Well, isn’t this a genuine surprise? Despite its average reception among critics, developer Splash Damage has revealed that its online-centered shooter Brink has sold more than 2.5 million units.
The studio’s CEO, Paul Wedgewood, unveiled the game’s commercial success details briefly during an interview with Gamasutra:
With Splash Damage, we finished Brink, and it’s estimated to have sold more than 2.5 million units worldwide, which at retail would mean that it’s generated around $120-140 million in revenue.
Splash Damage, however, only developed the title while publisher Bethesda keeps the bulk of the net revenue and distributes it accordingly to the developer based on various metrics (Metacritic score, etc.):
But of course, as an independent video game developer, we don’t earn that kind of revenue, as we’re not the publisher of the title… but we could see there was the potential to serve our fans content directly, and while we don’t want to take anything away from what Splash Damage does, we wanted a vehicle that we can dedicate exclusively to that pursuit.
The developer, who is based in the United Kingdom, is currently working on two unannounced AAA titles with one being for the PC platform and another for consoles.
For more on Brink, head on over to our review of the shooter.