It’s day two of our five day exclusive run of Sideway: New York developer diaries, and this time we’re going to take a look at the concept behind the game, and how Playbrains and Fuel Entertainment came up with the idea. Plus, take part in another chance to win a copy of the game!
To see the first PSLS-only vid, go here and find out about the game’s story. Today, Phil Glofcheskie, Game Designer, Fuel Entertainment talks about how Sideway: New York took inspiration from Edwin A. Abbot’s 19th Century dimensional work of satire, Flatland, among other things:
Yesterday’s randomly selected winners of Sideway are Loi and Daryl – check your PM’s!
To have another chance to win a US code, simply comment on the video below, and come back the rest of the week to enter every day.