Animator:
The London Studio is looking for an exceptional candidate to work as an Animator on a new unannounced IP . The candidate should have an excellent knowledge and be able to demonstrate the principles of animation, and also share the passion and enthusiasm to bring these skills to a 3D game environment.
Your role will involve the prototype and production of in-game animations and cinematics for a new Move controller game. You will be required to use both motion capture data and hand-keyed animation to produce highly realistic movements for all in game characters.
Job responsibilities:
– Use Autodesk Motionbuilder, Maya and proprietary in house animation tools to create natural, realistic, highly polished animations with minimum supervision
– Collaborate with the Art Director and/or Lead Animator to produce animations that fit the project and franchise style
– Mentor less experienced animators
– Proactively recognise problems and troubleshoot solutions
– Work with Programming and Design to ensure animations properly fit the game play requirements
– Deliver content on schedule and within any technical limitations
Required Skills:
– Accomplished 3D animator with a passion to create compelling, well timed animation – as evident in an outstanding demo reel
– Ability to create realistic and stylised character animation
– Strong understanding of motion capture animation essential
– Understanding of the core principals and fundamentals of animation but also be demonstrated (staging, timing and motion, anticipation, exaggeration, follow through, arcs & appeal)
– Understanding and ability to communicate the principals of body movement
– Ability to learn fast, take initiative with assigned tasks and follow through creative and technical troubleshooting
– Efficient, reliable, self motivated, passionate about animation
– Good interpersonal and communication skills
– Experience in one or more 3D applications (Maya preferred)
Desirable:
– Facial animation skills & experience
– Excellent graphic skills and significant knowledge of art fundamentals including staging, layout, story telling & editing
– Fine Art Background