Mirror’s Edge Catalyst studio DICE recently held a panel at the National Museum in Stockholm, Sweden, in which the developer talked about creating Faith’s character in the game. During the talk, Senior Concept Artist, Per Haagensen, said that the portrayal of Faith’s physicality, skill, confidence, and attitude in a dynamic manner is an important factor in Catalyst. According to him, DICE doesn’t want her to look like a martial artist or a super hero. Haagensen further said:
When I set out to sculpt her for the Key Art, aside from the realistic aspects of her appearance, more than anything it was to convey the pose with enough action, tension, and interest to make the audience curious about who this person is (if they didn’t already know from the first game). She also needs to appear more mature than in the first game, so there was some work on getting a focused look on her face, maybe even some concern about the situation she is in.
Mirror’s Edge Catalyst is coming to the PlayStation 4, Xbox One and PC on May 24, 2016.