At Sony’s PlayFest event in London, we had the pleasure of talking to Mark Cerny, the lead system architect of the PlayStation 4.
Despite designing the innards of the console, Cerny didn’t actually see what the PS4 looked like until everyone else did at E3. When he did finally see it, he said it was beautiful, but what if it hadn’t been?
He told us:
[Laughs, pauses]… we have a very good design team.
PSLS: Was there a little worry?
[Grins] Well I… I was…. curious as to the design process. Design says something as to what the product represents, and to me I feel a little bit of PS2 in there. I feel that return to the past. So it was a real pleasure to see the console.
I’ve gotten a similar sense with the presentations, the videos and the talks that it’s about that return to the past, about bringing back what was right with PlayStation.
PlayStation, as a brand, is very well loved. It’s been a wonderful year, and in many ways we are reconnecting right now with what made PlayStation so special in the first place.
The full interview with Cerny will be up on PSLS soon is live now!
Let us know if you think the PS4 reminds you of the PS2 in the comments below.