The levels in the game are fantastic, ranging from the New York City sewers, Prehistoric times, to the distant future. Every level is different, and like other beat em’ up titles, you will actually do more then just walk on your feet. A personal favorite was the Old West level, set in 1885, where you battled your enemies on a speeding train. The amount of detail was great for a PSN title.
One irk about the game is the voice-work. Simply put, the developers just used the same lines over and over again in the game. An example would be “Skull and Crossbones”, a level set on a pirate ship in 1530, where if you step on certain boards, they would come up and hit you in the face. Whenever this happened though, the character would exclaim, “Ow! My eye!”. This happened at least 4 times, and got annoying. It was also apparent in a boss battle, where when stuck in a bubble, the player would shout, “I’m trapped!”
The music in the game is definitely a thumbs up. Each level has it’s own appropriate music, which goes along to where it’s currently set. The sound effects are okay, but sometimes, scratching noises would come from the enemy. This was from the player using a power up, and continually spinning on a downed enemy.
Graphics are probably the shining point of this game. The game is beautiful, and it really doesn’t matter if you can’t switch to the classic graphics or not. The levels also look phenomenal with the new graphics, especially the train and pirate ship levels.
The length of the game is unforgivably short. Granted it’s a remake of an old arcade classic, and arcade games are designed to be played in short intervals. Because the game is so short, it’s hard to see the value in it’s $9.99 price tag.
Overall, Turtles in Time is what you would expect from a beat ’em up title. Continuously go through levels, beat up the bad guys, and get to the boss. However, this isn’t a bad thing, simply because the game is fun. Length almost kills the game, and there is not really a good amount of replay value, unless you are gunning for trophies for the higher difficulties.
PlayStation LifeStyle’s Final Score
Length is awful, and you may be able to beat the game in less then an hour. The music in the game is fantastic for each level. |