PS3 HD collection ports aside, the PlayStation Vita hasn’t been getting much first-party support from Sony lately, with the majority of their big games arriving in the system’s early months (Uncharted: Golden Abyss, Gravity Rush, WipEout 2048, LittleBigPlanet PS Vita, etc).
During a recent interview between Polygon and Shuhei Yoshida, the Sony Worldwide Studios head mentioned that the company is looking at indies, third-party developers, and Remote Play as the biggest focuses for the PlayStation Vita. When asked if he thinks this means the Vita would be getting fewer first-party games going forward, he replied:
I would say, yes, that’s correct.
Yoshida then talked about how the indie boom was perfectly timed to provide the PS Vita with games:
It’s very fortunate that the indie boom happened and they are providing lots of great content to Vita. Gameplay… game mechanic wise, people want to spend 10 minutes, 15 minutes getting in and out. On Vita, it’s great with suspended functionality, so these indie games [are] really great for that from a game design standpoint.
Instead of watching big stories or cinematics, you can spend hours on Vita. So, I think that’s actually the biggest star to help provide great content to Vita going forward. And we continue to make cross-platform games, especially on digital side.
He later added that Remote Play has taken off some of the pressure for them to make more first-party games, but still wouldn’t confirm whether a PS4/PS Vita bundle is coming, just teasing, “Never say never.”
You can also expect Sony will “continue to provide more utility to Vita as a PS4 companion device, as well as PS Now terminal.”