Sony Doesn’t Want to Share; Acquires Media Molecule

LittleBigPlanet is still one of the most unique games on the market since its release 2 years ago, winning numerous industry awards, along with the hearts of gamers around the globe. On top of a lovable mascot and a fun-filled single player game, LittleBigPlanet gives gamers the chance to create their own worlds and experiences, which can be uploaded onto the PlayStation Network for the community to enjoy. Thanks to the thriving community, the PS3 exclusive has long kept gamers of all ages entertained with the game’s ‘Play. Create. Share.’ mantra. An experience that translated well over to the PSP.

Sony doesn’t want to share Media Molecule’s talent with anyone else, and has just announced that they have acquired the award-winning studio.

Media Molecule will now be joining the PlayStation family, Sony Computer Entertainment’s global development operation, SCE Worldwide Studios.

SCE Worldwide Studios President Shuhei Yoshida, pleased with the acquisition, praised the Sackboy creators:

Since they burst onto the gaming scene, Media Molecule have proved to be a truly exciting and innovative studio, who have proved their world-class credentials with the creation of the incredible LittleBigPlanet.

SCE WWS is all about creating ambitious, innovative and ground breaking games, traits that Media Molecule clearly have. To bring them into our family proves our dedication to creating fantastic new experiences that we believe will cement our position as industry leaders.

Alex Evans, co-founder of Media Molecule is also quite proud of this latest announcement:

Since Media Molecule’s inception, we’ve had a uniquely close relationship with Sony. Over the years they have consistently shown their dedication to Creative Gaming and Media Molecule, not only through their support of the company, but their willingness to take risks and embrace our often unusual approach and ideas. What we’ve achieved already with LittleBigPlanet has proved this to us and we’re excited by this new chapter of innovation and creative gaming, for all involved.

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