Guerrilla Games Releases Details on 1.24 Patch

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Guerrilla Games has revealed the full details on the next patch for Killzone 2, 1.24. The patch will be 57MB large, and will feature a giant list of fixes with some new additions.

  • AI – Bots now skipping disabled/destroyed MGs in warzone when requesting mounted guns.
  • AI – Do not claim waypoints for the previous character when it’s dead.
  • AI – Fixes bots getting stuck trying to arm/disarm S&D object when mission is already over.
  • Campaign – Fix for potential progression bug in Salamun Bridge.
  • Clan – User name, not users clan displayed in rankings
  • Clan – Winning 10 Clan Challenges causes the user to become stuck on the medal awards screen.
  • Controls – Lean & Peak – Zoom hold on and out of ammo it switches between regular/scope view rapidly.
  • Cosmetic – Blue screen tint which indicates scout cloak is occasionally enabled and will remain indefinitely.
  • Cosmetic – White squares on the grenade counter merge together when displayed in 1080p
  • Create Game – “Badge Combination” option does not work properly
  • Create Game – Online – “clan only” presets apply even after a player leaves a clan
  • DLC – DLC pack 1 – ‘Steel & Titanium’ support DLC – New Loading screens advertising the first DLC pack.
  • Exploit – Helghan Industries – Player getting out of map fix.
  • Exploit – Radec Academy – User is able to gain access to the roof when revived in a specific location.
  • Exploit – Reviving player stuck in wall collision can result in him spawning outside level
  • Exploit – Salamun Market – One sided wall allows people to be seen and shot from outside where they cant see or fire out
  • Exploit – Tharsis Depot – Player can get out of the “normal” play area and can get into some sniper/camp spots
  • Feature – Invite player from friendslist Feature – Join Clan Member list added.
  • Feature – Join Game – 17-24 players filter.
  • Feature – MP – Moving while seeing scores after pressing SELECT
  • Feature – The radar/map now has a larger radius
  • Feature – Three additional ‘Hardcore’ Ranks added to the top limits.
  • Front-end – Add support to display more than 8 maps when creating a game /challenge/tournament
  • Front-end – Sorting ascending and decending ranks working better in ‘Rankings’
  • Front-end – When in a squad, the Valor Trophy is visible in the Squad Tab, however the users rank is not being displayed on top of it.
  • Mods – Official tournament to be displayed first followed by custom created tournaments
  • Mods – Additional functionality made avalable to the in-game moderators.
  • Network – Server side fix for full games being displayed incorrectly.
  • Network – User is unable to use the ‘Join Clan Member’ tab due to Network Error Code 20002.
  • Online – File-synching with the Japanese release of Killzone 2 on the 23rd of April.
  • Sound – Turret placing sound continues when killed.
  • Stability – Crash when synching gamestate after a full mapcycle
  • Stability – Hang on a screen with a blank message window just before a message appears.
  • Stability – Reducing the load on the server related to syncing the buddylist
  • Stats – If a clan wins 24 Clan Challenges and goes to the result screen, the medal acquisition screen, which normally displays when you win 25 games, will display.
  • Stats – Number of air-support grenades used by tacticians does not add to the stats of joined user correctly.
  • Stats – Number of spawn-grenades used by tacticians does not add to the stats of joined user correctly.
  • Stats – User sometimes does not receive 1000 valor award when winning 10 Clan Challenges.
  • Text – % character not displayed correctly on the creating game dialogue box after selecting to create game.
  • Text – If a client receives an invite from a clan which has a ‘$’ character in the clan name, the recipient will get kicked
  • Text – Minor Italian localization fix.
  • Text – Minor Japanese localization fix.
  • Tournament – Game decides winner if one of the two teams doesn’t spawn in
  • Trophies – Fix for Wargod trophy unlocking pre-maturely

[Source]

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