Posts Tagged ‘Polyphony Digital’

Shift 2: Unleashed Delayed in Europe
Tuesday, February 22nd, 2011

EA has decided not to release Shift 2: Unleashed when several other high profile games are scheduled to be released. EA has confirmed the racer has been delayed by a week in Europe.

Gran Turismo 5′s v1.06 Update Unleashes a Garage of Great Changes
Sunday, February 20th, 2011

As announced earlier in the week, the first big update for Gran Turismo 5 is now live. Numbered version 1.06, the update includes a garage of new additions and changes to make both the single-player, split-screen, and online experiences even better.

Gran Turismo 5 to be Supercharged with an Update This Week
Saturday, February 12th, 2011

Gran Turismo 5 released two months ago with the most content ever seen in a racing simulator. Even then, Polyphony Digital swore to continue adding content and adjustments as time goes on, and so far we’ve seen some outstanding implementations including Seasonal Events, online mechanical damage, and more. But Kazunori Yamauchi and his team at [...]

Microsoft Tries to Stop Gran Turismo 5 Sales
Friday, February 11th, 2011

Polyphony Digital has already sold over six-million units of Gran Turismo 5, and it’s only been two months since release. The competition clearly isn’t happy, so much in-fact that they’re willing to play dirty (see above image).

DiRT 3 Game Designer Found Gran Turismo 5 Disappointing
Sunday, February 6th, 2011

Gran Turismo 5 was one of the most hyped releases of the generation, and while it garnered massive commercial success with over five-million units sold and counting, some have criticized Polyphony Digital for its rudimentary design principles. Codemasters is currently developing DiRT 3, which is also a racing simulator and a competing product, so it [...]

Gran Turismo 5: Prologue Reaches the Finish Line
Tuesday, February 1st, 2011

Yes, Gran Turismo 5′s baby brother is finally going to be laid to rest. The pre-release title lived a good life, but as we all know, all things must come to an end.

Gran Turismo 5 About to be Available Anywhere
Monday, January 17th, 2011

Throughout the months leading up to Gran Turismo 5‘s release date, there seemed to be multiple reports each week of new features that were being added. Although most of these features were available in the final build, there was one feature that was absent – Gran Turismo Anywhere. Finally, we got word today when this [...]

Target Lets Your Inner Speed Demon Out on the Cheap
Sunday, January 16th, 2011

Two of the best racing games of 2010, Gran Turismo 5 and Need for Speed: Hot Pursuit, were both phenomenal, for equally different reasons. If you were on the fence about either, why not just get both now?

Thrustmaster T500 Drives a New Standard Starting January 5th
Monday, December 27th, 2010

Earlier in the month it was reported that a new racing wheel was in development that intends to dominate the market with a strong feature set. It is now post-Christmas and the full extent of its glory has been unleashed in an official three-minute video.

Gran Turismo 5 Patch 1.05 Details
Monday, December 20th, 2010

The often bashed, but always loved Gran Tursimo 5 has seen its fair share of massive downloads and an abundance of patches. If you thought that was over, think again, as Gran Turismo 5 received yet another patch today, and we’ve got the details on what is included.

GT Academy: Getting Real
Monday, December 20th, 2010

Gran Turismo 5 is known for its astoundingly realistic physics, incredible roster of over 1000 real life cars, and for having realistic damage on many of the premium cars. In an effort to show how realistic the simulation is, and have a little fun with it too, Sony Computer Entertainment America (SCEA) and Polyphony Digital [...]

Yamauchi Plans to Pimp Some Standard Rides in Gran Turismo 5
Thursday, December 16th, 2010

While Gran Turismo 5‘s gameplay is about as good as you’ll ever see, that doesn’t mean the game isn’t without its faults. Fans have been disappointed by the fact that although the game includes the over 1000 advertised cars, roughly 800 of those are lower-quality “standard” models. Thanks to the internet, Polyphony Digital is aware [...]

Gran Turismo 5 Gets into the Holiday Spirit
Thursday, December 16th, 2010

Gran Turismo 5 hosts an impressive amount of cars, with well over 1000 being offered, from Hondas to Ferrari and everything in between. With the holidays coming what could the game that has an endless amount of cars possibly offer gamers?

GT5 Loading Times Accelerated with SSD
Tuesday, December 14th, 2010

With Gran Turismo 5 ungaraged, Polyphony Digital’s racer has been pushing the PlayStation 3 to the limit with the most realistic driving sim to ever land on a console. However, some gamers have been finding some faults with the racing title – one of them being the notorious loading times. Fear not, there may be [...]

Gran Turismo 5′s A.I. Doesn’t Get the Credit it Deserves
Friday, December 10th, 2010

If you’ve been following Gran Turismo 5‘s enormous release, you’ve probably seen the video that aims to make the artificial intelligence present in GT5 look inferior to its rivaling competitor, Forza 3. The video in question has been used by several media outlets to enforce that Polyphony Digital’s latest title lacks modern, realistic CPU-controlled car [...]