06/21/ninja-theory-heavenly-sword-2-was-on-the-cards/</link> <comments>http://playstationlifestyle.net/2010/06/21/ninja-theory-heavenly-sword-2-was-on-the-cards/#comments</comments> <pubDate>Tue, 22 Jun 2010 02:09:04 +0000</pubDate> <dc:creator>Christopher Gordon-Douglas</dc:creator> <category><![CDATA[Interviews]]></category> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Ninja Theory]]></category> <category><![CDATA[Sony]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=94634</guid> <description><![CDATA[Ninja Theory, the famed developer of Heavenly Sword on the PlayStation 3 is currently working on their recently announced project called Enslaved. With Heavenly Sword receiving decent reviews, it would seem to be only a matter of time before Ninja Theory started on Heavenly Sword 2 with the PS3’s tech under control. But today in an interview with CVG  Ninja Theory explains the multiplatform stance and the reason for not following up on Heavenly Sword.]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-94639" src="http://playstationlifestyle.net/wp-content/uploads/2010/06/feature-heavenly-sword.png" alt="" width="685" height="300" /></p><p>Ninja Theory, the famed developer of Heavenly Sword on the PlayStation 3 is currently working on their recently announced project called Enslaved. With Heavenly Sword receiving decent reviews, it would seem to be only a matter of time before Ninja Theory started on Heavenly Sword 2 with the PS3&#8242;s tech under control. But today in an interview with <a
href="http://www.computerandvideogames.com/article.php?id=252755">CVG</a> Ninja Theory explains the multiplatform stance and the reason for not following up on Heavenly Sword.</p><p><span
id="more-94634"></span>According to the studio boss Tameem Antoniades, Ninja Theory made no revenue from Heavenly Sword and had to go multiplatform to save the UK based developer:</p><blockquote><p>&#8220;I don&#8217;t know if Sony made any money on Heavenly Sword but we didn&#8217;t,&#8221; he said, adding that the studio&#8217;s survival meant it had to quit being PS3 exclusive.&#8221;</p><p>&#8220;There are pros and cons, if you&#8217;re exclusive you get more attention but when you&#8217;re multi-platform, at this stage in the cycle, there&#8217;s more competition. You&#8217;ve got to weigh it against each other,&#8221; he added.</p><p>&#8220;But we couldn&#8217;t do Heavenly Sword 2 as a multi-platform because it&#8217;s owned by Sony, the tech we developed for that game is also owned by Sony.&#8221;</p><p>&#8220;Would Ninja Theory of done it? Probably, I think we would have,&#8221;</p></blockquote><blockquote><p>&#8220;But there&#8217;s a different dynamic with a platform holder. I mean, we signed up and we happy to sign up to it because it allowed our studio to grow and we&#8217;re really grateful for that, but it feels like as a studio we need to think about the next few years, the next games we release.</p><p>&#8220;We want them to be multi-platform so we had to come up with a new idea&#8221;</p></blockquote><p>Ninja Theory&#8217;s current project, Enslaved, is set to launch sometime in 2010 as a multiplatform title. Check out <a
href="http://playstationlifestyle.net/2010/06/18/enslaved-odyssey-to-the-west-e3-impressions/">our E3 impressions</a> of the game. Also check out the <a
href="http://playstationlifestyle.net/2010/06/08/enslaveds-e3-trailer-is-glorious/">latest trailer</a> if you haven&#8217;t done so already.</p><hr
/><p><small>© deadpool19 for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/06/21/ninja-theory-heavenly-sword-2-was-on-the-cards/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/06/21/ninja-theory-heavenly-sword-2-was-on-the-cards/#comments">29 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/06/21/ninja-theory-heavenly-sword-2-was-on-the-cards/&title=Ninja Theory: Heavenly Sword 2 Was On The Cards">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/06/21/ninja-theory-heavenly-sword-2-was-on-the-cards/feed/</wfw:commentRss> <slash:comments>29</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/06/feature-heavenly-sword-170x75.png" width="170" height="75" medium="image" type="image/png" /> </item> <item><title>PSLS Presents &#8211; Tameem Antoniades, Co-Founder and Chief Design Ninja of Ninja Theory</title><link>http://playstationlifestyle.net/2010/06/14/psls-presents-tameem-antoniades-co-founder-and-chief-design-ninja-of-ninja-theory/</link> <comments>http://playstationlifestyle.net/2010/06/14/psls-presents-tameem-antoniades-co-founder-and-chief-design-ninja-of-ninja-theory/#comments</comments> <pubDate>Mon, 14 Jun 2010 18:14:40 +0000</pubDate> <dc:creator>Ray Conley</dc:creator> <category><![CDATA[Interviews]]></category> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Enslaved]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Namco-Bandai]]></category> <category><![CDATA[Ninja Theory]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=91012</guid> <description><![CDATA[Every gamer worldwide should be quite familiar with the UK-based developer Ninja Theory. They slashed their way to the console market with their red-headed, sword-wielding diva in their PS3-exclusive, Heavenly Sword.  Ninja Theory took all the lessons learned from Heavenly Sword and poured their heart into their next hotly anticipated title, Enslaved.  Co-founder and Chief Design Ninja, Tameem Antoniades, took some time from his busy schedule and was very generous to answer a few questions that were on our minds concerning Ninja Theory  and Enslaved.]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-88779" src="http://playstationlifestyle.net/wp-content/uploads/2010/05/feature-PSLS-Presents-Interview.jpg" alt="" width="685" height="300" /></p><p>Every gamer worldwide should be quite familiar with the UK-based developer Ninja Theory. They slashed their way to the console market with their red-headed, sword-wielding diva in their PS3-exclusive, <a
href="http://playstationlifestyle.net/tag/heavenly-sword">Heavenly Sword</a>.  Ninja Theory took all the lessons learned from Heavenly Sword and poured their heart into their next hotly anticipated title, Enslaved.  Co-founder and Chief Design Ninja, <a
href="http://playstationlifestyle.net/tag/tameem-antoniades">Tameem Antoniades</a>, took some time from his busy schedule and was very generous to answer a few questions that were on our minds concerning <a
href="http://playstationlifestyle.net/tag/ninja-theory">Ninja Theory</a> and <a
href="http://playstationlifestyle.net/tag/enslaved">Enslaved</a>.<span
id="more-91012"></span></p><p><strong> </strong></p><p><strong><em><img
class="alignright size-full wp-image-91271" src="http://playstationlifestyle.net/wp-content/uploads/2010/06/Enslaved_monkey.png" alt="" width="240" height="271" /></em>From a creative standpoint, who gets to decide what type of game will be worked on next?<br
/> </strong></p><p>Well so far it’s been me. Our first game <em>Kung Fu Chaos</em> was what we founded the company on. We learned a lot about combat on that game so we wanted to take it to a new level on a next-gen platform and focus on story-telling. Being huge kung fu movie fans, I really liked the idea of making something like <em>Crouching Tiger</em> or <em>Hero</em>. For <em>Enslaved</em>, our art director wanted to tackle science fiction, and I was interested in the idea of developing cooperative gameplay and story around an AI partner. It was only later that I proposed <em>Journey to the West</em> as an inspiration to the team and everyone really liked it.</p><p>It’s usually a seed of an idea that grows in an evolutionary manner rather than a scatter-gun approach of ideas.</p><p><strong>Since Enslaved has shown such focus on artistic detail in its environment, any chance that we could see Enslaved in 3D?</strong></p><p>No plans at all for 3D. No. If we were to do a 3D game, it would have to be designed that way from the start.</p><p><strong> </strong><strong>We heard that Nitin Sawhney will be working on the music again. What style of music can we expect for Enslaved? Will it be similar to Heavenly Sword?</strong></p><p>It follows the themes we set out for the game: mysterious, ominous, tribal, emotional. I didn’t want us to fall into the trap that so much sci-fi does fall into. Namely, going for a really obvious hi-tech soundtrack just because it is set in the future. The music reflects the emotional state of the characters on their journey. As always with Nitin, the music can be hauntingly beautiful.</p><p><strong><em><img
class="aligncenter size-full wp-image-91269" src="http://playstationlifestyle.net/wp-content/uploads/2010/06/Tameem-Quote3.png" alt="" width="685" height="300" /></em></strong><strong>What was the greatest challenge faced during the development of Enslaved? Did you find any limitations?</strong></p><p>Creating a new IP is always very difficult. You have to <em>find the game</em>. To do that, you have to build a mission with just about every element working together well. Doing this is a huge challenge because you don’t have unlimited time and resources. You have to build what you think will work, watch it fail, re-build it, watch it fail again, etc.</p><p>Particular challenges include making the combat feel accessible but challenging, making Trip feel part of your team without getting in the way, story-telling in and out of cutscenes, and creating colour in a post-apocalyptic setting (so much harder than slapping brown everywhere!).  Every aspect of the game has had its own challenges. We don’t shy from a good challenge!</p><p>Ultimately every creative process is a cycle of: building, failing, learning and repeating. So ironically, the faster you fail, the better the results. This can also take you to dark places during development where cherished ideas have to be let go, or “killing your babies” as we refer to it. Ultimately though, we embraced this work ethic and worked hard to create gameplay, story and action that we could feel proud of. Hopefully, this will elevate it to become more than the sum of its parts.</p><p><strong><em><img
class="alignleft size-full wp-image-91253" src="http://playstationlifestyle.net/wp-content/uploads/2010/06/Nariko2_Heavenly-Sword.png" alt="" width="166" height="213" /></em></strong><strong>What lessons were learned from Heavenly Sword? What are some things that you would have done differently?</strong></p><p>I could write 10 pages about what we learnt on that project and bore you to death. We learned how to do everything better really.</p><p>So will <em>Enslaved</em> be a better game? I really believe it will be because there is so much more variety and depth to the gameplay. Longer? It should feel a lot longer and richer because we have so much more experience and far better tools to play with. But will it reach those deep parts of your soul that no other game will touch, I hear you ask? I sincerely hope so but if not, there’s plenty of brain-teasing gameplay, challenging combat and a large dollop of action to give you that nice warm feeling inside.</p><p><em>PlayStation Lifestyle would like to thank Tameem Antoniades for his time and insightful comments.  We would also like to thank Namco-Bandai and Ninja Chris Belton</em><em> for making this interview possible. </em><em>Stay tuned to  PSLS for  more PlayStation news, reviews  and    interviews.</em></p><hr
/><p><small>© Razor for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/06/14/psls-presents-tameem-antoniades-co-founder-and-chief-design-ninja-of-ninja-theory/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/06/14/psls-presents-tameem-antoniades-co-founder-and-chief-design-ninja-of-ninja-theory/#comments">7 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/06/14/psls-presents-tameem-antoniades-co-founder-and-chief-design-ninja-of-ninja-theory/&title=PSLS Presents &#8211; Tameem Antoniades, Co-Founder and Chief Design Ninja of Ninja Theory">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/06/14/psls-presents-tameem-antoniades-co-founder-and-chief-design-ninja-of-ninja-theory/feed/</wfw:commentRss> <slash:comments>7</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/06/Tameem_antoniades-170x75.png" width="170" height="75" medium="image" type="image/png" /> </item> <item><title>Brink Squeezing PlayStation 3&#8242;s Potential</title><link>http://playstationlifestyle.net/2010/05/27/brink-squeezing-playstation-3s-potential/</link> <comments>http://playstationlifestyle.net/2010/05/27/brink-squeezing-playstation-3s-potential/#comments</comments> <pubDate>Fri, 28 May 2010 01:51:46 +0000</pubDate> <dc:creator>Kyle P.</dc:creator> <category><![CDATA[Developer]]></category> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Bethesda]]></category> <category><![CDATA[BRINK]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Killzone 2]]></category> <category><![CDATA[Splash Damage]]></category> <category><![CDATA[Syphon Filter]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=88197</guid> <description><![CDATA[In an interview with PlayStation LifeStyle, Splash Damage's Creative Director, Richard Ham, talked about the high-caliber talent working on the game, and why PS3 fans should get excited.]]></description> <content:encoded><![CDATA[<p
style="text-align: center;"><img
class="aligncenter size-full wp-image-82380" title="feature-brink-game" src="http://playstationlifestyle.net/wp-content/uploads/2010/04/feature-brink-game.jpg" alt="" width="685" height="300" /></p><p>Fans around the world are eagerly awaiting the release of <a
href="http://www.playstationlifestyle.net/tag/splash-damage/">Splash Damage&#8217;s</a> first foray into the console world, <a
href="http://www.playstationlifestyle.net/tag/brink/">Brink</a>. The first person shooter is trying to seperate itself from the competition, with its seamless blend of single and cooperative gameplay. In an interview with PlayStation LifeStyle, Splash Damage&#8217;s Creative Director, Richard Ham, talked about the high-caliber talent working on the game, and why PS3 fans should get excited.<br
/> <span
id="more-88197"></span></p><p>Responding to a question posed by PSLS about how the transition has been from creating additional content for PC games to making full-fledged games, Ham said the following:</p><blockquote><p>To help out, we’ve hired some of the best console developers in the business to ensure we’ve got a game that really rocks on console. For instance, we’ve got the lead coder from <a
href="http://www.playstationlifestyle.net/tag/heavenly-sword/">Heavenly Sword</a> to help us squeeze the most out of the PS3. We’ve got the lead level designer from <a
href="http://www.playstationlifestyle.net/tag/killzone-2/">Killzone 2</a> to make sure our maps are awesome. And we’ve got the lead designer from Syphon Filter on the original PlayStation (that’s me) to ensure the game plays well on console.</p></blockquote><p>Certainly, that should get any sane PS3 fan, or gamer in general, excited. To know that some senior designers of top-notch PS3 exclusives are helping out with development, is quite reassuring. And with the assertion that they are onboard to &#8220;squeeze the most out of the PS3&#8243; gets everybody here at PlayStation LifeStyle very excited.</p><p>Stay tuned for the rest of the Richard Ham interview.</p><hr
/><p><small>© Kyle for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/05/27/brink-squeezing-playstation-3s-potential/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/05/27/brink-squeezing-playstation-3s-potential/#comments">9 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/05/27/brink-squeezing-playstation-3s-potential/&title=Brink Squeezing PlayStation 3&#8242;s Potential">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/05/27/brink-squeezing-playstation-3s-potential/feed/</wfw:commentRss> <slash:comments>9</slash:comments> </item> <item><title>The PS3 Doesn&#8217;t Scare Ninja Theory Anymore</title><link>http://playstationlifestyle.net/2010/04/28/the-ps3-doesnt-scare-ninja-theory-anymore/</link> <comments>http://playstationlifestyle.net/2010/04/28/the-ps3-doesnt-scare-ninja-theory-anymore/#comments</comments> <pubDate>Wed, 28 Apr 2010 14:45:35 +0000</pubDate> <dc:creator>Dan Massi</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Enslaved]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Ninja Theory]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=82110</guid> <description><![CDATA[It&#8217;s no secret that the PlayStation 3 is a technological wonder &#8211; but with great power, comes great responsibility. Since the debut of the PS3, many game companies have expressed the intimacy of developing on the console, and the reported difficulty of doing so. Surprisingly, one of the companies is none other than Ninja Theory [...]]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-82114" src="http://playstationlifestyle.net/wp-content/uploads/2010/04/featureninjatheory.png" alt="" width="685" height="300" /></p><p>It&#8217;s no secret that the <a
href="http://playstationlifestyle.net/tag/playstation-3/">PlayStation 3</a> is a technological wonder &#8211; but with great power, comes great responsibility. Since the debut of the PS3, many game companies have expressed the intimacy of developing on the console, and the reported difficulty of doing so. Surprisingly, one of the companies is none other than <a
href="http://playstationlifestyle.net/tag/ninja-theory/">Ninja Theory</a> &#8211; developers of the popular PS3 exclusive <a
href="http://playstationlifestyle.net/tag/heavenly-sword/">Heavenly Sword</a>.</p><p><span
id="more-82110"></span>But don&#8217;t worry, that difficulty has disappeared. Ninja Theory&#8217;s Tameem Antoniades has said that the developer is no longer scared of the PS3, as they are now used to developing for the platform.</p><blockquote><p>&#8220;When we went into this project instead of starting from scratch with absolutely nothing we had a much clearer idea of what we wanted to do and how we could do it. The PS3 didn&#8217;t scare us anymore because we were so used to it, so it&#8217;s been a lot smoother. I think a lot of the games that were announced back then were tainted by that negativity about the price of the console and the things people were saying about it.&#8221;</p></blockquote><p>The PS3 exclusive Heavenly Sword hit back in 2007. Ninja Theory&#8217;s current title, <a
href="http://playstationlifestyle.net/tag/enslaved/">Enslaved</a>, is scheduled to hit sometime in 2010.</p><p>[<a
href="http://ps3.nowgamer.com/news/3031/ninja-theory-ps3-doesnt-scare-us-anymore">Source</a>]</p><hr
/><p><small>© Dan for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/04/28/the-ps3-doesnt-scare-ninja-theory-anymore/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/04/28/the-ps3-doesnt-scare-ninja-theory-anymore/#comments">6 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/04/28/the-ps3-doesnt-scare-ninja-theory-anymore/&title=The PS3 Doesn&#8217;t Scare Ninja Theory Anymore">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/04/28/the-ps3-doesnt-scare-ninja-theory-anymore/feed/</wfw:commentRss> <slash:comments>6</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/04/featureninjatheory-170x75.png" width="170" height="75" medium="image" type="image/png" /> </item> <item><title>New Explosive Enslaved Shots</title><link>http://playstationlifestyle.net/2010/04/28/new-explosive-enslaved-shots/</link> <comments>http://playstationlifestyle.net/2010/04/28/new-explosive-enslaved-shots/#comments</comments> <pubDate>Wed, 28 Apr 2010 07:08:40 +0000</pubDate> <dc:creator>Zak Islam</dc:creator> <category><![CDATA[Media]]></category> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Enslaved]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Ninja Theory]]></category> <category><![CDATA[Screenshots]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=82062</guid> <description><![CDATA[Set 150 years in the future, Enslaved shows a human civilization that is all but wiped out by robots whom are given just one order: kill all humans. The latest batch of &#8216;explosive&#8217; screenshots released show off the environments, visuals and the gameplay you can expect from the title. Heavenly Sword developer Ninja Theory are the [...]]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-82063" title="feature-Enslaved" src="http://playstationlifestyle.net/wp-content/uploads/2010/04/feature-Enslaved.png" alt="" width="685" height="300" /></p><p>Set 150 years in the future, <a
href="http://playstationlifestyle.net/tag/enslaved/">Enslaved</a> shows a human civilization that is  all but wiped out by robots whom are given just one order: kill all humans. The latest batch of &#8216;explosive&#8217; screenshots released show off the environments, visuals and the gameplay you can expect from the title.</p><p><span
id="more-82062"></span>Heavenly Sword developer Ninja  Theory are the team behind Enslaved and the game should receive a solid release date at E3.</p><div
class="fancy-gallery gallery" id="gallery_82062"><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-1.jpg" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-1-133x75.jpg" width="133" height="75" class="attachment-thumbnail" alt="" title="" /></a><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-9.jpg" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-9-133x75.jpg" width="133" height="75" class="attachment-thumbnail" alt="" title="" /></a><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-8.jpg" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-8-133x75.jpg" width="133" height="75" class="attachment-thumbnail" alt="" title="" /></a><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-7.jpg" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-7-133x75.jpg" width="133" height="75" class="attachment-thumbnail" alt="" title="" /></a><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-6.jpg" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-6-133x75.jpg" width="133" height="75" class="attachment-thumbnail" alt="" title="" /></a><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-5.jpg" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-5-133x75.jpg" width="133" height="75" class="attachment-thumbnail" alt="" title="" /></a><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-4.jpg" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-4-133x75.jpg" width="133" height="75" class="attachment-thumbnail" alt="" title="" /></a><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-3.jpg" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-3-133x75.jpg" width="133" height="75" class="attachment-thumbnail" alt="" title="" /></a><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-2.jpg" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-2-133x75.jpg" width="133" height="75" class="attachment-thumbnail" alt="" title="" /></a><a
href="http://playstationlifestyle.net/wp-content/uploads/2010/04/feature-Enslaved.png" title=""><img
src="http://playstationlifestyle.net/wp-content/uploads/2010/04/feature-Enslaved-170x75.png" width="150" height="66" class="attachment-thumbnail" alt="" title="" /></a><div
class="clear"></div></div><hr
/><p><small>© Zak Islam for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/04/28/new-explosive-enslaved-shots/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/04/28/new-explosive-enslaved-shots/#comments">5 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/04/28/new-explosive-enslaved-shots/&title=New Explosive Enslaved Shots">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/04/28/new-explosive-enslaved-shots/feed/</wfw:commentRss> <slash:comments>5</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/04/Enslaved-S-1-133x75.jpg" width="133" height="75" medium="image" type="image/jpeg" /> </item> <item><title>Ninja Theory&#8217;s Enslaved Website Unchained: Trailer Countdown</title><link>http://playstationlifestyle.net/2010/04/27/ninja-theorys-enslaved-website-unchained-trailer-countdown/</link> <comments>http://playstationlifestyle.net/2010/04/27/ninja-theorys-enslaved-website-unchained-trailer-countdown/#comments</comments> <pubDate>Tue, 27 Apr 2010 15:54:20 +0000</pubDate> <dc:creator>Ray Conley</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Bandai Namco]]></category> <category><![CDATA[Enslaved]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Ninja Theory]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=81883</guid> <description><![CDATA[Ninja Theory made quite a slashing entry into the next gen gaming console with their PS3 exclusive Heavenly Sword in 2007. Even though gaming critics didn&#8217;t give them a warm reception, that didn&#8217;t stop Ninja Theory from picking up the pieces to push out their next cross-platform title Enslaved.  So far, only screenshots of the [...]]]></description> <content:encoded><![CDATA[<p
style="text-align: center"><img
class="aligncenter size-full wp-image-81978" src="http://playstationlifestyle.net/wp-content/uploads/2010/04/feature-enslaved.jpg" alt="" width="685" height="300" /></p><p
style="text-align: left">Ninja Theory made quite a slashing entry into the next gen gaming console with their PS3 exclusive <a
href="http://playstationlifestyle.net/tag/heavenly-sword">Heavenly Sword</a> in 2007. Even though gaming critics didn&#8217;t give them a warm reception, that didn&#8217;t stop Ninja Theory from picking up the pieces to push out their next cross-platform title <a
href="http://playstationlifestyle.net/tag/enslaved">Enslaved</a>.  So far, only <a
href="http://playstationlifestyle.net/2010/03/30/become-enslaved-with-new-screenshots/">screenshots</a> of the gameplay have surfaced, and now Ninja Theory has recently launched an <a
href="http://enslaved.namcobandaigames.eu/">official teaser website</a>.<span
id="more-81883"></span></p><p>As the webpage loads, it flashes dramatic scenes from the game with fade-ins of text to build the premise.  After the flashy intro, the site then teases a countdown for the first released trailer of the game .  Finally, fans of the UK developers can now look forward to an official release date of a trailer in just under two weeks.</p><p
style="text-align: center"><img
class="aligncenter size-medium wp-image-81941" src="http://playstationlifestyle.net/wp-content/uploads/2010/04/countdown-300x85.jpg" alt="" width="352" height="99" /></p><p
style="text-align: left">In someway, I actually find myself quite surprised of the trailer announcement and the fact that it will be released before E3.  Perhaps, though, this move by NT will help draw some attention for an E3 crowd and allow them to make a grander appearance when the time comes. We&#8217;ll be sure to keep you posted on any developments with <a
href="http://playstationlifestyle.net/tag/ninja-theory">Ninja Theory&#8217;s</a> apocalyptic, sci-fi action game.</p><hr
/><p><small>© Razor for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/04/27/ninja-theorys-enslaved-website-unchained-trailer-countdown/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/04/27/ninja-theorys-enslaved-website-unchained-trailer-countdown/#comments">7 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/04/27/ninja-theorys-enslaved-website-unchained-trailer-countdown/&title=Ninja Theory&#8217;s Enslaved Website Unchained: Trailer Countdown">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/04/27/ninja-theorys-enslaved-website-unchained-trailer-countdown/feed/</wfw:commentRss> <slash:comments>7</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/04/enslaved-170x68.png" width="170" height="68" medium="image" type="image/png" /> </item> <item><title>3D Will be Limited, Says Ninja Theory Co-Founder</title><link>http://playstationlifestyle.net/2010/04/04/3d-will-be-limited-says-ninja-theory-co-founder/</link> <comments>http://playstationlifestyle.net/2010/04/04/3d-will-be-limited-says-ninja-theory-co-founder/#comments</comments> <pubDate>Sun, 04 Apr 2010 20:27:10 +0000</pubDate> <dc:creator>Kyle P.</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Heavenly Sword]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=77043</guid> <description><![CDATA[Whether you like it or not, 3D gaming is here to stay. With already a plethora of games already announced to have 3D support, gamers around the world are eagerly awaiting the patch that will allow their PlayStation 3&#8242;s to display 3D images. Ninja Theory co-founder Tameem Antoniades recently spoke with CVG, talking about why [...]]]></description> <content:encoded><![CDATA[<p
style="text-align: center;"><img
class="aligncenter size-large wp-image-76145" title="heavenly_sword_12" src="http://playstationlifestyle.net/wp-content/uploads/2010/03/heavenly_sword_12-685x428.jpg" alt="" width="685" height="428" /></p><p>Whether you like it or not, <a
href="http://www.playstationlifestyle.net/tag/3d/">3D</a> gaming is here to stay. With already a plethora of games already announced to have 3D support, gamers around the world are eagerly awaiting the patch that will allow their <a
href="http://www.playstationlifestyle.net/tag/playstation-3/">PlayStation 3&#8242;s</a> to display 3D images. Ninja Theory co-founder Tameem Antoniades recently spoke with CVG, talking about why this generation of 3D gaming may not live up to the hype that silver-screen blockbusters, like Avatar, created.<br
/> <span
id="more-77043"></span></p><p><a
href="http://www.computerandvideogames.com/article.php?id=241190/">When asked about the current generation</a> and how 3D will fit into it, Antoniades said that there is a problem now, as there are very few 1080p games in the market. <img
class="size-thumbnail wp-image-77046 alignright" title="Tameem-Antoniades-ninja-theory" src="http://playstationlifestyle.net/wp-content/uploads/2010/04/Tameem-Antoniades-ninja-theory-150x150.jpg" alt="" width="150" height="150" /></p><blockquote><p>&#8220;The problem is that to do 3D properly you need to render 60 frames per second, per eye. And at least a 720p resolution [per eye].</p><p>&#8220;So in essence that&#8217;s 1080p rendering at 120 frames per second, and the current generation can only process very rudimentary graphics at that spec. I think the technology&#8217;s limited now, so you won&#8217;t be able to play stuff that looks like Avatar &#8211; the movie &#8211; in 3D.</p><p>&#8220;Every generation has to be at least five-to-ten times more powerful than the last, so I think we&#8217;ll get there in the next generation. I think that will be totally revolutionary for games.&#8221;</p></blockquote><p>Certainly makes sense. With Antoniades logic, we won&#8217;t see Avatar-looking 3D until the next console generation, which could easily be 5 more years. Until then, will you buy into the 3D hype? Or will you prefer to play your games&#8230;the classic way?</p><hr
/><p><small>© Kyle for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/04/04/3d-will-be-limited-says-ninja-theory-co-founder/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/04/04/3d-will-be-limited-says-ninja-theory-co-founder/#comments">14 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/04/04/3d-will-be-limited-says-ninja-theory-co-founder/&title=3D Will be Limited, Says Ninja Theory Co-Founder">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/04/04/3d-will-be-limited-says-ninja-theory-co-founder/feed/</wfw:commentRss> <slash:comments>14</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/04/Tameem-Antoniades-ninja-theory-60x75.jpg" width="60" height="75" medium="image" type="image/jpeg" /> </item> <item><title>Heavenly Sword Wasn&#8217;t Profitable for Ninja Theory</title><link>http://playstationlifestyle.net/2010/03/29/heavenly-sword-wasnt-profitable-for-ninja-theory/</link> <comments>http://playstationlifestyle.net/2010/03/29/heavenly-sword-wasnt-profitable-for-ninja-theory/#comments</comments> <pubDate>Mon, 29 Mar 2010 23:55:27 +0000</pubDate> <dc:creator>Zak Islam</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Enslaved]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Namco-Bandai]]></category> <category><![CDATA[Ninja Theory]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=76135</guid> <description><![CDATA[Ninja Theory are highly regarded for making one of the best PlayStation 3 exclusives to date, Heavenly Sword. The title was one of the biggest draws for Sony during the PS3&#8242;s first year, being compared to God of War, and receiving a warm reception from critics. However, the developers have revealed they did not make [...]]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-large wp-image-76145" src="http://playstationlifestyle.net/wp-content/uploads/2010/03/heavenly_sword_12-685x428.jpg" alt="" width="685" height="361" /><a
href="http://playstationlifestyle.net/tag/ninja-theory/"></a></p><p><a
href="http://playstationlifestyle.net/tag/ninja-theory/">Ninja Theory</a> are highly regarded for making one of <em>the</em> best PlayStation 3 exclusives to date, <a
href="http://playstationlifestyle.net/tag/heavenly-sword/">Heavenly Sword</a>. The title was one of the biggest draws for Sony during the PS3&#8242;s first year, being compared to God of War, and receiving a warm reception from <a
href="http://www.metacritic.com/games/platforms/ps3/heavenlysword" target="_blank">critics</a>. However, the developers have revealed they did not make any money on the hack-and-slash game.</p><p><span
id="more-76135"></span>Speaking during an interview with <a
href="http://www.computerandvideogames.com/article.php?id=240867" target="_blank">CVG</a>, co-founder of <img
class="alignright size-thumbnail  wp-image-75955" src="http://playstationlifestyle.net/wp-content/uploads/2010/03/ninjatheory-150x150.png" alt="" width="168" height="143" />Ninja Theory, Tameem Antoniades, stated the company did not even break even for Heavenly Sword:</p><blockquote><p>It&#8217;s difficult. Heavenly Sword came out  pretty early on the PS3, and we sold, I think, a million and a half  copies, and that&#8217;s still not enough as an independent studio to break  even.</p></blockquote><p>He then went on to explain the decision of making the developers latest title, <a
href="http://playstationlifestyle.net/tag/enslaved/">Enslaved</a>, multiplatform:</p><blockquote><p>The publisher potentially breaks even at  that point, but the developers don&#8217;t, and it&#8217;s for this  reason that the developer chose to go multi-platform with its latest  upcoming quest, Enslaved.</p><p>It&#8217;s just that when so many people  have Xbox &#8211; I mean over half the market or more has Xbox 360s &#8211; why  limit yourself to one platform?</p></blockquote><p>The Heavenly Sword creators recently <a
href="http://playstationlifestyle.net/2010/03/29/heavenly-sword-creators-developing-top-secret-project/" target="_blank">announced</a> they are making a top secret game. Ninja Theory are developing concurrently with a <a
href="http://playstationlifestyle.net/tag/namco-bandai-games/">Namco Bandai</a>-published post-apocalyptic  third person action title, entitled Enslaved.</p><hr
/><p><small>© Zak Islam for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/03/29/heavenly-sword-wasnt-profitable-for-ninja-theory/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/03/29/heavenly-sword-wasnt-profitable-for-ninja-theory/#comments">19 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/03/29/heavenly-sword-wasnt-profitable-for-ninja-theory/&title=Heavenly Sword Wasn&#8217;t Profitable for Ninja Theory">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/03/29/heavenly-sword-wasnt-profitable-for-ninja-theory/feed/</wfw:commentRss> <slash:comments>19</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/03/heavenly_sword_12-120x75.jpg" width="120" height="75" medium="image" type="image/jpeg" /> </item> <item><title>Heavenly Sword Creators Developing Top Secret Project</title><link>http://playstationlifestyle.net/2010/03/29/heavenly-sword-creators-developing-top-secret-project/</link> <comments>http://playstationlifestyle.net/2010/03/29/heavenly-sword-creators-developing-top-secret-project/#comments</comments> <pubDate>Mon, 29 Mar 2010 12:16:47 +0000</pubDate> <dc:creator>Zak Islam</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[Ninja Theory]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=75945</guid> <description><![CDATA[United Kingdom based developers, Ninja Theory, are best known for creating the brilliant PlayStation 3 exclusive Heavenly Sword. They have been pretty silent since but now the team are now reportedly working on a top &#8220;secret project&#8221;. Speaking with PS3Center during a recent interview, Ninja Theory&#8217;s co-founder Tameem Antoniades has said the team are working [...]]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-75955" src="http://playstationlifestyle.net/wp-content/uploads/2010/03/ninjatheory.png" alt="" width="684" height="300" /></p><p>United Kingdom based developers, <a
href="http://playstationlifestyle.net/tag/ninja-theory/">Ninja Theory</a>, are best known for creating the brilliant PlayStation 3 exclusive <a
href="http://playstationlifestyle.net/tag/heavenly-sword/">Heavenly Sword</a>. They have been pretty silent since but now the team are now reportedly working on a top &#8220;secret project&#8221;.</p><p><span
id="more-75945"></span>Speaking with <a
href="http://www.ps3center.net/news/4433/ninja-theoryheavenly-sword-working-on-top-secret-project/" target="_blank">PS3Center</a> during a recent interview,<img
class="alignright  size-thumbnail wp-image-18463" src="http://playstationlifestyle.net/wp-content/uploads/2009/03/heavenly-sword-image-005-150x150.jpg" alt="" width="162" height="135" /> Ninja Theory&#8217;s co-founder Tameem Antoniades has said the team are working on a new project:</p><blockquote><p>&#8220;We&#8217;ve just started pre-production on a new secret project. It&#8217;s a full scale, it&#8217;s a pretty big  project.  It&#8217;s still top secret, but it&#8217;s gonna be awesome, obviously.</p></blockquote><p>Tameem Antoniades also confirmed that the title will not be released digitally nor on handhelds. Inevitably meaning the firm are creating a fully-fledged current console game. The platform for the unannounced game is yet unknown, but with the company already having worked on the PlayStation 3, they could very be working on Sony&#8217;s console. However, keep in mind that the developers split from Sony Computer Entertainment after the release of Heavenly Sword.</p><p>Ninja Theory are <a
href="http://playstationlifestyle.net/2009/09/11/ninja-theory-gets-us-enslaved/" target="_blank">developing simultaneously</a> with another title, entitled &#8220;Enslaved&#8221;. The game is an upcoming tactical action-adventure game to be published by Namco Bandai Games.</p><hr
/><p><small>© Zak Islam for <a
href="http://playstationlifestyle.net">PlayStation LifeStyle</a>, 2010. | <a
href="http://playstationlifestyle.net/2010/03/29/heavenly-sword-creators-developing-top-secret-project/">Permalink</a> | <a
href="http://playstationlifestyle.net/2010/03/29/heavenly-sword-creators-developing-top-secret-project/#comments">12 comments</a> |
Add to <a
href="http://del.icio.us/post?url=http://playstationlifestyle.net/2010/03/29/heavenly-sword-creators-developing-top-secret-project/&title=Heavenly Sword Creators Developing Top Secret Project">del.icio.us</a> <br/> </small></p>]]></content:encoded> <wfw:commentRss>http://playstationlifestyle.net/2010/03/29/heavenly-sword-creators-developing-top-secret-project/feed/</wfw:commentRss> <slash:comments>12</slash:comments> <media:content url="http://playstationlifestyle.net/wp-content/uploads/2010/03/ninjatheory-170x75.png" width="170" height="75" medium="image" type="image/png" /> </item> <item><title>The Top 100 PS3 Games</title><link>http://playstationlifestyle.net/2009/11/04/the-top-100-ps3-games/</link> <comments>http://playstationlifestyle.net/2009/11/04/the-top-100-ps3-games/#comments</comments> <pubDate>Thu, 05 Nov 2009 01:38:29 +0000</pubDate> <dc:creator>Ryan Rigney</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[PS3 / PlayStation 3]]></category> <category><![CDATA[Batman: Arkham Asylum]]></category> <category><![CDATA[Battlefield 1943]]></category> <category><![CDATA[Battlefield: Bad Company]]></category> <category><![CDATA[Bionic Commando: Rearmed]]></category> <category><![CDATA[Bioshock]]></category> <category><![CDATA[BlazBlue: Calamity Trigger]]></category> <category><![CDATA[Borderlands]]></category> <category><![CDATA[Brutal Legend]]></category> <category><![CDATA[Burnout Paradise]]></category> <category><![CDATA[Call of Duty 4: Modern Warfare]]></category> <category><![CDATA[Call of Duty Modern Warfare 2]]></category> <category><![CDATA[Call of Duty: World at War]]></category> <category><![CDATA[Comet Crash]]></category> <category><![CDATA[Dead Space]]></category> <category><![CDATA[Demon's Souls]]></category> <category><![CDATA[Dirt 2]]></category> <category><![CDATA[DJ Hero]]></category> <category><![CDATA[Dragon Age: Origins]]></category> <category><![CDATA[Fallout 3]]></category> <category><![CDATA[Far Cry 2]]></category> <category><![CDATA[Fat Princess]]></category> <category><![CDATA[Fight Night Round 4]]></category> <category><![CDATA[Flower]]></category> <category><![CDATA[Gran Turismo 5 Prologue]]></category> <category><![CDATA[Grand Theft Auto IV]]></category> <category><![CDATA[Guitar Hero 5]]></category> <category><![CDATA[Heavenly Sword]]></category> <category><![CDATA[inFamous]]></category> <category><![CDATA[Killzone 2]]></category> <category><![CDATA[LittleBigPlanet]]></category> <category><![CDATA[Mirror's edge]]></category> <category><![CDATA[Motorstorm]]></category> <category><![CDATA[Need for Speed: Shift]]></category> <category><![CDATA[Noby Noby Boy]]></category> <category><![CDATA[Prince of persia]]></category> <category><![CDATA[Prototype]]></category> <category><![CDATA[Red Faction: Guerrilla]]></category> <category><![CDATA[Resident Evil 5]]></category> <category><![CDATA[Resistance 2]]></category> <category><![CDATA[Resistance: Fall of Man]]></category> <category><![CDATA[Shatter]]></category> <category><![CDATA[Skate 2]]></category> <category><![CDATA[Street Fighter IV]]></category> <category><![CDATA[Super StarDust HD]]></category> <category><![CDATA[Tekken 6]]></category> <category><![CDATA[The Beatles: Rock Band]]></category> <category><![CDATA[Trine]]></category> <category><![CDATA[UFC 2009 Undisputed]]></category> <category><![CDATA[Uncharted 2 Among Thieves]]></category> <category><![CDATA[Uncharted: Drake's Fortune]]></category> <category><![CDATA[Valkyria Chronicles]]></category> <category><![CDATA[WipEout HD]]></category> <category><![CDATA[Yakuza 3]]></category> <guid
isPermaLink="false">http://playstationlifestyle.net/?p=50591</guid> <description><![CDATA[If you like this article, be sure to check Xbox LifeStyle for a list of the top 100 Xbox 360 games! Intros are lame. So yeah, whatever. Read this article. It&#8217;s in ALPHABETICAL ORDER so don&#8217;t freak out and post an angry comment. Also, we realize that some of the games on this list haven&#8217;t [...]]]></description> <content:encoded><![CDATA[<p><img
class="aligncenter size-full wp-image-50985" title="feature-top-100-ps3" src="http://playstationlifestyle.net/wp-content/uploads/2009/11/feature-top-100-ps3.jpg" alt="feature-top-100-ps3" width="685" height="300" /></p><p>If you like this article, be sure to check <a
href="http://www.xboxlifestyle.net">Xbox LifeStyle</a> for a <a
href="http://xboxlifestyle.net/2009/11/03/the-top-100-xbox-360-games/">list of the top 100 Xbox 360 games!</a></p><p>Intros are lame. So yeah, whatever. Read this article. It&#8217;s in ALPHABETICAL ORDER so don&#8217;t freak out and post an angry comment. Also, we realize that some of the games on this list haven&#8217;t quite been released yet, but who cares? I only put games that have already been reviewing well, and this list will serve much better as a buyer&#8217;s guide for this Christmas because of it. Please note that prices listed are subject to change at Amazon&#8217;s whim, as are PSN prices. Enjoy!</p><p><span
id="more-50591"></span></p><p><span
style="font-size: x-large">1. Assassin&#8217;s Creed</span></p><p><span
style="font-size: x-large"><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/assassinscreed.jpg" alt="assassin'screed" width="685" height="342" /></span></p><p>Genre: 3D Platforming/Haystack Base-Jumping Simulator<br
/> Review Score Average: 79/100<br
/> Release Date: November 14, 2007<br
/> <strong>Price on Amazon.com: $21.49<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B000P46NMA?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B000P46NMA">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">2. Assassin&#8217;s Creed 2</span></p><p><span
style="font-size: x-large"><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/assassinscreed2.jpg" alt="assassin'screed2" width="685" height="347" /></span></p><p>Genre: 3D Platforming/Italian People Hobo-Stabbing Simulator<br
/> Review Score Average: NA/100<br
/> Release Date: November 17, 2009<br
/> <strong>Price on Amazon.com: $55.99<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B00269DX5W?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B00269DX5W">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">3. Batman: Arkham Asylum</span></p><p><strong><span
style="font-weight: normal"><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/11/batman.jpg" alt="batman" width="685" height="385" /></span></strong></p><p>Genre: Action-Adventure/Vent Exploration<br
/> Review Score Average: 92/100<br
/> Release Date: August 25, 2009<br
/> <strong>Price on Amazon.com: $52.99</strong><br
/> <a
href="http://www.amazon.com/gp/product/B001E8VB6O?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B001E8VB6O">Buy it on Amazon.com!</a></p><p><strong><span
style="font-weight: normal"> </span></strong></p><p><span
style="font-size: x-large">4. Battlefield 1943</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/Battlefield1943.jpg" alt="Battlefield1943" width="685" height="341" /></p><p>Genre: FPS (First Person Shooter)/Deep-Sea Swimming Simulator<br
/> Review Score Average: 86/100<br
/> Release Date: July 9, 2009<br
/> <strong>Price on PSN: $15</strong></p><p><span
style="font-size: x-large">5. Battlefield: Bad Company</span></p><p><span
style="font-size: x-large"> </span><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/battlefieldbadcompany.jpg" alt="battlefieldbadcompany" width="685" height="371" /></p><p>Genre: FPS/Deforestation Simulator<br
/> Review Score Average: 85/100<br
/> Release Date: June 23, 2008<br
/> <strong>Price on Amazon.com: $17.49<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B000WS97QI?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B000WS97QI">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">6. The Beatles: Rock Band</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/beatlesrockband.jpg" alt="beatlesrockband" width="685" height="385" /></p><p>Genre: Music/LSD Simulator<br
/> Review Score Average: 89/100<br
/> Release Date: September 9, 2009<br
/> <strong>Price on Amazon.com: $53.99<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B001TOMQRG?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B001TOMQRG">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">7. Bionic Commando: Rearmed</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/bioniccommandorearmed.jpg" alt="bioniccommandorearmed" width="685" height="355" /></p><p>Genre: Platformer/Amputee Victim Simulator<br
/> Review Score Average: 88/100<br
/> Release Date: August 13, 2008<br
/> <strong>Price on PSN: $15</strong></p><p><span
style="font-size: x-large">8. Bioshock</span></p><p><span
style="font-size: x-large"> </span><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/bioshock.jpg" alt="bioshock" width="685" height="410" /><br
/> Genre: FPS/RPG (Role-Playing Game)/Little Sister Choking Simulator<br
/> Review Score Average: 94/100<br
/> Release Date: August 21, 2007<br
/> <strong>Price on Amazon.com: $17.99<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B001B1W3GG?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B001B1W3GG">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">9. BlazBlue: Calamity Trigger</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/11/blazblue.jpg" alt="blazblue" width="685" height="395" /></p><p>Genre: Fighting/Anime On-Screen Explosion Of Nonsense<br
/> Review Score Average: 88/100<br
/> Release Date: June 30, 2009<br
/> <strong>Price on Amazon.com: $49.99<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B002IAU14A?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B002IAU14A">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">10. Borderlands</span></p><p><span
style="font-size: x-large"> </span><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/borderlands.jpg" alt="borderlands" width="685" height="385" /></p><p>Genre: RPG/FPS/Headshotapalooza<br
/> Review Score Average: 83/100<br
/> Release Date: October 20, 2009<br
/> <strong>Price on Amazon.com: $53.99<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B000WMEEBM?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B000WMEEBM">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">11. Brothers in Arms: Hell&#8217;s Highway</span></p><p><span
style="font-size: x-large"> </span><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/brothersinarmshellshighway.jpg" alt="brothersinarmshellshighway" width="685" height="385" /></p><p>Genre: FPS/WWII/Siblings In Limbs Simulator<br
/> Review Score Average: 76/100<br
/> Release Date: September 23, 2008<br
/> <strong>Price on Amazon.com: $19.59<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B000N4MSAS?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B000N4MSAS">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">12. Brutal Legend</span></p><p><span
style="font-size: x-large"> </span><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/brutallegend.jpg" alt="brutallegend" width="685" height="340" /></p><p>Genre: Action/RTS (Real-Time Strategy)/Jack Black Thing<br
/> Review Score Average: 83/100<br
/> Release Date: October 13, 2009<br
/> <strong>Price on Amazon.com: $53.99<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B000XJLQ24?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B000XJLQ24">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">13. Burnout Paradise</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/burnoutparadise.jpg" alt="burnoutparadise" width="685" height="341" /></p><p>Genre: Racing/Skin-Peelingly Fast Crystal Meth User Simulator<br
/> Review Score Average: 88/100<br
/> Release Date: February 5, 2009<br
/> <strong>Price on Amazon.com: $17.49<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B000MUW98O?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B000MUW98O">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">14. Call of Duty 4: Modern Warfare: Game of the Year Edition</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/callofduty4.jpg" alt="callofduty4" width="685" height="339" /></p><p>Genre: FPS/Life-Destroying Addictive Substance<br
/> Review Score Average: 94/100<br
/> Release Date: November 6, 2007<br
/> <strong>Price on Amazon.com: $46.99<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B0016B28WU?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B0016B28WU">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">15. Call of Duty: Modern Warfare 2</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/callofdutymodernwarfare2.jpg" alt="callofdutymodernwarfare2" width="685" height="383" /></p><p>Genre: FPS/That Game EVERYONE Will Buy<br
/> Review Score Average: NA/100<br
/> Release Date: November 10, 2009<br
/> <strong>Price on Amazon.com: $59.99<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B00269QLH4?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B00269QLH4">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">16. Call of Duty: World at War</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/callofdutyworldatwar.jpg" alt="callofdutyworldatwar" width="685" height="385" /></p><p>Genre: FPS/Not CoD4<br
/> Review Score Average: 85/100<br
/> Release Date: November 11, 2008<br
/> <strong>Price on Amazon.com: $55.43<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B001LYOTM4?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B001LYOTM4">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">17. Castlevania: Symphony of the Night</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/castlevaniasymphony.jpg" alt="castlevaniasymphony" width="685" height="385" /></p><p>Genre: RPG/Platformer/Dracula Assassination Simulator<br
/> Review Score Average: 90/100<br
/> Release Date: July 19, 2007<br
/> <strong>Price on PSN: $10</strong></p><p><span
style="font-size: x-large">18. The Chronicles of Riddick: Assault on Dark Athena</span></p><p><span
style="font-size: x-large"><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/chroniclesofriddick.jpg" alt="chroniclesofriddick" width="685" height="329" /></span></p><p>Genre: FPS/Vin Diesel&#8217;s Boyhood Fantasy Simulator<br
/> Review Score Average: 81/100<br
/> Release Date: April 7, 2009<br
/> <strong>Price on Amazon.com: $27.49<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B001L1AJ80?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B001L1AJ80">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">19. Civilization Revolution</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/10/civilizationrevolution.jpg" alt="civilizationrevolution" width="685" height="367" /></p><p>Genre: Strategy/Abraham Lincoln VS. Ghengis Khan Pitfighting Simulator<br
/> Review Score Average: 85/100<br
/> Release Date: July 8, 2008<br
/> <strong>Price on Amazon.com: $27.99<br
/> <span
style="font-weight: normal"><a
href="http://www.amazon.com/gp/product/B000WMEEBC?ie=UTF8&amp;tag=plays0b-20&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B000WMEEBC">Buy it on Amazon.com!</a></span></strong></p><p><span
style="font-size: x-large">20. Comet Crash</span></p><p><img
style="margin-left: auto;margin-right: auto;border: 0px initial initial" src="http://xboxlifestyle.net/wp-content/uploads/2009/11/cometcrash.jpg" alt="cometcrash" width="685" height="385" /></p><p>Genre: Tower Defense/The World Record Holder For Ugliest PS3 Game<br
/> Review Score Average: 86/100<br
/> Release Date: April 2, 2009<br
/> <strong>Price on PSN: $10</strong></p><p><center><script language="javascript" type="text/javascript" src="http://cdn.springboard.gorillanation.com/storage/js/html5fallback.js"></script></p><p><object
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/><p><small>© Ryan Rigney for <a
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