Metal Gear Rising: Revengeance debuted a high-octane action trailer to conclude the VGAs last night which was immediately met with both appraise and confusion. While the video showed-off Raiden destroying dozens of enemies as expected, fans of the Metal Gear series didn’t see many qualities that they’ve come to expect from games in the story arc. There’s a reason for that, though.
Despite original interpretation, Metal Gear Rising: Revengeance will not be a part of the Metal Gear Solid series and/or timeline. As stated by Kojipro on Twitter:
We’ve only said that the period setting is several years after MGS4. Metal Gear Rising is not part of the Metal Gear Solid series. At present, we can’t say more than this.
I consider Metal Gear to be my favorite game series of all-time, and could see within only seconds of the trailer that it was merely a spin-off game, similar to what we saw with Final Fantasy VII and Dirge of Cerberus. Sure, it’ll have some familiar characters along with the massive war robots you see in other Metal Gear titles, but considering that it’s a Platinum Games title (think Bayonetta and Vanquish) it won’t delve into the deep, complex storylines that Hideo Kojima has routinely employed. Simply stated, it’ll very likely be a moderately long single-player experience where story is pushed aside in an effort to let you continually obliterate enemies with Raiden’s arsenal.