God of War is undoubtedly Sony’s biggest character driven series. You would think that God of War‘s success and importance for the PlayStation brand as a whole would make Sony cautious about how they let film studios handle their enraged god-slaughtering baby, but that may not be the case.
Patrick Melton and Marcus Dunstan are currently working on an overhaul of the God of War movie screenplay first penned by David Self. The writing duo discussed the film with STYD, and how they aim to differentiate it from other films like Clash of the Titans that sport similar themes:
Those movies can inform the God of War [film] to step in a more bold direction. […] Not to join those ranks, but to stand head and shoulders apart like other reinventions have done within that genre. The satisfying element is to look at those movies as a commentary on the genre and now say something different.
Patrick Melton then added:
Sony games, you think they’d be sacred about the origin story and all of that, but they were encouraging us to make it different from those movies and if that means going in dramatic shifts, they were cool of it. And they’re involved.
There’s nothing in film that irritates gaming fans more than an unfaithful (usually lousy) movie based on their beloved interactive franchises. This news could be foreshadowing a repeat of this frustrating film phenomenon, but I would argue that some changes wouldn’t necessarily hurt the movie. As long as Kratos is represented accurately in both imagery and personality, with the story still centering around Greek mythological violence, then the story could very well take the series down a different path without harming the series.
Does this news strike fear into your mortal soul? Or have you ascended past caring for the countless sins of inaccurate game movies? Speak now mortal.