Update:
The Until Dawn FAQ has updated to say update 1.03 addressed these issues:
I did not receive the Ashley Snaps trophy.
I did not receive The Exorcism Of Emily trophy.
I cannot invert the Y-axis controls for the right stick.
The game crashes when using the Episode Select menu.
The final Bonus Content movie at the end of the game didn’t unlock.
I’ve become stuck when Chris is in the Hanging Shed. Quit the game and then select Continue to carry on from a safe position.
I’ve become stuck when Ashley is in the tunnels to the Sanatorium. If your current save game is affected by this issue, it will be fixed after you reload the save game.
The sound has become slowed down and distorted in Episode 9.
Original Story:
Weighing in at a (super)massive 10.4GB, Until Dawn update 1.03 is live on PlayStation 4.
While developer Supermassive Games hasn’t updated their Until Dawn FAQ to detail exactly what’s included in the patch and why the file size is so big, the PS4’s Update History does tell us some of what’s included:
Fixes to prevent progression blocker in Episode 9 (including fix for existing save games suffering from the issue)
Option for inverted Y aiming controls added to Settings menu
Fixes for unlocking “Ashley Snaps” and “The Exorcism of Emily” trophies
Improved stability of Episode selection menu
Various bug fixes
If we hear anything from the developer about update 1.03, we’ll let you know.
In case you missed it, we recently had the chance to sit down with Supermassive Games, where they commented on the lack of a marketing push by Sony , revealed that a sequel is being talked about internally , and said there might be DLC if they come up with the right idea .
[Source: Reddit , Fran (Twitter )]
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Now Loading...Until Dawn Reviews and Reception
Alex Co
@excaliburps
Personally, I'm very excited for Until Dawn . I know it's not going to offer anything new in terms of gameplay, but I'm OK with that. As long as I get my fair share of scary moments, and its plot isn't too stupid or anything, I think I'll be more than satisfied with it.
Here's the interesting thing though: people I know that have played Until Dawn seem to like it a lot. However, that might be due to them being a fan of horror films/games and whatnot.
I see Until Dawn review scores going up as high as a 9, but I can also see some outlets maybe giving it a 6 due to it not being a "proper" game.
I've said this before in the comments, but if you play Until Dawn knowing what it is and accept it, then I think you'll have a good time. Now, if you're expecting it to be an action game, or something else, well, I think you'll be disappointed.
I hope it sells well since we need these kinds of games on the PS4. Not every game has to involve guns, sandbox this, massive world that, and whatever's the rage these days when it comes to gaming.
Cameron Teague
@Cameron_PSLS
This game has all the makings of a complete bust that will actually be a hit because of the PS4's real lack of software right now. Specifically exclusive software. As for the scores, I could see this gaining around the 6-8 range from what I have seen, and from Anthony's preview .
Zarmena Khan
@Zarmena
The game hasn't had a lot of media coverage compared to other AAA titles but that doesn't necessarily mean anything bad. Until Dawn could be a surprise hit. Honestly, it's hard to predict. Previews are positive but for once, I'm waiting for reviews as well. I feel like it'll be an instant hit with Quantic Dream fans because it feels similar to the studio's titles. But I think there's always going to be that crowd which takes issue with Until Dawn being classified as a "video game." I'm making no predictions score-wise.
Stephen Bitto
@MrXDurden
Until Dawn has loads of potential but I'm afraid that shallow characters will hold the importance of decision-making back. If players don't feel connected to the characters, the gravity of life and death decisions may not be there. Hopefully an original story with twists will make up for that and create a memorable experience that keeps players coming back for more. I have it pre-ordered and expect to enjoy it more than the reviewers. I'm predicting scores in the 68-72 range.
Tyler Treese
@tylertreese
I had a blast playing Until Dawn at E3, and I feel like this will end up being a game that will sell well over time thanks to positive word of mouth. I'm not sure it will do big first week numbers since it seems like Sony has really dropped the ball marketing wise.
Mack Ashworth
As Until Dawn is a heavily story-driven game, it must impress players with deep character development and a good plot. I need to actually care about the characters I'm playing as, and be fearful of those monsters I come up against. Overall, I predict a score of 7.5/10.
Chandler Wood
@FinchStrife
For me personally, the game has only increasingly excited me every time I've had a chance to see a little bit more of it. The mature direction will help more than hinder, and I can see there being a mixed bag of feelings about it. Some sites will rave about it with near perfect scores, some will completely pan it and drag its Metacritic rating down. It remains to be seen if the marketing for the game will actually net the sales they are looking for, but I can see this one potentially being a must-buy game for the PS4 through the end of the year, especially given the lack of any other really strong exclusives coming up. It's actually launching at a good time, considering that. Many may try it out just out of curiosity.
Michael Briers
@briersytweets
Until Dawn has my curiosity, but doesn't strike me personally as a day-one purchase. Supermassive is gunning for an interesting narrative set-up where every action has an equal and opposite reaction. Even still, the fact that all characters are modelled after shlock horror stereotypes -- and intentionally so -- makes me wonder whether they'll be likeable enough to hold my attention for the duration of the game. This coupled with the choice-based gameplay naturally makes it difficult to market to a wide demographic, and for me Until Dawn will go on to become a cult hit among PS4 users -- but little more.