Posts Tagged ‘Sucker Punch’

Move Support Arrives For inFamous 2
Wednesday, November 2nd, 2011

Did you like the way Sucker Punch implemented PlayStation Move support in inFamous: Festival of Blood? Or were you hoping to use your glowing controller to electrocute people without having to buy a new game? In that case, you will be happy to hear that the original inFamous 2 has received an update to include [...]

Sucker Punch Releases Free inFamous 2 DLC
Tuesday, July 26th, 2011

InFamous 2 was a great sequel that managed to score a 9/10 here on PSLS. Not only did the game feature improved gameplay and detailed environments, but inFamous 2 let players create their own levels. User-generated content (UGC) quickly climbed to over 50,000 levels. Sucker Punch revealed that they would like to continue to support [...]

inFamous 2 – Trophy Guide
Tuesday, July 12th, 2011

PlayStation LifeStyle’s trophy guide for inFamous 2.

Hero Edition of inFAMOUS 2 Gets Big Price Cut
Friday, July 8th, 2011

The sequel to the smash hit inFAMOUS released last month, and it has been receiving exceptional reviews from both critics and users alike. The sequel from Sucker Punch also got a great collector’s edition for fans of the series to pick up. What’s even better is that those that have yet to try out inFAMOUS [...]

Sucker Punch Hiring for New PS3 Title
Wednesday, June 22nd, 2011

Sucker Punch Productions, the former developers of the Sly Cooper series, released their latest title, inFamous 2, in the middle of E3 2011. While the title is looking to be a critical success in terms of reception, the Bellevue, Washington-based studio appears to be hard at work in preparations for their next project. 

Kevin Butler Returns, Features in inFamous 2 Commercial
Tuesday, June 7th, 2011

Although Kevin Butler was unfortunately missing from Sony’s E3 press conference yesterday, the PlayStation mascot is back in a new commercial for Sucker Punch’s inFamous 2.

inFamous Trophy Progress Nets You Rewards in inFamous 2
Friday, May 27th, 2011

With inFamous 2 gearing up for a blockbuster release this June, Sucker Punch has confirmed that inFamous players who made a small, as well as considerable, progress in the PlayStation 3 exclusive will be rewarded for how much of the original game they completed.

inFamous 2 Trailer Clears Some Mystery Behind ‘The Beast’
Friday, May 27th, 2011

At the end of the original inFamous, protagonist Cole MacGrath had a vision that an enemy called ‘The Beast’ would be in his world; the only person able to stop the Beast is, unsurprisingly, Cole. Sony has released a new trailer for Sucker Punch’s forthcoming sequel, inFamous 2, detailing the mysterious creature.

inFamous 2 Will be Receiving an Electric Demo Soon
Wednesday, May 4th, 2011

Developer Sucker Punch will be releasing a demo for the upcoming inFamous 2 before its retail release next month.

ESRB Details The Red Light District, Blood Splashes and “Animal-Like Creatures” Of inFamous 2
Saturday, April 30th, 2011

You might be slightly upset that you can’t play the inFamous 2 beta right now, but that doesn’t mean you shouldn’t be incredibly excited for the open-world action-adventure sequel that we loved back at GDC. With a release this June, the ESRB has rated the title, describing several features of the game and explaining why [...]

inFamous 2 Jokingly Sucker Punches the Competition
Thursday, April 14th, 2011

inFamous 2 protagonist, Cole MacGrath, may be on the more serious side, but the developers behind the game, Sucker Punch, sure have a great sense of humor. And it couldn’t be more evident than these Easter Eggs found in inFamous 2.

inFamous 2 Screens & Footage Shows Massive Boss, More
Wednesday, April 13th, 2011

As we approach the highly anticipated release date for inFamous 2, Sucker Punch has consistently been treating fans to new media. Today’s no different as the developer has released a new batch of screenshots, as well as footage showcasing one of the sequel’s monsters, enemy types and much more.

LittleBigPlanet Success Was Inspiration For inFamous 2
Saturday, March 19th, 2011

Sucker Punch’s inFamous 2 is one of the biggest upcoming exclusives for the PlayStation 3, so when details were revealed about a mission creator at this year’s GDC, gamers were instantly excited. But where did the inspiration come from, considering that the first inFamous title was primarily a single player experience?

inFamous 2 Limited Beta Sign-Up Details Revealed
Monday, March 14th, 2011

With inFamous 2 set to join Sony’s growing list of Play.Create.Share titles, bringing user generated content to the open world game later this year, developer Sucker Punch will be testing out what will certainly be a complicated process by releasing a limited beta this April. Sony have now detailed how you can get into the [...]

GDC Preview: inFamous 2
Thursday, March 10th, 2011

We recently got hands on with Infamous 2′s new weapons and new modes and we came away very impressed.